Info about Resident Evil 1.5

Discussion in 'Unreleased Games Discussion' started by santo_reska, Jan 5, 2008.

  1. Borman

    Borman Digital Games Curator

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    Considering they are still finding new things in Zelda 64, them finding every last bit, if true, would be unlikely.
     
  2. BobNewbie

    BobNewbie Rapidly Rising Member

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    I'm surprised no one's posted the most recent update. It seems the community over at the Resident Evil Modification board upset MarkGrass. (From what I understand, MarkGrass is the representative for the FB project.)

    The Killer7ITA thread can be found here.

    Personally, I don't think this seems hopeful. If I may make the argument, I feel the reaction itself seems odd. After all, anyone in possession of 1.5 should be aware of how the community has (historically) reacted; It's hard to keep the fans calm when they know something is just out of their reach. Therefore, it doesn't make sense to "have a fit" due to a few impatient individuals. Even so, I'm not sure how to react to this post or what it all means for the alleged 1.5 release. (His sources said "'it's only a matter of time' before it's released into the wild.") It may just mean that MarkGrass won't be contributing. Maybe he and his associates have "gone underground," despite spending so much time allegedly dissecting the 1.5 build. Sadly, I haven't been following these threads, so I don't know for sure. However, maybe someone else around here knows what's going on.
     
  3. veganx

    veganx Dauntless Member

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    I've seen lately many times people using this phrase "I won't prove a thing but I .......".

    Every single time, the person was lying.
    I can name a few people on scandals in the video game scene but I believe everybody knows what I'm talking about.

    Just move on.
     
  4. BobNewbie

    BobNewbie Rapidly Rising Member

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    I hate to say it, but, when I read MarkGrass's post, that feeling came over me, as well. It's a very common scenario wherein a person claims to have or know of something of value to a particular community. Once the anticipation reaches a high enough pitch, that person begins to feel the pressure and starts to backtrack. While the end result of never having the sought-after materials is the same, the excuse for "backing out" varies. Sometimes, the person will claim to be upset due to negative comments or threats. Other times, there's a claim that nothing was ever promised in the first place. Those are just two variations of a scenario that has played out countless times in the world of Prototype and Beta acquisitions.

    I'm not saying MarkGrass fits this role, but the behavior is familiar, which prompts some additional scrutiny.
     
  5. Bramsworth

    Bramsworth Well Known Member

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    It's funny how people that think they're putting an end to the drama like that are just adding more to it. As far as I was aware there was more than just that one guy that supposedly has it now anyway, who cares.

    It's so stupid how prototypes make people act, thinking they suddenly got the whole world against them just because they have an early version of a video game. BobNewbie's description said it perfectly, and I can't help but laugh every single time it happens. When are people going to just treat games as games and want to release a prototype so it can be enjoyed and not lost in history forever? Such a shame so many people that end up with these things seems to become a bit too sensitive and consumed in their possession of just one thing, when life has so much more to offer. It's always especially funny when they end their posts like they think they're leaving on their high horse by leaving everyone in the dust. Surprised he didn't end it with a "Good day." just to sound even more "classy" like they usually always do. :)

    I really wish more stable, sensible and realsitic people came into possession of these things. This is just ridiculous.
     
    Last edited: Sep 1, 2012
  6. Gemini

    Gemini Retro developer

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    I highly doubt so, there wasn't a single message connecting him to said project.
     
  7. rewak

    rewak Peppy Member

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    Marks shared stuff from various things in the past, then been bitched at for not releasing whatever version of whatever game it was to the public. Whilst i do sympathise with Bramsworths post and agree that would be an ideal world, i can also see the flipside of the situation and what tends to be the reality of it. Stuff gets shared within small circles because of what could happen if everything was released to the public. People could lose jobs or worse face criminal charges, people seem to forget that the prototypes that make it out are for the most part owned by some company somewhere, it's their code and they can enact punishment if they choose to. So sometimes all the public at large can see is glimpses, most are grateful for that, but for some reason the RE community just can't deal with it and feel entitled to all or nothing, so most of the people who have shared things just don't even bother now because who wants to deal with that crap? When people are bitching at you for putting in the time/effort/money to find something and share what you can without stepping over a boundary, you're damn right they're up on a high horse because everyone that bitches put them there. I always feel sorry for the person who feels the need to leave because they were nice enough to show something new to a community, and Marks had to do it a few times. Well, for the most part, Curator sort of defied that rule by basically begging for a flame war to kick off, but even then i more pitied him for seeking attention like that than i was annoyed with him.
     
    Last edited: Sep 2, 2012
  8. Carnivol

    Carnivol Dauntless Member

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    The entitlement issues of the RE community is one thing, but the ego-stroking and boosting some people do ... that's just insane. People rarely contribute with anything there 'cause they want to contribute with something, they contribute because they want attention.
     
  9. Bramsworth

    Bramsworth Well Known Member

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    I've seen people say this, but I still have yet to see a single example where this has actually happened. Of course I can't know everything and it all might not be public, but has anyone ever seen a company sue someone for releasing a proto for a game over ten years old? Can't imagine they have much to care about other than the whole principal of the thing, which can range from not wanting an improper representation of the final product to just plain being grumpy about it..because. The whole legal process in the end wouldn't win them anything though, so unless it's a proto for a game that's not out yet where a leak really can affect them somehow, I haven't seen and am doubting I ever will see any company sue over protos for such old games.

    As for proto owners that get put on their high horse because of moaning from people who want protos, well, maybe they shouldn't taunt and keep people in suspense with stuff and instead absolutely say nothing and just do one quick swift release at their time of choosing. Otherwise, what do they expect, seriously. There will 100% always be someone that will grind your gears. You don't announce you have something people so obviously want and expect not to get annoyed a little at the response. It should be expected. But as always, they get on their high horse and leave.

    Again, more sensible and realistic people need to get a hold of these things and all would be fine. All these people that end up rage quitting must put more time into their internet life than they should be. Number one point to remember: once a proto is out, people will be looking at the game, not the person who released it. Years from now also, the person who released it isn't going to matter in anyone's life(well, besides those in their private life, of course :p ).
     
    Last edited: Sep 2, 2012
  10. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    Just ask Kim "Inflames" Larsen about the disappearance of his prototype source, or how someone allegedly gave Curator up to a moderator at Capcom's US forum... the threat of legal action is always very much a reality, and that's without mentioning the cases where people actually were prosecuted or served C&D notices!
     
  11. rewak

    rewak Peppy Member

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    Well there was the guy who leaked the RE2 Leon beta disc that got charged i believe (i think the story goes he lost his job, leaked the disc in anger, and got charged plus blacklisted in the industry, i.e he wouldn't be able to get a job in gaming again). There's other stories too regarding RE betas but those aren't talked about here. There's also the infamous Half Life 2 beta leak where the kid got charged, escaping more serious charges very closely. It happens.
     
  12. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    Of course! I totally forgot about that... who said Capcom is beyond taking action?
     
  13. geluda

    geluda <B>Site Supporter 2012</B><BR><B>Site Supporter 20

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    There isn't a single place on the Internet where there isn't at least one person who tries to add fuel to the fire. Especially in a community like this one there's so many people who are genuinely grateful for what people do, those few Internet trolls don't speak for and represent that group of people. Yes it's sad that you always get a bit of hate on the Internet but that's natural, you just need to learn to ignore it and liststen to the positive comments instead.
     
  14. rewak

    rewak Peppy Member

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    But in the RE community sometimes there just aren't positive comments, that's the really sad part.
     
  15. RichardX

    RichardX Peppy Member

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    So each beta, prototype that leaks to the internet = someone loses his job, the person is blacklisted? Damn it! So I'm asking what the hell does here "File downloads - Share and Request"?
    Recently I downloaded from this section FarCry beta for xbox, I understand that the person who posted it, contributed to the fact that someone has lost their job?
     
  16. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    Just what makes the RE community so different from any other? You can't ignore the fact there's a difference, but what I'd like to know is WHY?
     
  17. rewak

    rewak Peppy Member

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    Did i say that? I just said that happened in that one case. It's always a possibility, but a lot of betas leaked are either too old to track (the RE2 beta leaked either just before or just after release) or the companies don't exist anymore.
     
  18. BobNewbie

    BobNewbie Rapidly Rising Member

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    I'll try and explain based on my own perspective.

    BIOHAZARD 2 / Resident Evil 2 was a big deal when it was released. At the time, many publications stated that Resident Evil 2 was CAPCOM's most successful release. (I believe that, upon its release, Resident Evil 4 took that title away from RE2.) I was a high school student at the time of RE2's release, and I was amazed by the [now-laughable] voice acting, the interconnecting scenarios, and replayability. The scares and general graphical quality made an impact, as well. I imagine a lot of others experienced the game in a similar way, and it's like any title that ignites one's imagination - People want to know everything about it, tearing down every last curtain to see how such an influential project was made.

    Legend of Zelda: Ocarina of Time is a good example because it was the first time the series was in full 3D, and Nintendo spent no less than 3 years developing the game. Furthermore, it, too, was a remarkable success for its time. People were enthralled by its graphics, storytelling, and gameplay. Once the adventure was over, people wanted more. There are only so many options in that respect: Replay the game and look for nuances, read about the game's development, or, for the technical, tear apart the game to see what unused assets reside in the coding. Indeed, some people performed the latter-most choice, discovering Arwings, rooms from demonstrations, and unused text. Since Ocarina of Time was a big title, the game went through many iterations during development. That's where the intrigue comes in (And where its general connection to RE2 resides.) - What happened to the scene of Link bowing before the Triforce? Where is the Unicorn Statue? What was the Ocarina Pedestal near Jabu Jabu used for? With the existence of any of these things comes not only the question of if it exists but also why it exists. The latter question is usually the one that balloons as myths and rumors spread. (The breakable Emerald in Sonic 2 Beta's Hidden Palace Zone is an excellent example of this.)

    Resident Evil 2 suffers from this because the franchise was a phenomenon during the original PlayStation days. Resident Evil 2 took no less than two years, and not only did it yield one game but potentially two! (More or less, that is.) This is unlike most, if not all, widely known games - "A whole different experience is lying just out of reach!" "It's a precursor to a game you, the enthusiast, holds in high regard!" "It has features scrapped from the final!" Add those general feelings to the rumors and myths, and it's a lot for the average fan to handle. Throw in some juvenile tendencies, volatile emotions, and heavy doses of mystery. Now, multiply those traits a few hundred times and it becomes a small community as well as a huge problem. That's where we are right now - There are the mature people that are sitting as patiently as possible, and there are the ones that would rather vent and taunt than sit quietly for opportunity to knock.

    Having said all that, everyone here seems to be doing a more-than-admirable job at keeping calm.
     
    Last edited: Sep 2, 2012
  19. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    I completely get that Resident Evil 2 was a massive success, and I even get how a small yet determined number of die-hard fans continue to analyse every detail they can find regarding the prototype since it's effectively a completely different game from the retail version, therefore one last classic-styled sequel to compensate for the fact Capcom's latest efforts no longer satisfy their collective tastes. However, what I don't get are the threatening comments and overall hostility every time a copy surfaces, only for it to then disappear again back to its owner exclusively as a direct result. Apart from perhaps the Sonic online community (which I have some past experience of), it seems there really is no bunch of people like the Resident Evil crowd to be found anywhere else on the Internet.

    Despite my great enthusiasm for the subject matter, shared opinion that the series went downhill after Last Escape/Nemesis and hope that we'll one day get to play 1.5, I prefer to lurk in the background - specifically because I'd rather not upset certain individuals within the scene who give it a rather bad name overall. Besides, as I've learned elsewhere, it's all too easy for the information you provide to be misinterpreted as admitting you've got something the rest of the world wants... and it seems they'll stop at nothing to take it from you whether a release was ever your intention or not.

    Alternatively, when it finally becomes clear you're not willing to leak their holy grail for whatever reason, they turn on you and start throwing around the "hoarder" label. If they're so confident of being able to do a better job putting something out there while avoiding any kind of legal repercussions, how about putting their mouth where their money is? After all, few of us have any legal right to own the material at the centre of such disputes, and I suspect those who do prefer a regular paycheck and their continued reputation within the business as opposed to keeping the likes of us happy.

    Besides, how many here even bother still playing those early builds of the original Biohazard that surfaced a while back, and can you honestly see 1.5 being any different? Ironically, these are the ones who I find often make the most noise, rather than the real fans who've spent years chasing down any leads for new information they can find. There are too many examples to name here, but as always I continue to tip my proverbial hat to their continued hard work. Meanwhile, I'll continue hoping the purely abusive element can find its way back under the bridge where it rightly belongs!
     
  20. Borman

    Borman Digital Games Curator

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    Preview and Review versions are often fingerprinted, especially since we have moved away from carts and onto CD-rs. So unless you know what you are looking for, there is a very real possibility that the releases out there have the identity of where the disk came from. And the likelyhood of someone having two of the exact same builds from two different places, in order to ensure that all identifying information is gone, is quite low. Luckily, many preview versions come from gaming magazines which have since gone out of business, so the risk of anything happening is quite low.

    I, personally, have seen a few copyright notices, along with friends getting Cease and Desist notices. It happens often enough. No one likes waking up with an email from a lawyer, and it typically isn't something that gets talked about when it does happen. Some companies take things more seriously than others, which is why I have titles that won't be seen or talked about.
     
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