And just so everyone is aware if they haven't put 2+2 together yet, because we have an Assembler that produces now emulatable ROMs from source code - Anyone who wants to write a game for the Konix Multisystem can... This is possibly more mental than just being able to play an old game, you can now write your own game. If I get the dev-kit going (by myself or with help) then you will even be able to play your own game on real hardware. After the emulation is bullet proof, it could be ported easily to run on something like a Raspberry Pi (the developer is intentionally not using OS specific code for this purpose) and put inside one of the MSC controllers.
That's incredible. Fantastic work from your team! Here's hoping for other former Konix game developers to come out of the woodwork!
OK Guys, The emulator is released - check it out here: http://www.konixmultisystem.co.uk/index.php?id=news You can download the emulator the ROMs and the OPEN AL installer to get sound output. Sorry, PC only for the moment, but Mac and Linux versions will come later. Please let me know what you think - you can all now play a game stuck in limbo for 20 years! Plese read the readme.txt for instructions about how to run it. There is no GUI so either drop a rom on the exe or launch it from the command line.
!!!!!!!!!!!!!!! At long last! (works great in Windows 8, I might add) I can't even begin to tell you how enthused I am over this! Finally, I'm able to see and play AMC 89...I remember being intrigued by those fuzzy mysterious screen shots back in 1989, and here I am on a quiet Sunday afternoon in 2012 finally playing it! It's quite fun. I like how the music changes in tempo as the action heats up. Fantastic work Mark. Who would have thought..Konix emulation after all these years!
Oh man, I can't wait until I get home tonight. I was going to work on the next Retro Core but now I'm going to be playing Konix!!!
I'm shocked that there appears to be such little interest in this emulator. I guess that's to be expected since the majority of gamers on this site grew up with the awful Playstation as their first console or something.
Well said. I feel sorry for those who say they grew up with the N64 or PlayStation. They missed out on so much during the 16bit and even the later 8 bit days when games became interesting rather than blocks.
You have to drag and drop the roms in to the emulator's .exe file. It's very easy. Don't forget that you need the adlib sound file as well.
awesome thanks i got the game working its actually plays well enough considering its on a unreleased console
I hear what you're saying, but to be fair, sometimes it's really easy to miss an update on a thread in a forum (hence the bumps some insecure people do). Don't worry, the news of the emulator is ALL over the internet and it's going down very well. I've been very pleased to see people who wrote for games magazines back in the day getting all excited over it, there has been nothing but pleasure and a lot of exploded minds that are struggling to comprehend being able to play a game on a non existent 20 year old games console (well nearly ). We still have some Z80 era konix demos to emulate, so look out for that in a few months time (I'll keep posting updates here). Fingers crossed more comes out of the woodwork. The chances are higher now that basically the WORLD knows about this emulator and a developer sitting on some code now has a chance to see that code running again even if they don't have the dev-kit anymore. Finally, when the assembler is released, we may well see homebrew. Now that is a bit of a mindtwister...
What's with the unwarranted hate against the PSX and N64 just because not everyone's going nuts over this? I only just saw a blog post about this "Konix" on the side of the front page and was intrigued(especially since I keep misreading it as Konami). I was surprised to see it's an emulator for a completely unreleased system, let alone the fact you got games for it. It's great something like this can be preserved this long after the fact. I can imagine a great majority of people besides only the real hardcore people can remember this thing, though, so it not becoming an overnight sensation is somewhat understandable. Definitely doesn't deter from it in any way with how much a milestone it is, though! I'll be keeping an eye to see what else comes up for this. That one video I saw had a nice aesthetic that only technology from that time could provide, pretty cool.
Amazing! So remarkable that I just got to play this system after all these years. I don't think there's anything new here, but here's the Konix coverage from the UK's CVG's Complete Guide to Consoles (1989), full size in the links underneath; http://i.imgur.com/FTgoQ.jpg?1 http://i.imgur.com/vrT9s.jpg http://i.imgur.com/lxT6y.jpg http://i.imgur.com/MkfRJ.jpg http://i.imgur.com/BEH8A.jpg http://i.imgur.com/UX9oK.jpg
Just a quick update to say that Linux, Mac OS X, Raspberry Pi and Android ports are being worked on ATM. There's still some more basic emulation work to do and we need to get Robocod and the other demos we have up and running too.
An Android version you say? Nice, I can then play Konix on the move. Just make sure you add Bluetooth controller support.
https://github.com/SavourySnaX/AOTMC89 Source code and an assembler to rebuild it after you've made your changes is now available for Jeff Minters Konix game Attack of the Mutant camels 1989. Now anybody can tweek / add to the project. Heck even just having a look through Jeff's code is really interesting.
*cough* Last Ninja 2 - Konix Multisystem version *cough* We haven't read the disks yet, but it looks like we have PC formatted disks containing the source and assets for the Konix version AND Konix formatted disks that would be used in the dev-kit and any prototype versions of the console that existed at Konix HQ. Needless to say, we're quite keen to get the contents off and see if the emulator is in a state where it can run these without much effort. This isn't going to happen over night (if at all) and we're probably a long way off being able to show any progress. The Disks belong to Jon Steele - a developer from Attention to Detail who were responsible for the port. I have his permission to publicly share the pics and discuss the project. The chances of this game being released to the public however are realistically quite slim. System 3 own the IP and are probably going to be very difficult to negotiate with to see this being released - if anything does get released, it will be the Konix binary - not the source and assets. Interestingly, the music tracks were produced by Dave Lowe, (A.K.A. Uncle Art) - I'm possibly most excited to hear this to see how good the music really was on the Konix.