That last one looks like someones high school C++ project in game making, but it's nice to see how slightly better then the N64 / Playstation it was...
Thanks for the heads up, Windowskiller! Actual in-game footage of M2 games is as rare as the games themselves...
Guys, the shooting game above was written by Alex Werner and the images are from him, he sent them to me. His face can be seen on my 5th M2 movie on youtube watch it HERE, on the moving images - a sample code he also wrote - which is inside of the graphics folder of M2 3.0 SDK. He is the one with the glasses. The shooting game was put together as an easter egg for IMSA racing - this is information from him. edit: I have all emails archived.
(pm'd) Ok, these are NOT games, but programs (and it is a thread hijack, maybe) http://cdinteractive.co.uk/3do/forum/viewtopic.php?t=95&postdays=0&postorder=asc&start=90 (scroll down)
:drool: That looks like a pretty good game and it certianly matches up to playstation and N64 quality maybe even better.
I'm not doubting you for a second, but wasn't Digital Dance Mix originally created as a tech demo by AM2 during preliminary research into whether or not the Saturn had enough processing capabilities to handle a conversion of Virtua Fighter 3, therefore (presumably) remaining exclusive to that platform? Then again, I'm certain someone back in the day - circa 1996 - suggested VF3 may have been touted behind closed doors for the Jaguar and/or M2 if Yu Suzuki's team had concluded that the Saturn wasn't up to the task so there may be a degree of truth to this... perhaps if DDM also served the purpose of testing other consoles in addition to Sega's own. However, from past experience I've learned not to trust everything I read online and it's possible all this stems from mistranslation or speculation following the appearance of Digital Dance Mix on Saturn at the same event where M2 software had been previewed. After all, the timeline seems about right. I'd sure love to know more, though!
Finally! I want to cite myself, the good graphics engine, which was used for IMSA, was written by someone else (Who?). The developers licensed the car physics engine from games like Hard Driving. This is an alpha release and in my opinion but looks better than PSX titles and clearer than N64. And you can hardly compare frameworks of M2 and or N64 / PSX Development - both long established concerns, worldwide power, much more inhouse / 3rd party experience - both the direction, more in the pipeline, higher budget. So, for an alpha release and the conditions at that time, this looks absolut sexy. Is this from 1997?
Thanks for the videos, Windowskiller! The quality is definitely better than an N64 or PSX, and is right up there with stuff running on a 3DFX 3D card back then... it would have been an awesome system, too bad Matsushita got cold feet...
WindowsKiller, this is the first step for M2-Renaissance. As seen now on this forum. I also would like to see D2.
can't wait to see D2. Definatly think the M2 would have been able to compete with the psx and n64 as long as they got a good line of games like D2.
Me too. Can't wait! The more videos I see the more the hurts, the powerful M2 was not released as planned.
Wow thanks, Although not much i still find it very exciting just because its D2 on the M2 and i've always wanted to see video's like this since i got into the M2, Seen the other D2, shooter and Car demo too much so its nice to see footage like this.
At last after all these years of stories...finally some M2/D2 greatness!!! Thanks winkiller for that....:clap:
I really like this video! Everyone who is not impressed by these videos does not know the story and the value. But M2 seems to be too exotic and people like to downplay. This could easily lead to total memory death and ignorance. So, to make things more interesting, how about a riddle? I ask (I know the answer) - Who is the person, shown below in the bubbles of this screenshot (IMSA racing easter-egg 2D shooter): and, for the Ferrari fans: WindowsKiller, what does that mean: