wait would this work on softmod or debug/devkit only? if so, any chance of you ripping and uploading it?
I don't know if it would work on a modded console or not. I won't be uploading it, not now anyway, and I wouldn't do it for free anyway. Have to finish the other fundraiser that has a whopping 20$ to go heh
Nope, I think the poster I replied to (Finnish apparently) got deleted already. Did it twice: repeated exact wording. I was not addressed to you
Id be open to releasing this and a few other things in the near future, especially with the ongoing Ebay issues.
Totally. We all have GTA5, and play it together at our slumber parties every weekend. Why don't you come? Even if someone had GTA5, no one would admit it.
And maybe you know how to do 240p on SDTV, you once wrote something about editing .xbe in hexedit...can do something like that? I'm curious
Na, I dont know about 240p, not something I looked into. Is the Xbox hardware even capable of 240p even? Hah
Supposedly 240p wasn't specified in Microsoft's development tools (which I've never seen). Even if the hardware can, you'd have to somehow tell its GPU what to do. Some scattered discussion around but few people seem very skilled/motivated to dig into the issue past a certain point.
Since it looks like this one might be getting a public release shortly, I figured Id show off some more of the e3 version, particularly some unfinished levels. http://ptoponline.com/?p=702
Sent the last $100 needed for this to become public domain, look for it tomorrow according to Borman!! Thanks for letting me help with the release of this game!!