The thing is You can hook most PC's up to your TV and they will do a better job emulating older consoles than an Xbox. When I said emu's and homebrew I was refering to software for the console not actually emulating it.
Re: The thing is I go to the gym... no sense in lugging my tower in the living room to play old school console emus... that's what Mame is for. :smt023
Damn you people talk a lot, took me 5 minutes to finish reading A) This is not a hoax. B) GOD are really proprietary MiniDVDs.
Yes Gsl,I am sorry to say but you are wrong about the Gamecube's DVD format,if you want proof,send me a pm and I'll send you a couple of articles.The disc is a proprietary mini dvd format made by Matsushita.How do you think the q reads discs,with two lasers????The format was to be used in many retail Panasonic players but they ended up pulling the idea as the 1.8GB space is not enough for most modern movies even with compression techniques(well it could be done but at a loss of quality.).Nintendo have also shown DVD cartoons running on the format at both e3 and spaceworld beofre the launch of the GC.The difference comes in the way the discs are coded as assembler rightly stated.It'ds intresting to note that Sony's Psp uses a very similar format in UMD.
Almost: two different data decoders. Essentially two different systems. 1.8Gb? Where did that come from? So? Just because video data came off a disk doesn't make it one format or another. If I run mpeg-2 video files on a CD it doesn't make it a DVD. Similarly, if Nintendo run video off Gamecube discs, it doesn't make them DVDs. UMD is nothing like the mini-dvds that the Gamecube uses.
Yeah, I guess I wasn't clear enough, but I was pretty much making the same argument you did, Nintendomad - that the GC disc was a proprietary format by Matsushita. That was my whole argument too, that it's a DVD format encoding but not the same as the consumer Mini-DVDs that people were speculating on. And for the Q to read normal DVDs and Gamecube discs, it doesn't need too lasers, just different decoders, as Alchy said. See also: PSX games running on PS2 DVD drive, Video CDs or music on DVD players.
AH,I see where you are coming from now GSL.You were right then in what you were saying,sorry man. As for you Alchy,I got 1.8GB from Nintendo themselves,they state they can get 1.8gb of info on a gc disc,so does Panasonic.Also did I say that because it was running DVD movies on the discs it made it DVD as we all know it.IT IS DVD,just a proprietary format. I also know that UMD is different from the GC discs,I am not a thick erse.I was merely stating that the two companies A) went for smaller sized discs.B)went for proprietary formats and C)went for them to prevent piracy.Your point being that there are no similarities then????You need a :drinkers:
oops shite Sorry guys I jus noticed I am indeed wrong!!At least I can admit it :Hangman: It is indeed 1.5GB,I keep getting this mixed up for some reason,can't explain it,it's like some sort of mental block.
1.5 gig probably not including TOC so reduce that a bit. If someone was smart enough to take the emu cart DVD replacement flash cart and copy it with HD support, we'd have a good scene indeed. However, not being a fan of piracy, but being a big fan of hardware hacks I am intrigued. I am wondering if once you get past the special boot sector, you can swap in a normal dvd. Sort of like the saturn boot ring, special boot ring, but cd readable data. I'm going to tear one of these nr readers down, see what I can find.
Not sure if this has much to do with the topic but I was searching around for info on Nintendo dev hardware a I found a couple of good links. Has some nice pics of GC dev hardware. http://shiggsy.gbadev.org/section.php?s=gc Info on SN-TDEV unit. http://www.snsys.com/GameCube/SN-TDEV.htm Has a pic of a NPDP-GDEV unit. http://www.hudson.co.jp/ct/eng/toolbisiness.html Closed Ebay auction for GDEV item. http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&category=20385&item=8114517171&rd=1 Cached link to PDF that explains GC hardware (the original link is dead which sucks cause it would have had some nice pics but the info is still good). http://216.239.39.104/search?q=cach...20Information.pdf+NPDP+console&hl=en&ie=UTF-8
I don't think so. As I remember the barcode acts as a real-time decryption key for the data which is being streamed off the disc, so if you remove the disc you remove the method for reading data. You said that UMD was similar to the NGC disc format, when their formats are entirely different. If you were trying to say that their discs have a similar shape, that's true I suppose, but then I might also observe that my laserdiscs have a "similar format" to the pizza I ate for lunch.
Nintendomad wrote: I also know that UMD is different from the GC discs,I am not a thick erse.Alchy wrote: You said that UMD was similar to the NGC disc format, when their formats are entirely different. If you were trying to say that their discs have a similar shape, that's true I suppose, but then I might also observe that my laserdiscs have a "similar format" to the pizza I ate for lunch. Point taken,I'll be clearer next time.By the way was the pizza any good? :smt043 How would I go about getting an NPDP unit assembler???I really am intrested in that.Has anyone on the board seen one in action or played or developed games using it??
So the barcode is most likely the CSS decrypt key then? if so, could you do like the Saturn chip, and have it trick the GCN into thinking its there, but maybe having some sort of eeprom with a list of the barcodes data to slipstream into the running code?
Well, if I'm right, then as each game has it's own barcode (each different game rather than each individual copy), so you'd need a modchip that had every code on it, which is very impractical. Otherwise where does the decryption key come from? I suppose it's possible, though. If a modchip came out with a set decryption key, and each game burned on mini-dvd complied with that particular key, you'd get games booting. This would also lead to a decent homebrew scene, probably, as long as the tools to create the isos were widely available. This interests me quite a bit, as I've always been a big homebrew/emulation fan for DC. Middle-of-the-road thin Four-cheese Stonebake offering from Somerfield. Not enough bulk to provide satisfaction for two, plus the fucker melted through the bars of my oven, and cooked a lot quicker on the outside than in the middle. A sub-par pizza all round.
I'd be willing to pay a good amount mate,will it come with the cartridge??Send me a pm and let's talk about prices and stuff. Rich Pity about the pizza Alchy, pizza's are not up to the same quality these days. :smt033 Also Alchy,if the gamecube is fooled into thinking it has passed the barcode check regardless of which code it is,won't it just go to the game code??I thought this is what the italian boy said, but since his english is extremely broken it's hard to tell what stage the chip is at or what it is doing.
I've only seen one of those units for sale. They are expensive, and useful, and most importantly, easliy notcied if someone brings it home... The nr reader is cheaper. If I was to try a simple low tech swap, I would take a dvd out of a unit, wire it into another on a switch. Let it read secure code on a legit disc, then flip it over to the bootleg on the second drive.
What we know... The gamecube checks the backcode everytime a disk is inserted into it... there is NO ---I REPEAT--- NO checksum value or info that pertains to the game on the CD.... Its just a security method.. The barcode wasnt something that could be easily reproduced... thats all... Matsushita came up with a good idea with this one... The GC's Laser's Light is about the same wavelength as the light used for DVD... SO YES, The GC ---CAN--- Read DVD Media. Also... THE CDS ---DO NOT--- Spin backwards... The major problems with creating a modchip for the GC have been bypassing the the Barcode Check, And making thwe GC understand the ISO file system that we can burn... ALL OF THIS HAVE NOW BEEN OVERCOME! AND YES, IT DOES BOOT GAME CODE NOW.... The big N is F'd! :butthead: Cube = 0wned!
I'm sortof agreeing with Blur as well - all this is doing is making piracy easier. Not that I find the idea of fighting with burning a proprietary format to expensive mini-DVDs too terribly thrilling anyways... And I'm going to reserve my judgment on the "Gamecube can read DVD" issue until I see something actually running, but then again, I suppose that would encourage projects like these, no?