Old Sega Veteran just joined... what did you want to know?

Discussion in 'General Gaming' started by DonnyK, Jan 29, 2011.

  1. LeGIt

    LeGIt I'm a cunt or so I'm told :P

    Joined:
    Mar 13, 2004
    Messages:
    3,439
    Likes Received:
    31
  2. angelwolf71885

    angelwolf71885 Dauntless Member

    Joined:
    Jun 5, 2010
    Messages:
    795
    Likes Received:
    6
    thanks for your replay DonnyK

    yah the more i read the IGN article the more and more it was clear
    that things happened more for the Japanese always living in honer
    and 2 fails dose not honer make

    but i still feel that Sammy just went right for the money making

    in my option SEGA could of survived the 6th gen wars by focusing on Nintendo
    because the game cube was medioker at best 21 mill to the dreamcast 10 mill

    then again the world is full of what ifs


    quick question i feel that good interesting games died on dec 31 2001
    do you agree? now its all about MMO and FPS and very little soul damn you MS
     
    Last edited: Feb 2, 2011
  3. DeckardBR

    DeckardBR Fiery Member

    Joined:
    Jul 3, 2008
    Messages:
    864
    Likes Received:
    2
    Thanks for the reply. I loved Sega's arcade releases around that time. Crazy Taxi, Jambo Safari etc. They were bringing originality and fun back to arcades after the Street Fighter craze started to wear down abit.
     
  4. Vosse

    Vosse Well Known Member

    Joined:
    Aug 22, 2009
    Messages:
    1,731
    Likes Received:
    28
    That's an overreaching generalization.

    There are still tons of great games that aren't FPS and MMO now days. It's just that a lot stuff has had it's hayday and it's over. It may resurface(not referencing to Sega just FYI) It may not. Every generation has its' own trends and popular genre's
     
  5. DonnyK

    DonnyK Spirited Member

    Joined:
    Jan 28, 2011
    Messages:
    128
    Likes Received:
    34
    They should have brought Typing of the Dead out in the US arcades!!! There is an arcade in Little Tokyo in L.A. where you can play it.
     
    Keiji Dragon likes this.
  6. cast128dreams

    cast128dreams Newly Registered

    Joined:
    Feb 1, 2011
    Messages:
    4
    Likes Received:
    0
    thank you for the answer DonnyK.Really apreciate....
    Do you have any info of how xbox could have helped Dreamcast to survive?
     
  7. angelwolf71885

    angelwolf71885 Dauntless Member

    Joined:
    Jun 5, 2010
    Messages:
    795
    Likes Received:
    6

    yah im interested in this one to on the same G4 history of the dreamcast episode

    they said there was talks with MS about the xbox supporting Dreamcast games
    but MS refused to allow Dreamcast games access to the network adapter
    so the xbox never got Dreamcast support

    how true is this rumor
     
    Last edited: Feb 2, 2011
  8. LeGIt

    LeGIt I'm a cunt or so I'm told :P

    Joined:
    Mar 13, 2004
    Messages:
    3,439
    Likes Received:
    31
  9. Anthaemia.

    Anthaemia. The Original VF3 Fangirlâ„¢

    Joined:
    Jun 4, 2004
    Messages:
    1,654
    Likes Received:
    220
    DonnyK, thank you very much for shedding some well-needed light on the Real Life Career Series (that was its correct name, yes?) and Dreamcast non-conversion of Planet Harriers. As titles originating on the Hikaru board - an upgrade of the NAOMI architecture designed initally to specifically generate the flame, smoke and water effects needed for Brave Firefighters - it's hardly surprising this particular game and the aforementioned Planet Harriers were ruled out as Dreamcast ports on technical grounds. Also, it's well known that even Sega's own in-house programmers struggled with Model 3 conversions, so that similarly rules out Emergency Call Ambulance... and I doubt Jambo Safari would have given much in the way of value for money as a standalone console release!

    On the subject of the Real Life Career Series, wasn't this the umbrella term for a range of NAOMI titles including Crazy Taxi and 18 Wheeler: American Pro Trucker? While these were both ported as full-price games, I can easily imagine the others in this collection being passed over for conversion in favour of more substantial titles such as Super Monkey Ball, Virtua Striker 3, The House Of The Dead III and Virtua Fighter 4. Of course, we know the first two were carried over to the Dreamcast, while HOTD3 joined the likes of Sega GT 2002 and Jet Set Radio Future on the Xbox, along with Shenmue II (exclusively in the US, at least). Finally, it's known that Gunvalkyrie, Toe Jam & Earl III, The House Of The Dead III and Panzer Dragoon Orta were at one point either in development or serious consideration on the Dreamcast before finding a home on Microsoft's platform.

    I'm going to try and save you from another really long post, so to end for now I'd just like to return to the subject of Virtua Fighter 4 briefly. According to none other than Yu Suzuki, preliminary technical research concluded that any conversion of this NAOMI 2 game would not reach its own producer's levels of satisfaction without considerable graphical downscaling being necessary, and as a result the project headed to the PlayStation 2 following Sega's move into multiplatform development. What I find incredible is that the Dreamcast was deemed unsuitable to handle VF4, though by contrast the Saturn was far less powerful than the Model 3 board that powered VF3 and yet Suzuki held a press conference promising that AM2 would take full responsibility for such a conversion. Was it really a case of AM2 not being able to realise VF4 on the Dreamcast or had management pushed for developers to focus on rival platforms before the process had started? I'm guessing Shenmue II may also have been an international Xbox exclusive had AM2 not spent years already working on it, which may explain the slightly compromised nature of the Microsoft version...
     
    Keiji Dragon likes this.
  10. ASSEMbler

    ASSEMbler Administrator Staff Member

    Joined:
    Mar 13, 2004
    Messages:
    19,394
    Likes Received:
    995
    Ok I am going to have to limit all member posts to one sentence / question per post to keep the discussion going.
     
  11. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

    Joined:
    Jan 16, 2006
    Messages:
    6,563
    Likes Received:
    8
    Anyone got a link to donny's auctions?
     
  12. ASSEMbler

    ASSEMbler Administrator Staff Member

    Joined:
    Mar 13, 2004
    Messages:
    19,394
    Likes Received:
    995
    He will be having a special sale thread in our marketplace.
     
  13. retro

    retro Resigned from mod duty 15 March 2018

    Joined:
    Mar 13, 2004
    Messages:
    10,354
    Likes Received:
    822
    Look in the eBay thread :p
     
  14. Cypher

    Cypher Rising Member

    Joined:
    Dec 11, 2010
    Messages:
    73
    Likes Received:
    4
    Any infomation on early builds of PSO version 2 where spaceship/temple were anything other than battle areas? In the PSO production art book (book of hunters as seen in my avatar) there was production art of many unused enemy types and I was wondering if they were ever part of PSO v2 or even v1, or any other random PSO related info.
     
  15. Trenton_net

    Trenton_net AKA SUPERCOM32

    Joined:
    Apr 13, 2007
    Messages:
    2,378
    Likes Received:
    58
    Q: Was Sega aware of game copier devices for the Genesis/Mega Drive, and did they plan do anything against the manufactures for those devices, or the ads they ran in magazines?
     
  16. Celine

    Celine Gutsy Member

    Joined:
    Jun 4, 2010
    Messages:
    410
    Likes Received:
    16
    Q: Have you heard anything at the time about the supposed deal between 3DO and Sega for M2 that fell through ?
     
  17. sabre470

    sabre470 Site Supporter 2011, 2012, 2013, 2014 & 2015

    Joined:
    Mar 15, 2004
    Messages:
    1,504
    Likes Received:
    24
    Hey DonnyK welcome :) What ever happened to Street of Rage 4?
     
  18. LeGIt

    LeGIt I'm a cunt or so I'm told :P

    Joined:
    Mar 13, 2004
    Messages:
    3,439
    Likes Received:
    31
    Didn't everyone know it got corrupted and the spiritual successor became Zombie Revenge (which I actually liked, especially on co-op mode, albeit in short bursts)? It seems a lot of pople are asking questions when the answers are common knowledge or a short google away :(
     
    Last edited: Feb 4, 2011
  19. Cyantist

    Cyantist Site Supporter 2012,2013,2014,2015

    Joined:
    Oct 28, 2008
    Messages:
    4,158
    Likes Received:
    20
    Didn't it become Fighting Force for saturn?
     
  20. ave

    ave JAMMA compatible

    Joined:
    May 21, 2006
    Messages:
    5,644
    Likes Received:
    61
    It was, however it wouldn't have been a *real* Streets of Rage because it was made by a Western developer and all that. Like a 3D Contra for PSX. Finally it was cancelled for the Saturn because Sega wasn't very happy about Core design's plans to release a Streets of Rage for a Sony console.
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page