so i brought my battle tryst cd home today and checked it out on the pc no normal file format that a pc could read and no mac volumes either so i checked the sectors directly (first 20 or so) ok so now my question who knows for what the "iamaduck" trick was? i did a short search and havent found a real clue (there is some text on the first sectors names and stuff and then dozens of lines filled with iamaduckiamaduck) it has something to do with bad sector checking or so after cleaning a little up here the content of the first sector looks like some filenames of a figure called alex and some of the japanese or so translates to light kicks and so maybe its the animations ? (or i might be complete wrong and its a receipt for a fishsoup) Code: ................alex.terms standerd. pattern 20..COM_STATE_ALEX_GEDAN_SOKUREN1..COM_STATE_ALEX_GEDAN_SOKUREN2. command_end. pattern 20..COM_STATE_ALEX_HINUKAN. command_end. pattern 20..COM_STATE_ALEX_GEDAN_SOKUTOU..COM_STATE_ALEX_KERIAGE. command_end. pattern 10..COM_STATE_ALEX_KAKATO. command_end. pattern 10..COM_STATE_ALEX_SIDE_STEP_F. command_end. pattern 10..COM_STATE_ALEX_SIDE_STEP_B. command_end. pattern 10..COM_STATE_ALEX_SEIKEN..COM_STATE_ALEX_URAKEN_A..COM_STATE_ALEX_URAKEN_B. command_end. terms_end..terms down. pattern 100..COM_STATE_ALEX_WAKE_KICK. command_end. terms_end. .terms out_range. pattern 60..COM_STATE_ALEX_FRONT_STEP..COM_STATE_ALEX_FRONT_DASH. command_end. pattern 20..COM_STATE_ALEX_SIDE_STEP_F. command_end. pattern 20..COM_STATE_ALEX_SIDE_STEP_B. command_end. terms_end. .terms long_range. pattern 10..COM_STATE_ALEX_FRONT_STEP. command_end. pattern 20..COM_STATE_ALEX_GEDAN_SOKUREN1..COM_STATE_ALEX_GEDAN_SOKUREN2. command_end. pattern 20..COM_STATE_ALEX_HINUKAN. command_end. pattern 20..COM_STATE_ALEX_SUNEGERI. command_end. pattern 10..COM_STATE_ALEX_UNTAI. command_end. pattern 10..COM_STATE_ALEX_SIDE_STEP_B. command_end. pattern 10..COM_STATE_ALEX_SIDE_STEP_F. command_end. terms_end. .terms back. pattern 25..COM_STATE_ALEX_BEHIND_PUNCH. command_end. pattern 25..COM_STATE_ALEX_BEHIND_KICK. command_end. pattern 25..COM_STATE_ALEX_BEHIND_LOW_PUNCH. command_end. pattern 25..COM_STATE_ALEX_BEHIND_LOW_KICK. command_end.terms_end..terms active_throw. pattern 10..COM_STATE_ALEX_TOBITSUKI. command_end. pattern 10..COM_STATE_ALEX_IPPONZEOI. command_end. pattern 15..COM_STATE_ALEX_GEDAN_SOKUREN1..COM_STATE_ALEX_GEDAN_SOKUREN2. command_end. pattern 20..COM_STATE_ALEX_RYOUTEUCHI. command_end. pattern 20..COM_STATE_ALEX_TOBIHIZA..COM_STATE_ALEX_TOBINIREN. command.