Playstation games in ultra-widescreen

Discussion in 'General Gaming' started by stranno, Jul 17, 2014.

  1. stranno

    stranno Enthusiastic Member

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    In PCSX2 forums, VIRGIN KLM and PsxFan107 are doing WS patches for Playstation, like the Playstation 2 WS archive that already have a few thousand patches.

    16:9 is already impressive but 3x16:9, thats amazing.



    Maybe someone can try with Eyefinity or Nvidia Surround and post a few shots.

    http://forums.pcsx2.net/Thread-PSOne-Widescreen-Patches
     
    Last edited by a moderator: May 25, 2015
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  2. dc16

    dc16 Dauntless Member

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    Reminds me of a MadTV sketch where the aspect ratio kept going wider and wider. At a certain point it's pointless.
     
  3. Bad_Ad84

    Bad_Ad84 The Tick

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    But it looks so terrible.

    16:9 is plenty fine.
     
  4. stranno

    stranno Enthusiastic Member

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    It make sense in Eyefinity/Surround and three screens, not one screen and this aspect ratio, obviously.
     
  5. Bad_Ad84

    Bad_Ad84 The Tick

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    But the health bars look like crap on the top one. 3 monitors or not. The field of view is wrong on the racer. The last one it works OK though

    Very interested in the 16:9 ones though, so thanks!
     
    Last edited: Jul 17, 2014
  6. sonicsean89

    sonicsean89 Site Soldier

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    I was actually gonna say Pac-Man looks the worst. You can see the end of the map most of the time. Like past the background. The first two kinda work with a fisheye lens feel, but it's really just overkill.
     
  7. Borman

    Borman Digital Games Curator

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    They could fix the HUD. Id be content with 21:9 though.
     
  8. la-li-lu-le-lo

    la-li-lu-le-lo ラリルレロ

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    That's pretty cool, but pointless.

    There were a bunch of arcade machines that used multiple screens. Darius II used 2 or 3 screen setup. F355 Challenge and Sega Strike Fighter on the Naomi both used 3-screen setups. It worked pretty well with those games, but that's because the games were designed to be played that way. This is obviously different.
     
    Last edited: Jul 17, 2014
  9. sonicsean89

    sonicsean89 Site Soldier

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    I think 21:9 or whatever would be ok for games that are meant for it, or at least are natively meant for 16:9. PS1 games are supposed to be in 240p or whatever, and the console never supported widescreen that I know of.
     
  10. Borman

    Borman Digital Games Curator

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    Some PS1 games support widescreen, just like the Saturn.
     
  11. Nintendawg

    Nintendawg Rapidly Rising Member

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    I am impressed by their work, but I would never play PS1 or 2 at that resolution.
     
  12. DeckardBR

    DeckardBR Fiery Member

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    I was shopping for a new tv recently and was seriously debating a 21:9 tv that came out here in the US, Vizio's Cinema Screen. Its the only 21:9 tv that was put out here and its actually discontinued now. I decided against it since 100% of content these days is meant for 16:9 and that includes Blu ray movies. 21:9 was tried around 2010-2012 by various companies but it never caught on. You can still get a 21:9 computer monitor.
     
  13. Bad_Ad84

    Bad_Ad84 The Tick

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    Most movie content isnt 16:9, thats why you have black bars - even on a widescreen TV.

    Cinema aspect ratio isnt 16:9, so bars :(
     
  14. DeckardBR

    DeckardBR Fiery Member

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    Yep that 2:35:1 aspect ratio in full screen was what I was seriously debating. But alot of Blu Ray releases have these Imax sequences where it goes 16:9 full screen and then switches back to 2:35:1. When your watching that content on one of the rare 21:9 tvs, it doesn't know how to frame that content. Also for console gaming, all current games are mastered for 16:9 so 21:9 would be stretched unless I had black bars on the sides.
     
  15. HEX1GON

    HEX1GON FREEZE! Scumbag

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    Like Bad said, HUD looks like shit. Don't see much use for this though :|
     
  16. la-li-lu-le-lo

    la-li-lu-le-lo ラリルレロ

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    A large number of films are shot in 1.85:1, which is just slightly wider than 16:9 (1.85:1 vs. 1.77:1), so a small border needs to be added when viewing those films on a 16:9 display. Other films are shot in 2.39:1, which requires a larger border. 16:9 was intended as a compromise between video and cinema aspect ratios. Interesting to note that some computers use the 16:10 aspect ratio.
     
  17. Bad_Ad84

    Bad_Ad84 The Tick

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    Borders suck.
     
  18. HEX1GON

    HEX1GON FREEZE! Scumbag

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    They're the devil.
     
  19. la-li-lu-le-lo

    la-li-lu-le-lo ラリルレロ

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    Having borders is still better than having a stretched or cropped image. But with a 1.85:1 movie, the borders are not very noticeable.
     
    Last edited: Jul 19, 2014
  20. Bad_Ad84

    Bad_Ad84 The Tick

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    Stretching also sucks. But switching from 4:3 to widescreen and then still having borders is really annoying.
     
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