In PCSX2 forums, VIRGIN KLM and PsxFan107 are doing WS patches for Playstation, like the Playstation 2 WS archive that already have a few thousand patches. 16:9 is already impressive but 3x16:9, thats amazing. Maybe someone can try with Eyefinity or Nvidia Surround and post a few shots. http://forums.pcsx2.net/Thread-PSOne-Widescreen-Patches
Reminds me of a MadTV sketch where the aspect ratio kept going wider and wider. At a certain point it's pointless.
It make sense in Eyefinity/Surround and three screens, not one screen and this aspect ratio, obviously.
But the health bars look like crap on the top one. 3 monitors or not. The field of view is wrong on the racer. The last one it works OK though Very interested in the 16:9 ones though, so thanks!
I was actually gonna say Pac-Man looks the worst. You can see the end of the map most of the time. Like past the background. The first two kinda work with a fisheye lens feel, but it's really just overkill.
That's pretty cool, but pointless. There were a bunch of arcade machines that used multiple screens. Darius II used 2 or 3 screen setup. F355 Challenge and Sega Strike Fighter on the Naomi both used 3-screen setups. It worked pretty well with those games, but that's because the games were designed to be played that way. This is obviously different.
I think 21:9 or whatever would be ok for games that are meant for it, or at least are natively meant for 16:9. PS1 games are supposed to be in 240p or whatever, and the console never supported widescreen that I know of.
I was shopping for a new tv recently and was seriously debating a 21:9 tv that came out here in the US, Vizio's Cinema Screen. Its the only 21:9 tv that was put out here and its actually discontinued now. I decided against it since 100% of content these days is meant for 16:9 and that includes Blu ray movies. 21:9 was tried around 2010-2012 by various companies but it never caught on. You can still get a 21:9 computer monitor.
Most movie content isnt 16:9, thats why you have black bars - even on a widescreen TV. Cinema aspect ratio isnt 16:9, so bars
Yep that 2:35:1 aspect ratio in full screen was what I was seriously debating. But alot of Blu Ray releases have these Imax sequences where it goes 16:9 full screen and then switches back to 2:35:1. When your watching that content on one of the rare 21:9 tvs, it doesn't know how to frame that content. Also for console gaming, all current games are mastered for 16:9 so 21:9 would be stretched unless I had black bars on the sides.
A large number of films are shot in 1.85:1, which is just slightly wider than 16:9 (1.85:1 vs. 1.77:1), so a small border needs to be added when viewing those films on a 16:9 display. Other films are shot in 2.39:1, which requires a larger border. 16:9 was intended as a compromise between video and cinema aspect ratios. Interesting to note that some computers use the 16:10 aspect ratio.
Having borders is still better than having a stretched or cropped image. But with a 1.85:1 movie, the borders are not very noticeable.
Stretching also sucks. But switching from 4:3 to widescreen and then still having borders is really annoying.