Well this seems disheartening. The system isn't even out yet and it seems to be having troubles already a la RROD (sort of). http://ps3trophies.com/forums/general-ps4-discussion/37633-5-ps4-s-already-broke.html http://pixelenemy.com/reports-of-playstation-4s-not-working-already/ http://www.ign.com/articles/2013/11/14/broken-playstation-4-systems?abthid=52846af1e2ccb52b7900005b This could just be getting blown out of proportion but what PS4s are out in the wild are failing. When I tried the system at a Gamestop, it was as slow as the Wii U's original menus. I thought the system locked up at one point, but fortunately not. I hope the slow factor is just from the kiosk software. My PS4 better not fail or it's going back and being replaced with a Xbox One (I hope to God the RROD doesn't return for that system at this rate). I did read somewhere someone did save his system by replacing the HDD. Maybe some were shipped with faulty drives? Even if it's a easy remedy, it's still unacceptable and I would hate to live with the fact that we would just have to deal with it after last gen's spectacular RROD and YLOD performance.
Big oups, well, safe to say, I'm not putting any money in next gen till the dust settles. I would so frustrated to be stuck with a non-working system on launch.
I don't get what the big deal is, this happens all the time in many computer markets. Windows 8 had issues, Mac OS X Mavericks had issues, The early PS3's YLOD and the early 360's RROD. Luckily this all looks like a software issue so they should have an update to fix it in the next few weeks. After that we still have to see how the hardware holds up. It's new give it time, i can't remember the last product launch that had 0 problems.
Wii U? The system menu may have been slow but it didn't outright brick just from being played for a few hours.
Did anyone catch the guy on Twitch yesterday who bricked his PS 4 when downloading DC Universe? His PS 4 froze during download, then he unplugged it. When he turned it back on it had no signal. He fooled with it some more, got it working and it bricked again. I love modding consoles so I was fascinated with how it could have bricked at simply downloading a file. I know downloading a system update or installing a system update and turning off the console would cause a brick because your messing with the bootup of the console, but downloading a standard file is low level stuff. It shouldn't effect how the system turns on. If the PS 4's OS is so corruptible that it can't recover from a hard turn off during any operation, then it should never have shipped. The Wii's OS is also very touchy in that you install one bad .wad file (which shows as a wii channel) and the whole thing will not boot because it can't display that channel but even then you can at least get the initial warning screen and press A prompt. It also means your already doing something you really shouldn't be. Whats happening with the PS 4 is bricking during just standard operation, not even overheating or hardware fault which is unprecedented I think.
I think this generation will kill a lot of the gaming and gamers. Eventually they will go the PC way.
After going through 3 360s and 2 PS3 (all in 2009), I don't particularly want to go through round 2. These are retail systems that more than likely came from the same batch that are sitting at GameStops, Targets, Best Buys, etc. If they were pre-production models, then it wouldn't be an issue, but these are the retail systems that many, including I, will be picking up very soon.
Well we will know more by Monday I'd imagine. This won't be the first or last situation in which launch models have some issues. Consumer electronics have been around long enough for most of us to be well aware of the risks you are taking when you need that fancy thing ASAP. Not saying this in defense of any issues, just saying this really shouldn't be a surprise to anybody. The Xbox fanboys were all over this already claiming the PS4 is a failure. So far we know of 6 confirmed issues out of around 5000 units...meaning a failure rate of 0.12% which is actually extremely low for ANY type of consumer electronics product. In August of 2009 the failure rate of the 360 was 54% and the PS3 was just over 10%. Obviously that includes consoles that worked for a while and then failed, instead of these almost immediate issues described now, but it still gives you a good idea of what reasonable expectations should be. I would say anything below 10% in these first few years of the PS4 is an improvement but we can probably expect at least 50,000 out of the original 1,000,000 (5%) to ship to fail at some point. How my comment is related as a Fanboy? You dope.