With a 1gb flash ram being around $25, I don't see why they don't make the games on rom memory stick and make the unit thin as a nano.
Because that would just make too much sense. We can't have our products out there in a format thats easily readable or hackable. That would just lead them pirates straight to our console, since we really only care about stopping the pirates and hammering our legitmate customers. / Proud owner of a PSP brick since 2005. OH: // Arrr.
Ya but who's gonna pay for the bandwidth? I certainly wouldn't, and adding it to the price of the game would suck. Not to mention downloading games as large as they are these days still takes awhile unless you have all optical cable. People don't wanna buy a game and then wait hours while it downloads.
Never going to happen there are too many places where you can't get a good signal or even internet. You'd basically make it so no one in northern canada could own a psp2.
The only real problem with the PSP is the battery life IMO, and no doubt a new battery will be produced soon enough. Some games are a little slow to load, but it's not *that* big a deal when you consider the specification of the machine and the games that allows. In what way is the PSP a big-flop?
Perhaps UMDs will be used in other products if Sony decide not to use them in the PSP2 (If there is one). Video cameras for example. UMDs are small, have a reasonable capacity for "happy snappy" video, and are caddy based so they are protected. Sounds like the perfect format for a compact, cheap video camera to me. They could also start selling UMD readers for PCs so you could transfer and/or watch your stuff. I know Sony are worried about piracy, but by this time PSP would be on its way out anyway, and there are things they could do to protect themselves.
Man, sony could make a deal with cingular or verizon and buy GBs for the millons. Ergo, you got free cheapo download time, that may add as little a 10 cents or a quarter to your games MSRP. And taucias, I meant that if the situation doesnt improves the PSP may end up being a big-flop, since it was too hyped and everybody was thinking it would be the ultimate portable.
I think something like 15 million have been shipped so far. The wireless thing is a long way off yet, from a global perspective. I'd say a good 10 years at least. Downloadable games might end up being a mainstream purchase method for consoles, but it won't replace media for a long time yet.
rom on cartridges bears the n64 dangers of allianating publishers - Not that the DS is different, but even nintendo is considering the use of optical media for their next portable
By the time the DS gets a replacement, ROM chips may be so cheap you could get 8GBs for like $30. Optical media is over. Just look at the camera market, the DVD handycam have been for what? like 3 years? and now we have HDD cameras that are smaller, more reliable and can store like 10 hours and more.
So? that's lame seeing the thing has been out for a year and a half. It should be more than 30 millons according to estimates.
They've been saying that for years. While rom sizes do go up. There never will be that large of a jump. Not to mention rom chips need to be extreamly cheap to be used in a system. 2/3 of most gba games cost are in production & licensing fees. Ds isn't much different. Thats why you never see budget line of GBA games at $10 but do see Budget line of 2 GBA games at $20-$30. Ps, PSP already has a budget line in japan for PSP games.
Games will have to be stored on some kind of media, unless we all have superfast internet connections and there's an online system that stores what we've bought so even if our system does fail we can sign-in & redownload from another. I say flash chips are the future of portables because of less power consumption (or maybe mini-holographic hard drives!)
OK how is this for a rubbish-ish idea. I don't like internet downloaded games - not one bit. Also the really scary thing is that I would not be able to grab bargains in shops or 2nd hand games. Which is over half my games to be honest. I do like UMD, however load times are an issue - though not a huge one I might add. Sooo why not have a PSP with a bunch of solid state memory for both the PSone games and for stuffing data off UMD games. They could use the solid state for sticking all the basic data on and the UMD for FMV, music and other "extra" files. + you would get the all important backwards compatability. + you would need the original UMD in the drive to play, so bad for piracy. Logically that would send the price up, but you might get a saving on the battery with less disc access time - I don't know. Not my best idea ever, but it would support the UMD format and allow for UMD movies - which Sony should support even if it is only to save face.
Well, the problem is that this process is already on its way.... The PSX download service is the beggining. When they release it, gamers will be faced with 2 options: buy crappy UMD games with huge load times and bad battery life or buy older yet cooler games with none of the issues I said before. If it works (which I doubt, unless sony lowers the price in MSDuos or makes somekind of HDD/ROM module for the PSP like the one from Datel) then the PSP2 will be on-demand content only.
Every stereo made by any company in Japan has a MD player/ recorder. Mind does every form of MD audio you can think of. Probably Japan is one of the few places were MD was worth while as a recording mdeium. Yakumo
Was thinking as an American.I have yet to see anyone besides myself with any type of MD player.Im sure its still alive in the east.
So, That is $60. Nintendo is not going to release handheld games at $80+ dollars each. The cost would need to be around $5 or less a unit for nintendo or any company to use it. Disc them self grow at a much faster rate and still have the cheapest manufacturing cost ( sure while setting up a blu-ray plant is expensive, mass production of blu-ray disc will still be cheaper then a ds cart ).