sd2snes comming soon

Discussion in 'Super Everdrive' started by KRIKzz, Jan 15, 2012.

  1. gray.fullbusterzzz

    gray.fullbusterzzz Rising Member

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    Wow. That looks so fucking amazing. Normally I'm a cheap bastard who goes for the board only version, but this time I'll pay up. It's also a good reason to get my new TV at long last.

    I'm still not getting it until I at least hear something about SA-1 support, even if that means waiting another few months.
     
  2. adimifus

    adimifus <B>Site Supporter 2013</B><BR><B>Site Supporter 20

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    [​IMG]
    For some reason, the size of the sticker makes the cartridge look huge to me. Maybe in my head this sticker and the one on the NA style carts are the same size (which obviously isn't the case)
    This all looks amazing. Can't wait to see the final purple ones, and to get mine!
     
    Last edited: Jun 9, 2012
  3. StoneAgeGamer

    StoneAgeGamer Intrepid Member

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    Thank you.
     
  4. MottZilla

    MottZilla Champion of the Forum

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    Try giving your cartridge connector a cleaning, preferably with the official cleaning kit. If not, take some cheap game, and open it up first and clean the edge connector well. Then close it up and insert and pull out the cartridge many times and then clean the cartridge again. There may be other techniques to help clean the connector. But it very well could be the issue you are having. Another way to test if that is the problem is to test on another SNES console if you have one available to you. Infact I would test that first. If you don't get exactly the same errors on another console, maybe it's a dirt/connection problem.
     
  5. StoneAgeGamer

    StoneAgeGamer Intrepid Member

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  6. veganx

    veganx Dauntless Member

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    Development on the Ikari side seems to get pretty slow lately.

    Can anyone ask him what's the status of the other co-processors?
     
  7. ikari_01

    ikari_01 Rising Member

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    Still mainly occupied with finishing my own batch of cartridges. I expect to be done in 2-3 weeks. Firmware-wise there'll be an intermediate update in a couple of days, containing an SPC player (contributed by necronomfive) and several minor bugfixes (mostly file browser related). Also the maximum number of files per card will be upped to ~50000. I'm also investigating some reported glitches with the help of KRIKzz which I also hope to solve with the upcoming update.
     
  8. zodiac1968

    zodiac1968 Member

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    KRIKzz, is there any possibility of a SPC player being integrated into a super everdrive update?
     
  9. veganx

    veganx Dauntless Member

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    Awesome :))

    Thanks for showing up here.
     
  10. Eyedunno

    Eyedunno Spirited Member

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    Awesome news. Keep us posted on the updates, however minor. I occasionally look at your GitHub page, but it's nice to have progress updates between the actual software updates.
     
  11. StoneAgeGamer

    StoneAgeGamer Intrepid Member

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  12. Dr.Wario

    Dr.Wario Spirited Member

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    Anyone know if it's possible for Ikari to implement an Button combination to reset back to the Menu?
    Constantly getting up from my couch is getting on my nerves ^^

    When i only had my super everdrive i flashed one game into memory and i sticked with that untill i was bored of it ... Now on the other hand
    It loads a lot quicker then the super everdrive, but i also wanna chance my games quicker, a well, humans will never be satified :)
    Ikari_01, read this :)
     
  13. Clad-

    Clad- Active Member

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  14. staylor

    staylor Rapidly Rising Member

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  15. Dr.Wario

    Dr.Wario Spirited Member

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  16. Dr.Wario

    Dr.Wario Spirited Member

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    Okay so i yelled hurray too quick, the code needs to be compiled before it's usable
    But there stops my knowledge ... i don't know code

    anybody?
    I would like to use this option, it's very usefull for lazy people :very_drunk:
     
  17. basitsch

    basitsch Active Member

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    Last edited: Jun 17, 2012
  18. CAPTAIN N

    CAPTAIN N Rising Member

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    I'm wondering if it would be possible to port any of the CD-i games now that we have MSU1 support? :)
     
  19. Jeppex83

    Jeppex83 Rapidly Rising Member

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    I don't know if this is a bug or something, but when I play for example Legend of Zelda - Link to the past the saving not work properly. This have happened with Super Mario World too.

    When I want to save I save on the game, then pressed reset button 3 seconds and everything works great. Then I start the game, play for a while and then save in the game and shut down the SNES system (without pressing the reset button). Then If I start the game, everything is gone. All save files are missing. This is annoying if you have played many hours and accidentally shutdown the system, all is gone. Is this a bug or is there something wrong with my sd2snes cart...?
     
  20. Jeppex83

    Jeppex83 Rapidly Rising Member

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    And I know that if I save on the game and then shutdown the SNES game file fill not save to the cart. But I mean that save file of the game that I play will gone.

    I just played the game and tried to test saving and it mostly deletes the save file when Shutdown SNES console without reset button first but not always.

    What do you think would the different SD cart or formatting solve the problem? Everything seems to working fine if I press always reset before quitting, but if I forget that.... BYE BYE save-file! :p
     
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