I like that one :thumbsup: Sony didn't invent anything there existence as a game company is due to Nintendo pushing them out of a venture, 3D was out way before there time. They are really good in some fields but certainly not innovation... On a side note I think it's impressive how Sony is becoming such a target for everybody at the moment and so boring, even Kojima on his last magazine interview looked miserable...The only people thrilled by PS3 are Ubisoft :shrug: Sabre
Whats worse, sony pushed a low quality, pixelated 3D when we were finally going to have NeoGeo-grade 2D in an affordable way (the Saturn original concept).
Hats-off to the N64 for being the first commercial machine that introduced binelear filtering Honestly the early PS1 software and Saturn 3D games were not what I wanted to spend my money on. Even without having seen the N64's capabilities at the time, the PSone failed to impress me and I leaned towards the Saturn hoping for the next Sonic game. To me personally, the only contribution that Sony has made to the indrustry is to push the envelope ever higher with their technology. I wonder if the GameCube would have been what it finaly is if not for the Ps2's abilities. On paper at least the PS2 is far more impressive, but I have no complaint about the Cube's abilities and games (although I admit that it's games such as DK Jungle Beat , Chibi Robo, and Super Smash Bros Melee that made me attached to it). Besides that, Sony has unfortunately taken all the "fun" and excitement out of gaming in a way. The rivalry of the Nintendo/Sega days is something that current young gamers haven't gone through, and this makes them have a more "Zombiefied" approach. Rarely have I found Sony gamers emotionaly attached to their games in the way my generation was to their Sega or Nintendo console. All this marketing and predictability has taken the fun out of the game, that's why I believe so many people (especially older ones) are excited with the Wii. That said, sales will ultimately decide the crowd favourite, which once again I'd assume it would be the PlayStation brand, regardless of its merits.
I agree with everything but this: I think both SEGA and nintendo were doing some pretty job with innovation at the time, much more than what Atari or ninty did in the 80s. While the Saturn without the intervention of the PSX was going to be a Model1+System32, I doubt the N64 would've been any different than the final version we got. Now this would end up making a pretty interesting scenario: SEGA coming a year or more before nintendo with a buttload of 2D games and some 3D, and then ninty comes in mid96 with the 3D. In a "what if..." of sorts I say this would make for a better, more balanced market since each company would take a side. With time, SEGA may released a Saturn addon like that one Lockheed Martin was doing, and ninty may have released the 64DD sooner than it did in order to compete with the hype coming from SEGA.
In some EDGE or NextGeneration magazine scans there was an article circa 1995 about Model3 and how LM could desing a future addon for Saturn based on a new kickass GPU they were going to release for PCs. I think gigadrive posted it.
I had "heard" of a PowerPC based 3d accelerator that would make VF3 identical to its arcade version, on some greek gamepro back in the day, I believe we may be refering to the same thing. (maybe they ment PowerVR). Lockheed Martin..sounds a bit odd, considering they deal with aerospace and the war industry
The powerPC addone was rumored to be the M2 tech from 3DO. There were dozens of projects at the time, dont forget the nVidia cartridge one from SOA... Martin Marietta had already worked on the Model2, then they merged with Lockheed and designed the Model3. at least thats what I saw in the article...
Very sorry to be off-topic here guys,but Martin Marietta is a Satelite codename. Check out this link for more on Lockheed Martin and why is strikes me as odd. On the topic.. Although Harisson has embraressed himself, I highly doubt that most end users will even notice what's going on. The people that surf the net and get involved in forums etc are but a small fraction of the gaming population.
Yeah, it's not the same anymore when one compnay totally dominates. Sony never really got the same kind of charm that Sega or Nintendo has, thier own in house games tend to be blah in my opinion (most of the time. There's some good stuff now and then.) They seem to owe thier sucess to straight marketing power and the sucess of thier 3rd parties like Capcom.
Yep. Thank sony for the invention of the DS. If not for sony pulling the psp out of their back pocket, the DS would have been an upgraded GBA with 1 screen (no touch) & simular 3d gfx. God I wish I hid that TEG board. :crying:
What really set sony apart and made them different is that they were the first mainline (i.e. top 1 or 2 console, so like TG16 doesn't count) console maker to NOT be making the top games for their own console. If you look at the Nintendo or Sega machines, they not only made the hardware but almost all of the very best games for those systems as well. Sony neither did this nor attempted to really do this, they just went after third parties, and thus they lack the same sort of identity that Nintendo or Sega had. Microsoft, naturally, pursued the same successful strategy, because they're a bunch of monkeys (albeit bright ones).
Agreed. It's not anything more advance then current cell phones. Hell they're selling you a few $5 cell phone games at normal price. :fresh: Yet it's still funny that nintendo goes "Oh S***!!" then comes out later screaming "INOVATION!!!!!!!!!!!!!!!!"
Indeed, they did the same with the SnesND. First they go all "we're joining the innovation of the CD" then they loose contact with sony and since then until the GC all optical media was just crap Is a shame sony didnt make their part of the deal with PSP (bring the console experience to portables) yet ninty did something. As I said before the only reason why the DS looks so good is becos the PSP sucks badly. Its all a matter of contrast... Anyway, I guess we're going back to ninty's portable monopoly. Funny how ninty fanboys are always bitching about sony. I've always felt sony was ninty's überclone since they had the same ad saturated system (remember the wizard?) coupled with abussive 3rd party contracts (capcom=psygnosis) and an overall huge sense of superiority. But what's even funnier is that both sides have the same zombie-like fanbase. Look at the idiots that critize today's market but dont know shit about the Master System was and then compare them with the dumb-casual PS2 owner that plays GTA all day long and barely knows about any other games, let alone systems in the past or the present. Same old shit, different smell...
Well touch screen has been around since and before teller machines. Dual Shock in controllers, the arcades, and so on is no diffrent then today. They even had dual shock system that reacts to sound for SNES and Genisis. This is the most stupidest argument of Rumble fetures ever. Microsofts controllers was bad from the start and PSX controllers are used on all systems. In order for sony to fess up they would have calculate each person that even touched or used a PSX based controller.
It's all to do with Patents. If you breach a patent you're screwed unless you can prove you didn't and Sony can't or so it would seem so they're really just being sore losers about it.