Super Mario Wacky World (CDi)

Discussion in 'Unreleased Games Discussion' started by Barc0de, Jul 26, 2006.

  1. SFChead

    SFChead Active Member

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    Thanks for releasing it, TheRedEye. I've wanted to play this game since I first heard about it. I have a copy but don't have access to the emulator or a real CD-i yet.

    Does anybody have a link or a copy of the SomethingAwful thread? I don't have an account yet. Was there a story there or just general information?
     
  2. babu

    babu Mamihlapinatapai

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    I don't really remember.. actually I'm not even sure it was over there I read it ;)
    but I'm like 95% sure it was there
     
  3. bluetrain

    bluetrain Rising Member

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    Hello dudes, Im kinda new to forum and I have a question. Is it possible to back up your cd-i games to a regular iso for storage on my hdd? I will recieve my cd-i tomorrow but have not any games.. Is there any freeware available for download? thanx
     
  4. Gamemaster14XIV

    Gamemaster14XIV The Master of All Games

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    I know you can make a bin/cue and burn it. That works on a cdi.
     
  5. Zottan

    Zottan Guest

    there are cdi emulator for GNU/Linux??? i have a .iso that seems to be wacky world... but i cant test :(
     
  6. Borman

    Borman Digital Games Curator

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    Not that I know of, only one commercial emulator out as far as I know
     
  7. Gamemaster14XIV

    Gamemaster14XIV The Master of All Games

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    Does anyone know how to properly burn this game so it works in a real cd-i? I so far tried by burnning the bin/cue in nero but all I get is a blue screen for a few seconds then it goes back to the original os screen of the cdi. Is there any special way to burn Super Mario's Wacky Worlds?
     
  8. Borman

    Borman Digital Games Curator

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    Nope, burn and play, thats all Ive ever done
     
  9. cdoty

    cdoty Gutsy Member

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    This probably would've been a very good game, by CD-I standards.
     
  10. Nitrosoxide

    Nitrosoxide Resolute Member

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    You know after playing the proto I definitely think it had potential.

    Another really cool thing that I've recently learned is that Silas Warner was a programer on this project.

    Silas Warner,as in the guy who created wolfenstein!!!

    He's the one who gave the interview at the black moon project.

    http://www.classicgaming.com/blackmoon/sta_silas.asp


    unless theres more then one Silas warner?
     
    Last edited: Dec 17, 2006
  11. Gamemaster14XIV

    Gamemaster14XIV The Master of All Games

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    Anyone else notice that the icon on this topic is the Sanyo Try 3do and not a cdi. Most likely because there is no cdi icon.
     
  12. cdoty

    cdoty Gutsy Member

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    Yep, there's a very early version of Frog Feast, if you want something to test. There is no gameplay, but it will boot:

    http://frogfeast.rastersoft.net/CDI.html
     
    Last edited: Jan 3, 2007
  13. singforsam

    singforsam Guest

    is this game suppose to be good what does everyone think
     
  14. Nitrosoxide

    Nitrosoxide Resolute Member

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    It was never a game since it was never completed. It would have likely been a good game, some go as far to say that it would've been the cd-i's best game, in fact.

    But, the prototype, which basically contains all the of the game that was developed, is not much fun . You can bascially run through a level, as mario and jump on enemies, which is sorta cool. Its a prototype and the levels are of course incomplete, you can't advance to the next level.

    But, its like super mario world except you can't very much. Just some test levels.

    Maybe if the DC homebrew scene complete the game based off the concepts and completed prototype it would be pretty cool.
     
  15. Nitrosoxide

    Nitrosoxide Resolute Member

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    Hmm..... after looking at the levels I do wish things were more stable.

    E.g. you could actually kill the enemies and the levels were more concrete with defined boundaries.

    Maybe a nice overworld map.

    I do wish someone with some cd-i skills would piece together this game into something more playable. Not adding levels or anything but, just refining things, adding goals and score and maybe a level overworld.
     
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