Unproduced Systems and Failed Concepts

Discussion in 'Rare and Obscure Gaming' started by Trekkie, Oct 9, 2010.

  1. Trekkie

    Trekkie Peppy Member

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    I'm not sure if this has been covered already, but I'm interested in systems that were never released and ones that were total failures. I think we know enough about the Virtual Boy though.

    Well here's my contribution to this thread...behold, the most "ambitious" handheld never produced. The Action Gamemaster!
    http://www.atarihq.com/tsr/special/active11.html
    http://en.wikipedia.org/wiki/Action_Gamemaster

    It was an insane or shall we say "inspired" idea for a system. The company behind the concept were responsible for the abominations known as Action 52 and Cheetahmen 2.
    Nowadays you get all of those features on a Dingoo, PSP or iPhone. Plus they don't weigh 15 pounds!


    Also here is the dreadful Action Max. http://en.wikipedia.org/wiki/Action_Max
    A half-assed gaming system that only uses a gun and VHS tapes! The production budgets on the games themselves looked abysmal. Check it out!

    http://www.youtube.com/watch?v=v9ZcvwkUHvw

    I own one of the games, its Ambush Alley...I feel sorry for the poor sucker in my town that bought one when it was new.
     
    Last edited: Oct 9, 2010
  2. ASSEMbler

    ASSEMbler Administrator Staff Member

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    I would not consider an artist's concept in a magazine proof of existence.
     
  3. Twimfy

    Twimfy Site Supporter 2015

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    I'd love some more info on the Konix Multisystem if anyone has anything??
     
  4. Trekkie

    Trekkie Peppy Member

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    It was a failed concept, the company obviously had big plans for its future. If history played out differently maybe a model would've been made. I thought was worth mentioning for the sheer audacity.
     
  5. segaloco

    segaloco Enthusiastic Member

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    Well, while on the concept of canned stuff, has anything surfaced on the Sega Neptune, Nintendo Play Station, or that unnamed 32 or 64 bit cartridge system by Sega since the last time that anyone cared about them? :v
     
  6. ASSEMbler

    ASSEMbler Administrator Staff Member

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    We have threads and threads on this stuff.

    Use the search function.
     
  7. Trekkie

    Trekkie Peppy Member

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    I know there is a thread about the Nintendo CD, ironically that's how I found the site. I tried search and way too many things unrelated came up for me. I'm guessing this is because posts range as far back as 2005.

    Only a couple threads I could find that "directly" related to this topic.

    http://www.assemblergames.com/forums/showthread.php?t=23056&highlight=Sega+Neptune

    The Phantom (contender for the most ironic console name ever)
    http://www.assemblergames.com/forums/showthread.php?t=18417&highlight=Phantom
    http://www.assemblergames.com/forums/showthread.php?t=508&highlight=Phantom

    Really good thread, yet 2 years old and barely any pictures.
    http://www.assemblergames.com/forums/showthread.php?t=5654&highlight=Phantom&page=4
     
    Last edited: Oct 9, 2010
  8. Trekkie

    Trekkie Peppy Member

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    Does anybody have any materials for the Hasbro NEMO system that the game Night Trap was originally made for?

    Yeah there is a video included on Night Trap itself and now YouTube, but that's pretty much it I believe.
     
    Last edited: Oct 9, 2010
  9. 123lkik

    123lkik Spirited Member

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    There's a wikipedia article about the NEMO but still no real info about. you can read about at this link.
    http://en.wikipedia.org/wiki/NEMO
     
  10. Trekkie

    Trekkie Peppy Member

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    That's how I found out about it, also the shitty Action Max is mentioned there too...same VHS concept except way less interactivity.

    Apparently the NEMO was made of a modified ColecoVision console and at lest two VCR's. I may take it upon myself to recreate a facsimile of what it may have looked like.


    Here is the only known screenshot of the damn thing...
    [​IMG]
     
    Last edited: Oct 9, 2010
  11. 123lkik

    123lkik Spirited Member

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    If only that video in Night Trap was clear enough we could probably see the NEMO system or what it was being played on without it being a giant blur.
     
  12. chalmo

    chalmo Spirited Member

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  13. _SD_

    _SD_ Resolute Member

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    That colour Vectrex is pretty amazing considering it's a true one of a kind prototype.
     
  14. Trekkie

    Trekkie Peppy Member

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    Last edited: Oct 9, 2010
  15. Trekkie

    Trekkie Peppy Member

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    I'm betting someone at Hasbro or SEGA has the original copy which is not nearly as shit looking. I know SEGA has a room packed full of retro goodies at its U.S. headquarters, here it is!
    http://sega-memories.blogspot.com/2008/08/sega-of-americas-holy-grail.html
     
    Last edited: Oct 9, 2010
  16. Trekkie

    Trekkie Peppy Member

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  17. Cyantist

    Cyantist Site Supporter 2012,2013,2014,2015

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    Its where all there money went.
     
  18. Trekkie

    Trekkie Peppy Member

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    Not to mention their last console the Jaguar looked literally like a toilet with the CD add-on. What a coincidence!
     
  19. XerdoPwerko

    XerdoPwerko Galaxy Angel Fanatic Extreme - Mediocre collector.

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    My parents got me this on Christmas '87 when they saw how excited I was when playing Duck Hunt at a video place and how badly I wanted "that thing with the gun you plug to the TV."

    Yeah, that really sucked.
     
  20. Trekkie

    Trekkie Peppy Member

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    Ok here's an update on the NEMO system! The sources on the internet may be wrong, it wasn't a modded ColecoVision, but rather a Coleco Adam that was used in the prototype. I can verify this by the screenshot.
    The controller is white, not black as in the ColecoVision console.

    Here are some high-res pictures.
    http://www.digibarn.com/collections/systems/coleco-adam/CIMG3282.JPG
    http://www.digibarn.com/collections/systems/coleco-adam/CIMG3285.JPG


    Does anyone have any thoughts on what that bluish box is that's in front of Tom Zito? I'm guessing the black machine is a VCR, but I can't tell what that other thing is.
     
    Last edited: Oct 10, 2010
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