I didn't mean to drag this off topic, but one thing that is interesting about the Mario Chip in StarFox is that it DOES work through copiers and adapters that no other chip games (except dsp) will run through. Yet SFX and SFX2 (GSU1/GSU2) fail in many adapter/copiers through the cartridge slot. Wonder why that is. And while it's true I could just wire to an existing SFX cart I was just saying it would be so much easier to have a board with an EPROM socket already on it. From what I've seen it would be very difficult to put your own socket on a retail board, and I think putting a socket on a retail board makes more sense for non-chip games. But anyways, back to the protos, I'm most interested in that 32X X-Men prototype. But then again that's the only name I really recognize, and I love the 32X stuff.
I have those virtual hamster and xmen protos also, they are very interesting but totally unplayable maybe both they are completed 20-30% maximum. There is no gameplay in both of them. (at least the versions I have)
when i remember right, wintergold is the optimum for SF2 because this board has sram to save your highscore. if you dont care for highscores, a board with GSU1 is just fine for SF2, D4s is right!
i recall someone saying that their hamster cart let you pick up powerups, so id guess that would imply that his was playable
There are builds of Virtua Hamster that are playable, well playable enough where you can move around and do stuff. As for X-Men on 32X...it was always shite. -hl718
As I recall (though I may be wrong) all SFX boards have SRAM, including Doom that is GSU2 I believe, however was is optional is the battery for saving things like highscores. You can attach a battery to a board like Doom I believe. What would be optimum would be a GSU board that has a regular MASK rom with a wider distance between chip pins making it easier to wire up your own ROM chip. Using an IDE ribbon cable sounds like a pain in the ass. Anyways, sounds like X-Men was pretty crappy. It's a shame it wasn't like a semi-playable X-Men COTA port.
In my version you can only run through a tube, at a certain point you can choose left or right but there is no end to it, you keep running. No enemies, no goal...nothing! It is alot like the 3d bonus stage in Sonic 2 only 10x more terrible and ugly... To me XMEN is lots more fun and more to the end of development, at least my version. You can choose different levels, a few have enemies but it is not clear what to do.
Power Slide SFX was released like three years ago. Its interesting, pretty similar to Dirt Racer. You cant change gears if i'm not wrong.