I have to agree on Dishonored. Fell for the hype - huge disappointment. But really Mario 64. To me it marked the beginning of the death of gaming as i loved it. It ushered a whole aera of games, where your main antagonists are imprecise controls and a camera constantly pointing in the wrong direction. To compensate the developers had to make their games stupidly easy, with enemies just standing around waiting for you to attack them.
If we're talking about games that "ruined" gaming, then I'd have to vote Resident Evil 4. I actually liked the game, but it should have been its own franchise, and while I won't blame the developers for the future of survival horror, every other team preceded to make their "horror" titles mere carbon copies of it. A lot of people say that Resident Evil 4 was the last "true" survival horror game. I say that those people don't know their asses from a piece of pie.
I cant stand any of the GTA games at all. Also most current fps online modes. I still love fps games, but only play the campaigns. Also most FF games after 7.
Yeah, I basically agree. I liked the traditional RE games a lot more than RE4. The tank controls didn't really bother me - it made them feel like adventure games, and I think it suited the games well. RE4 lost a lot of the creepy atmosphere that made the previous games great - it was more about action and less about the slow buildup that the other games had. That said, I thought it was a decent game. But as you suggested, it should have been a spinoff or something, not a replacement for Resident Evil.
All the Halo games. Seriously, I do not get the hype (I've played them all and just hate every one, tried to enjoy it but I just hate it everytime). Slow motion jumping......stupid guns.....stupid tiny bears running around shaking arms everywhere. Everyone stated Halo changed gaming forever....wtf did it actually bring brand new? Duke Nukem 3D basically had everything Halo had and was a much better game.
Some good points, although in all fairness, it did introduce some new things. For instance, many of the graphical effects it used were new to gaming at the time. It was among the first FPSes to include drivable vehicles. It was one of the first FPSes to use the left analog stick for movement and the right stick for aim. That said, I do think it's a little overrated. People focus too much on Halo and too little on other games of the same time that were better. I still enjoy it, though. I've had many good multiplayer sessions with the series, both with my friends and online. Currently, the only game in the series I'm really interested in is the original - and I can't play it because my Xbox is currently out of commission. I've been thinking about getting the PC version (which I used to have, but is now destroyed).
I was surprised to see Xenoblade Chronicles here, someone else who doesn't like RPGs, Secret of Mana. Mario is still one of the best platformers around, Rayman and Donkey Kong Country are great too. Little Big Planet was boring for me, Sonic Adventure games were passable but every other 3d Sonic released afterwards I didn't even bother. Resident Evil 4 and 5 I haven't played the Witcher but I thought Dragon Age games were good, especially the first one. Maybe because I love Baldur's Gate. Lastly, I see much hate for LoL. I actually started playing it mid last year and don't mind the game. Find it fun but I secretly wish there was a 20+ version of the game, the community is horrible
i don't hate it, but i don't enjoy God of War like others do...which is weird, i dug Onimusha just fine. also i don't think many "love" it but ive been seeing more positive retrospectives on Tail of the Sun in recent years, and i do not approve.
Let's see, I hate nearly every F2P game out there, the exceptions would be Hawken and TF2, but the rest is just shit meant to milk poor saps. The "whales" in those games are generally the depressed and unemployed. Every FF game, I seriously don't get how people like them so much, the other day I read a paper from a sociology guy who turned up to be obsessed with some clown looking character from the old snes FFs. Seriously, WTF? God of War, I tried playing but it always feels like a dudebro version of street of rage with way too many "press A to win" moments. Yet some people go and buy a fucking bust of kratos. Touch gaming: its greatest acomplishment was extending time on the toilet from minutes to hours. Xenoblade, more or less like FF, but worse graphics Minecraft..............if there was ever a game about nothing this is it. Anyway, TL: Dont care to explain: DayZ, Saints Row, all Resident Evils, Farcry 1 and 2 (3 is not bad)......etc But the one that takes the prize is Gone Home: is barely a game at all, the graphics are crap, the end is a total buzzkill and yet some people dare call it GOTY '13. Seriously, why would anyone thing this game deserve any praise?
What's funny is the sheer number of games I enjoy that everyone else seems to hate far outweigh these, but there's probably a thread for that somewhere on here. -Final Fantasy 9: Often considered the last of the 'true' Final Fantasy games, I tried playing it and had to give up. The story didn't engage me, the characters annoyed me, and all in all I just didn't want to keep playing after a certain point and sold the game. -Square Enix's remakes of SaGa 2 and 3: I enjoyed the originals thoroughly, and the first game and its remake both hold high as some of my favorites of all time. But the DS remakes lost a lot of that heart and instead replaced it with tediousness. The games are designed to be grind-fests, so when a random battle takes ten times as long to get through because of extra events animations and so forth that usually amount to nothing, it makes that grind into a nightmare. Add a few major changes to game elements here and there and yeah...sometimes less is more. -Fallout: New Vegas: I loved Fallout 3. It too counts as one of my faves, and I really want to see 1 & 2 get a similar FPS treatment. But New Vegas gets loved so much and for the life of me I can't tell you why. The game puts you on a rail for most of the story: you start the game and *know* where you need to go, but it puts swaths of death in your way and makes you go the long way around. Few of the party members feel engaging or fun; Charon might've not said much, but he had presence. I struggled to find that here. And then the game takes a sudden turn from being a personal story to reshaping the fate of the wasteland. I keep trying to come back to this one to finish it's achievements but it isn't happening. -Minecraft: Everyone keeps wanting me to play this, saying how good it is. I get invites to it on XBL even though I don't own it. And frankly, I don't want to. It didn't feel like a $20 game, instead like something that was a good idea but didn't have the substance to really pan out and instead relies on its fandom to stay alive. Check please. Sorry for the wall of text. There's a few more in here like Halo: Reach and whatnot, but I think I've said enough for one shot. It's more they like his character and probably the puzzles too instead of the combat. It's a shame though they never seem to make him a very consistent character.