If I was going to have a stake in the next gen it would be WiiU. The controller + base is exactly how I enjoyed using a PSP + PS3 via remote control but only a few PS3 games were playable on the PSP in this manner. Chances are though I won't have much of a stake in the next generation any time soon, if at all. I'm behind in so many ways as it is now, for example I've never even played Super Mario Galaxy, though I did give my Wii away and I suck at using the wiimote anyway. Whatever money I have will probably be spent catching up on the cheap so I'll have nothing left to be at the forefront any more.
This right here... The day they go full digital is the day I go full pirate with no remorse. They are the ones that got greedy with BS DLC. They are the ones that got lazy and release half assed bugged games because they can patch them later. Now they want to be Big Brother holding the keys to stuff I legitimately purchased. Screw them, They abandoned me.
Super hard locked completely underpowered(Which would be LAUGHABLE considering they want a 10 year lifespan. We need to see GPUs on par with the GTX670/680/ HD7950/7970 AT LEAST. The WiiU is an exception because it's a huge step up from the Wii;22X the RAM,up to a possible ~7.18X resolution boost;. And considering it's not considered a direct competitor to the PS3/360 *even though they both ballantly have copied it in one way or another* Is another reason) Digital Only But I voted digital only I don't mind DLC as long as it doesn't feel like it was ripped right out of the game to begin with just to make you pay for it *Cough* Sonic Adventure 2 W/ "Battle" DLC on PSN *Cough* And DLC is later re-released as a complete package ON DISC. If you aren't going to do any of that, then just do DLC the old fashioned way. Make a damn expansion pack.
Any and all of those things would really piss me off, but it ultimately comes down to whether there are any good games available, and whether I can afford it or not. I'm not really interested in the Wii U at the moment because the only Wii U game I'm even slightly interested in is Pikmin 3 - and I was never a huge Pikmin fan to begin with. However, I may get one at a later date if the games are there. The same goes for the other *potential* consoles. I, like others on this thread, feel that while there were some good games on the current gen, none of it was on the level of awesomeness of what preceded it. So I'm not incredibly optimistic for future consoles, but I reckon there will still be some good games.
I started Rayman 2 last night, it controls way better than most games today even with limited Camera options It also unlike games now doesn't hold your hand. I dunno if that's good or bad. But you won't see a game like that next gen that's for sure
rayman i've always liked although not played any recent rayman games. hate when games hold your hand some developers have great ideas for games then i think someone comes in and says "yeah we played it it was great.... butttttttttt you gotta dumb it down...waaaayyy down so we can see it to people with the IQ of a rock"
Realistically, the upcoming consoles will probably be the last with physical media. I don't think anyone can accurately predict what's going to happen over the next seven years or so, but digital downloads and cloud gaming are the future.
There have been times I'm playing Rayman 2 when I'm like........THE HELL WAS I SUPPOSED TO KNOW THAT WAS WHERE I AM SUPPOSED TO GO
Here's article on Consumerist describing what some have mentioned in this thread about DLC etc. Basically when you bought special edition of the previous Halo reach, the DLC content was tied to the console and anyone using that console could access it, but now its tied to a single gamer tag: http://consumerist.com/2012/11/08/h...says-it-works-one-way-actually-works-another/ When companies come up with schemes like this, I really have to wonder how much they should have spent on sociological based consumer research. My gut says there is more money to be lost than to be made with such a tactic. But I guess as long as revenue goals are met, being efficient about getting every happy customer to purchase more becomes a pointless effort. So essentially a small amount of money is potentially lost when game comapnies up up with schemes like this, but nobody crunches the numbers in such a way to prove it in a traditional manner.
i cant actually think of any DLC i have purchased seperatly. and do plan on it to. i can see the future where we'll be expected to pay for game "instalments" or chapters rather then just getting the full game.
I don't remember that at all, I'm afraid. Maybe once or twice, but those were special occasions. What I do remember, however, were those things called "Add-on" or "Expansion Pack". They cost around half the price of the game and added some new cars, characters, maps, weapons and pointless extra features
I'm Fucking done. Aliens Colonial Marines will probably be my last new game and I'm going retro until the next crash.