You buy Nintendo systems to play first-party Nintendo games, anything else that happens to be released for said consoles is just gravy. The Wii is worth it for MP3 and SM Galaxy alone, IMO. I also happened to like the motion controls for Z:TP, but I might be in the minority there. The DS has a fantastic lineup, I'm not sure how anyone can talk smack on the DS at this point, it's a runaway success with lots of software in nearly ever genre, most of which is pretty high quality.
Crappy games that cost 50$ aren't "gravy". But you have a point, after the SNES there was fairly slim pickins on Nintendo systems other than Nintendo's own titles. And I was one of those people that waited in a line to buy a Wii when it launched. I don't think it's dead, I just think it's too much money for what you get, and not enough quality games. And they don't support traditional controls hardly at all.
traditional controls would have more space to develop on the Wii platform if nintendo had stuck with a real wave-bird-like controller instead of the Classic Controller (Which is a piece of shit.).
EXACTLY! I really think it was a HUGE mistake that they didn't make a regular wireless gamepad that came with the Wiimote and Nunchuck. It would have opened the door to actually being the new PS2 in a way. Then it really would work as a budget system well I think. But instead they cram the Wiimote down your throat.
It´s true that the classic controller is a POS. I was pretty disappointed when I found out they did release that instead of this one: I love the wavebird style of it :nod:
I hope that Wavebird Style thingy is something they've got hidden away, as indeed, the Classic Controller is terrible. (Which is why I play quite a lot of stuff on the virtual console with the Hori Digital Controller or the GC pad)
Nowadays you're probably right about this. It's unfortunate. I'm not that thrilled about owning a system that only has good first party support and little or no third party, especially when the first party support is not what it was in previous generations.
I swear I did reply this thread 2 days ago, what the hell happened with my post? Ah well... Phew! well there not much to add, that sums all pretty well... About the Wii dying, nope is not gonna happen, basically becos nintendo already won: they didnt loose a penny with the Wii since is a 6-year old hardware, and they make a killing with every unit sold, therefore even if nobody buys a Wii anymore it doesnt matters becos it has already fulfilled its purpose: profit, something the Xbox, X360 and PS3 still have to archieve:lol:
I dont hate the Wii, I DO hate the idiotic n00bs that call it the most innovative thing in the world, just like I hated (and still hatE) the PS2/PS3 n00bs that try to defend the most obvious issues of those consoles like it was their holy mission on earth... I just hope no other companies follow this trend of overpriced/underpowered consoles, or else the market will crash again (as soon as people realise, like in 1983, that they are buying the same old shit over and over).
The only innovation on the Wii is the fact they have put the (years old) technology on the console from the get go and not put it on as an add on that maybe a dozen game would have used. Sadly this does mean most games that would be perfectablely playable on a joypad now shoehorn in a control method just because it's there...
This must be the first thread ever were most complaints against the Wii are targeted towards the Wiimote and not the hardware/price.
It's common knowledge to developers that the Wii Remote's weakness is it's relative-based calculation of space. A fixed-point reference would solve most of the issues associated with the inaccuracy etc, but would also make the setup more complex.