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Yahoo Japan Links, Images, etc. Part II

Discussion in 'The ASSEMblergames Marketplace' started by ASSEMbler, Apr 3, 2006.

  1. HKFAN

    HKFAN Spirited Member

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    how do you define "popular"? imho dc compared to ps2 is what neogeo pocket is compared to game boy! you wouldn't call ngp popular too, right?

    japanese school kids got dissed for owning a dc. that's the shocking truth! all the kids got psone and ps2 (maybe also gb color). even in japanese evening news this topic was discussed. they said the same i've written before: sega jp tried a lot to become more appealing but failed badly!

    you see, now these kids are (almost) grown-up and possess more purchasing power than before. but they would never think about buying sega! these kids are from a playstation generation and would have gotten mocked by their classmates for owning dreamcast! :-(

    if you take sales figures, dc was a catastrophe compared to saturn sales (both games and hardware). i dont see how you can think of the dreamcast in japan as popular. but i am looking forward to your response. maybe there's a point or two i didn't take into consideration.
     
  2. neozeed

    neozeed Spirited Member

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    Yes sales figures wise it was poor in comparison to the Saturn but I dont agree that it was unpopular.
    I dont think it was as badly recieved as you say it was.
    When the system was first released it did really well it was only once the Ps2 arrived it went down hill.
     
  3. neozeed

    neozeed Spirited Member

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    A friend in Japan who worked for Sega at the time of the Dreamcast said one of the reasons why the Dreamcast didnt do as well as expected was because no Final Fantasy games where released for the system.
     
  4. Oldgamingfart

    Oldgamingfart Enthusiastic Member

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    I wonder if the lack of DVD spinning capabilities might've been an issue as well? The Japanese really do love their RPG's though, so I guess that would be the the more important factor.
     
    Last edited: Feb 15, 2009
  5. HKFAN

    HKFAN Spirited Member

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    honestly, that is a point. but it was clear from the beginning that dc wouldnt get a final fantasy. you could also say thats a lame excuse for bad sales, since saturn had no squaresoft titles either. well, who knows why dc sales haven't been that spectacular. fact is it was as badly received as i told you, at least with the general public (which includes all children in school age). sure there are some sega fans and older videogame users who gave the system a try. but after some good sales in the first four weeks (and again in mid '99 because of the price drop) it was over. DESPITE the release of code veronica which was a huge thing back then but didnt help sega to acquire a larger market share at all. :crying:

    well, i just leave it at that. just my two cents. it's not the right thread to discuss this particular topic, right. ;-)
     
  6. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    The DC sucked cock in Japan, on all fronts (sales/popularity-wise anyway)...plain and simple. No RPGs is most nails in the coffin... lack of Pachinko and shit are the rest. Ignoring their other franchises didn't help.
     
  7. Yakumo

    Yakumo Pillar of the Community *****

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    no, no, they had more than their far share of Pachinko shite when it was still going against the PS2. It's the lack of big name 3rd party that did it. namco brought us the fantastic Soul Calibur then PS2 was released. Sony with unlimited amounts of cash probably bought them leaving Dreamcast with one last Namco game being bloody Mr. Driller. Konami also showed Sega the finger with shitty PlayStation 1 ports of Powerful Pro Yakyu games, DDR and the average Airforce Delta. In fact the only big 3rd party that stuck with Sega was good old Capcom.

    The DC was the fastest selling console in history before the PS2, it had loads of innovative games such as Seaman which got the console much air time on TV. The thing that fucked the DC was internal politics, not enough RGPs as you say, lack of big 3rd party games and no bloody money to shove the system down our throats like Sony did.

    Yakumo
     
  8. retro

    retro Resigned from mod duty 15 March 2018

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    Are you saying Sega blew all their money shoving Seaman down our throats?

    Hmm, don't say that in a verbal conversation! :eek:h: :lol:
     
    Last edited: Feb 17, 2009
  9. Yakumo

    Yakumo Pillar of the Community *****

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  10. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    Soul Calibur was great (and helped) but they really needed at least an excellent VF3 (soon after launch) and MORE (yes more) Pachinko games. Look how many there are on that fucking PS2... there's like 10-20 released every fucking year.

    I'm not saying the machine wasn't great, but it's not a surprise it ended in tears. In fact, I recall it selling out at launch of a few hundred thousand units... then wasn't available for months to come. JPN release, of course.
     
  11. Martin

    Martin Resolute Member

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    I used to love SEGA's seaman. Now it tastes shite.

    Since the Genesis, SEGA were on a complete downward spiral. The Saturn was designed, developed and marketed poorly. Sony stepped in and gave developers an easy SDK and confidence that they meant the business. Nintendo just cruised for years on the Gameboy success.

    Let's not even talk about the momentus fuck-up that was Sonic X-treme.

    SEGA US and SEGA Japan killed each other off - Sony didn't even need to do much at all. Follow that up with a MASSIVE reshuffle in the top ranks at SEGA, along with a very promising SDK for developers, and the Dreamcast was set to make a comeback. Maybe that's why it holds so much love and nostalgic thought. SEGA went out on a bit of a high. The technology was great (though released too early perhaps) and if it had a DVD player in it, who knows what could have happened. Thing was, SEGA was crippled financially.
     
    Last edited: Feb 19, 2009
  12. unclejun

    unclejun Site Supporter 2011-2014

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  13. Juste

    Juste Fiery Member

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  14. Japan-Games.com

    Japan-Games.com Well Known Member

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  15. Thibaut

    Thibaut Peppy Member

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  16. RichieCStar

    RichieCStar Robust Member

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    A very random question: I was trying to search for a really old post of an auction for a sega saturn game but no luck. It used to be expensive but a bunch of new old stock were found and seller was selling one lot for 50,000 yen. I think it was an educational type of game. Does anyone remember the name of the game? Thanks:nod:
     
  17. graciano1337

    graciano1337 Milk Bar

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    i can't really tell from the description, but is that a complete set of japanese releases? maybe not complete as in every platinum hit or limited edition...
     
  18. ave

    ave JAMMA compatible

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    Do you mean PictFlash Don Don?

    http://www.satakore.com/sega-saturn-demo,,T-17811G,,PictFlash-Don-Don-JPN.html

    It very rarely popped up untill there was this stock sold by that Yahoo seller, I think 50 copies for 20'000yen or each copy for 1200yen; I got a single one for that price back then.

    @graciano
    I think he mentions that there are also quite some import (probably US) titles among the set. Those maybe rare in Japan but very low-budget in the West so the price of this set won't be as stunning for us "Westeners" any more if there are 40% US titles among it (I think some very big part of the top 2 and some games in the 3rd row are US). In total, there were 194 Xbox games released in Japan.
     
    Last edited: Feb 25, 2009
  19. graciano1337

    graciano1337 Milk Bar

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    Cool. I used to be into Japanese Xbox games but I could never find a definite number on how many releases there. Most included the rereleases and what not. Thanks!
     
  20. RichieCStar

    RichieCStar Robust Member

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    Yup, that's the game I was looking for. Thanks so much ave. Do you know where I could still get the game?
     
    Last edited: Feb 27, 2009
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