I agree with 7Force. Games that have a style and stick to it don't age badly. Yoshi's Island is still VERY pretty, Half-Life is sub-standard today but it still feels coherent with everything in the same style. IMO PSX and Saturn 3D games mostly aged bad because the hardware wasn't optimal for 3D yet the devs tried to do "good" 3D with it. Had they did like starfox, low polys but consistent, it might have aged better I think. In any case, gameplay is what really makes a game age badly or not. After a few minutes you get used to the graphics anyways.
Yeah I'm not even thinking about Graphics in terms of Dreamcast games aging badly. I'm thinking more about poor camera control, glitches and finnicky controls.
I would say that PS1 and N64 games have aged the worst. PS1 because of commonly bad controls and a low resolution. N64 because of commonly bad controls and a very limited draw distance and often a poor framerate.
I have to agree, I do love the original's soundtrack. I bought the XBLA rerelease a few years ago on sale and that's how I got into the Dreamcast. It is still fun but the new soundtrack isn't very memorable. I play the game every now and then.
Yeah, I played the Xbox version in the DC Collection and just couldn't get into it without that music (mainly that song). There's still a big difference between a beautiful 2D game and a 3D one.
I just checked Steam and all of the reviewers were saying that it lacks the original soundtrack. There is also no mention of it in the product description.
PC version also lacks original advertising, like KFC and so on. Also Gina is only in the game for sex appeal.
Many PS1 games can be improved via anti-aliasing and filtering....or flat out texture replacement. Many gems that could use a remake for sure rather than this current bullshit of remaking DC/GC/XBox era titles. The RE remake for the Cube looked just fine.
I don't think the Dreamcast has aged poorly, but my opinion of it now hasn't really changed since I got my first Dreamcast - which was in 2002, I think - which is that... I think it's awesome. Even though it had a tragically short life, it still managed to produce some really amazing games. Although the DC was less powerful than the PS2, it could still do some pretty impressive things. Some DC games that really pushed the hardware arguably look better than a lot of the shittier PS2 games. It had a pretty good library overall, but it had a few games - Shenmue, Crazy Taxi, DOA2, Soul Calibur, to name a few - that I would call classics, and I think (for me, at least) they'll keep that status indefinitely. I’d like to say more, but I need to stop for right now.
That's exactly what I was going to say! I remember reading Game Informer's review of Crazy Taxi whenever it came out and they absolutely hated on The Offspring. I was wondering how this community would respond to their music, and I'm pleasantly surprised. Well, at least those who've spoken up. I'm curious as well. I don't believe so. I remember a friend of mine showing me the Android port and there didn't seem to be any cosmetic differences. But HEX1GON is pretty accurate, she does seem to exude some sex appeal. Although she could be there in order to encapsulate equal character type availability. As in, there's a young, California-esque Caucasian male, a laid-back African American, a hip red-headed women, and an older, partially balding male, someone usually associated with Taxi driving.
Sonic Adventure games were never so good to begin with. Sega finally learned how to make really good 3D Sonic games from Sonic Colors and after. And then fucked it up again with Sonic Boom. Now about Dreamcast games that aged well, here are some of my favourites I still enjoy and highly recommend: - Project Justice - Power Stone 2 (from the best party games) - Dead or Alive 2 (even today it looks amazing, from the best DOA games) - Many 2D shmups like Ikaruga and Border Down - Bangai-O - Zombie Revenge - Dynamite Cop - Crazy Taxi (I love Offspring's songs at this game)
Sonic Adventure 2 has been regarded as one of the best games on the Dreamcast and one of the best Sonic games of all time. Contrary to popular belief, Sega didn't make Sonic Boom. Here is a quote from Wikipedia: The 3DS version received good reviews unlike the trash that is the Wii U version.
Big Red Button is made up of people who used to work for Naughty Dog. I guess they are EX Naughty Dog Employees for a reason.
I guess this only account for the PC-version which got released around the time the game also got a PS2 and NGC port. The later re-release on digital platforms (e.g. Steam) is the crippled version.
Fucking this. To mainly go off of Sonic Adventure 1, the camera system is annoying and uncooperative, basic movement for most characters is twitchy, there began a trend of making the gameplay too "cinematic" and including many moments that kill both literal momentum and "immersion" momentum (e.g. unlike the old games where loops were more or less obstacles to be overcome, they've essentially been turned into more "cinematic" and effortless setpieces), and there shouldn't be entire characters' worth of game that make many gamers say "is it over yet?" (Big in SA1, Tails and Knuckles in SA2, etc) rather than look forward to them. Now, one game I see that doesn't get brought up often for the Dreamcast is "EGG - Elemental Gear Gimmick". It's a 2D action RPG not entirely dissimilar to older Zelda titles or such, and other than the loading times between screens I think it's held up fairly well so far from what I'm playing of it. I just wish it didn't take a millionty years of cutscenes before I could actually play the game.
The earlier PC release didn't have the original soundtrack either, even though the other ports of the time had it.