Are Games too easy now?

Discussion in 'General Gaming' started by GodofHardcore, Jul 13, 2008.

  1. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    To you guys that think you're now better... play some old arcade games until you get a 1 credit clear. Mame is easy to download. Here's a few AC ones that are doable, but a challenge:

    Wonder 3 (Roosters)
    Rodland (Stories 1 & 2)
    Cannon Dancer
    Metal Slug
    Shinobi
    Space Harrier

    Reference thread:
    http://www.gamengai.com/forum/viewtopic.php?t=2202

    Don't just say you're better... play older games and prove it. And no, credit feeding through them doesn't count.

    Much easier than Daioujou, although they've apparently fixed (?) some stuff in version 1.5. 1.0 featured a maximum bomb stock of 6 bombs (start with 2, get 3 after death 1, 4 after death 2, etc. to a max of 6). There's even a replenish bomb stock item right before the 4th stage boss (crazy, no?). So, you can bomb whore through and clear the first loop somewhat easily. Apparently there are far fewer bombs in 1.5, but it has a forced auto-bomb feature (a true what the fuck). It features the easiest 1UP in Cave history as well (simply don't bomb this thing at the end of stage 3. It's a joke).

    Chaining is also much, much more forgiving. If a chain is broken and you're not in hyper mode, or the hyper gauge isn't full, it simply counts down (albeit fast). Otherwise, it's broken (but you get a shit load more points with either of the aforementioned situations). Anyone that's played DOJ or any other chaining game knows what a kick in the balls a broken chain is. Overall the chaining doesn't give near the satisfaction of DOJ since it requires much less memorization/skill/what have you. In the spirit of this thread, it is simply easier.
     
    Last edited: Jul 18, 2008
  2. Tchoin

    Tchoin Site Patron

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    Not at all, they are completely useless :banghead:

    It would be great if you could exchange them for a certain rate of MS Points for the marketplace, but that, will never happen :noooo:.
     
  3. Midnight Milkshake

    Midnight Milkshake Robust Member

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    Gaijinpunch, is a bit weird what you tell above :nod: ¿auto bomb?, sounds like something like the arrange mode of Mushihimesama port for PS2, and it makes things a lot easier. When I went to Tokyo last year I played Mushihimesama Futari and I couldn't pass the third level at Maniac :DOH: . Maybe Cave thinks that if they make easier games, they will attract more gamers; Death Smiles also looked easier than other Cave games. I love Cave, and I love their games, even I cannot beat them :lol:

    PD: ¿Hard arcade games?, try Toaplan ones, Out Zone, for example :love2:
     
    Last edited: Jul 18, 2008
  4. PhreQuencYViii

    PhreQuencYViii Champion of the Forum

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    That is too manly for me. =(

    At one point there was contests for getting a certaina mount in a month. I won a free Contra, others won a free Tshirt and Fuzion Frenzy 2 and stuff like that. I think theres a site that still does stuff like that, but I haven't tried it. I think MS themselves stopped it because achievements are so unbalanced because all people used before was sports games and king kong.
     
  5. Taucias

    Taucias Site Supporter 2014,2015

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    So let me get this straight, you think AI is worse now than it was 10 years ago?
     
  6. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    No, just that there was nothing revolutionary, and in fact AI has advanced at a much slower pace than other game technologies (read: graphics, physics, control, gameplay, etc...).
     
  7. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    Always is until you get a few under your belt.

    Definitely Cave is trying to draw noobs in. Their days of a simply difficult game (DOJ, Ketsui... or just about anything else up until ESPGaluda) are gone. They're now making them easy for beginners, and amazingly painful for advanced players depending on how the game is played. And the danmaku variety are doing it without a painful, self-adjusting rank system.

    Death Smiles, when played on all Rank 3 and with the extra stage is harder than most of their recent Danmaku games. Daifukkatsu has Power Style which has no bombs in 1.0 (and I hear up to 1 bomb in 1.5) but even that has exploits. Even so, either version only took weeks for someone to 2-loop, whereas some of the older looping games (Ketsui, DOJ for example) took months.
     
  8. thamasha69

    thamasha69 Peppy Member

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    wtf indeed....

    I find sometimes that the auto-bomb feature in games hurts more than it helps....at least it does in Bakraid Training mode. And it just messes with me psychologically in Mushi Arrange...just let me die if I'm destined too and I will make up for it later by not f*cking up.
     
  9. jp.

    jp. Be Attitude For Gains

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    Gah, all this Cave talk makes me think of one thing:
    Ketsui X coming soon. :love2:

    Cannot wait. I generally don't like Cave because, well, I'm OCD about scoring and chaining is miserable to me, but Ketsui's aggressive play style for score looks insanely fun. God I can't wait for that to come out.
     
  10. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    So that knocks out the original Mushihime-sama and the Dodonpachi series. There's a stack of games they make which don't require chaining.
     
  11. jp.

    jp. Be Attitude For Gains

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    Which is why I love Dangun Feveron, Pro Gear, and am highly anticipating Ketsui. ;-)
     
  12. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    I guess I don't have to mention you're missing out on some other goodies... some getting cheap by PCB standards. Maybe we'll see SH3 emulation in the next 3-4 years. Maybe not though.
     
  13. Taucias

    Taucias Site Supporter 2014,2015

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    Space Harrier I have done on 1 credit. Metal Slug I cannot imagine! :lol:
     
  14. jp.

    jp. Be Attitude For Gains

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    Well, I'm still a broke college student. Just 'cuz I used some of the phat cash I got in from the first batch of Saturn games I sold doesn't mean I'm ready to dive into PCB land.

    But in so far as Cave, really, the only two games by them I liked were Dangun Feveron and Pro Gear. I think I'll like Ketsui, pretty sure actually judging from the videos. I don't like Guwange or ESP.Ra.De though.
     
  15. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    Metal Slug is a tough cookie, but it's way, way easier than any of it's sequels. Super Play features a lot of replays by Ben Shinobi... they're all very impressive. He's done a few Metal Slugs (amongst other difficult games) on a single credit.

    In terms of presentation, Guwange is unsurpassed. I don't like the multi-level chaining, but I forgive it due to all it's other amazing qualities...soundtrack for one.
     
  16. jp.

    jp. Be Attitude For Gains

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    Its probably much more enjoyable when playing with an actual arcade stick and not a keyboard. :lol:


    I don't know, if 5PB snags it and ports it to the 360, I'll pick it up. But I just can't get into it on MAME.

    Personally, I would REALLY love to know what all IPs 5PB snagged the rights to port.
     
  17. Midnight Milkshake

    Midnight Milkshake Robust Member

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    I'm very bad at chaining, but Guwange and ESPrade are among my favorite Cave shoot'em ups. I'm thinking of buying both this summer, or at least, Guwange.

    Edit: X360 ports, if we take Raiden Fighters as an example, should be pixel perfect, but I don't know anything a 5bp as developers, far from Memories Off and such things XD

    PD: Have you played Omega Five?
     
    Last edited: Jul 20, 2008
  18. XKaiminalX

    XKaiminalX Rising Member

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    For me, it depends who makes them. Nintendo's game seem to get easier with every new gaming generation.
     
  19. jp.

    jp. Be Attitude For Gains

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    Apparently they just make a bunch of random dating sims or other cheap type games. But the pictures for the updated graphics of Ketsui looked really nice (though I believe they said you could play original style as well).

    I have faith. And I wish them the best, for shmups for the 360 would make selling off the Saturn stuff a lot easier for me. :nod:
     
  20. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    Actually no low res game is pixel perfect on a 360. It can't output native screen resolution. It will be either line-doubled or a smeary interlaced mess. Same as the first Xbox. They could throw some type of filter up there to help emulate the look, but I don't think they did. The Raiden Fighter series plays choppy on MAME at the moment, so even with a nice arcade setup, the PCBs are the clear choice. They aren't horribly expensive either.

    I doubt 5PB bought anything other than Ketsui or DOJ right now. These aren't IPs you just grab. I'm sure they're expensive, and the revenue they would bring back is questionable at best.
     
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