Early Saturn Footage. with video, now early PSX footage.

Discussion in 'Rare and Obscure Gaming' started by Yakumo, Jul 16, 2004.

  1. Anonymous

    Anonymous Guest

    Some great images there i only wish more footage was found especially for sonic xtreme and virtua fighter 3.
     
  2. sayin999

    sayin999 Officer at Arms

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    actually if im not mistaken, Yakumo didn't you say you had a saturn virtua fighter 3 movie at your old uk home in which you staying at currently?
     
  3. Yakumo

    Yakumo Pillar of the Community *****

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    Yes I do and I also have the Panzer Dragoon footage running on a Silicon Graphics workstation. Just have to find the video tapes. I still have about 100 tapes to look through. Did 50 odd tapes last week so I will start another search tomorrow.

    Yakumo
     
  4. Johnny

    Johnny Gran Turismo Freak and Site Supporter 2013,2015

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    Like i promised:

    - Ecco the Dolphin : Saturn
    [​IMG]

    - Daytona USA : Saturn (early build)
    [​IMG]

    - Daytona USA and Dynamite Headdy: 32X
    [​IMG]

    All this found on the same issue of UK SEGA POWER. Issue 61 (December 1994)

    PS: The pics are big, that's why i used thumbnails. Click on them to see the full picture.

    :smt023
     
  5. negora

    negora Guest

    I've found them! I've found them! I've found images of "Panzer Dragoon" and "Clockwork Knight" for 32X :D . He he he. I thought in throwing all my collection of magazine (about 300) some months ago but I did right not doing that ;) . As soon as possible I'll show you them. I hope Yakumo don't angry with me for trying to put them before he find his video ;) . Salutes.
     
  6. negora

    negora Guest

    Here we go...

    [​IMG]

    [​IMG]

    Salutes.
     
  7. Blur2040

    Blur2040 Game Genie

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    Whoa, sweet pics, I never knew Panzer Dragoon was first on 32x...i didn't know about Clockwork Knight either....

    but...There's not a chance in hell that that Daytona is the 32x one.

    Those textures look way too nice, the draw in distance is really far, and I'd swear that looks nicer than the first version of Daytona for Saturn...(The non CCE one). I'm thinking that those are arcade daytona screenshots. I think the screen in Johnny's scans looks believeable, but those aren't.

    If that's a legitimate 32x game, I'm wondering why Sega ever released the Saturn.
     
  8. PrOfUnD Darkness

    PrOfUnD Darkness Familiar Face

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    Are you sure all these pics are from 32X? I saw right these Panzer Dragoon and Clockwork pics as early Saturn pics on a old magazine.


    PD
     
  9. negora

    negora Guest

    Oooops. I entered that "Daytona USA" pics quickly and I didn't take care about the source, he he he. I'm sorry, they're from a beta version of the arcade. I'm going to remove them just now. It happens for going too fast ;) .
     
  10. negora

    negora Guest

    Profund Darkness, I got this and more stuff from internal videos of SEGA. They labeled all these pics as a 32X demonstration of future games on it...
     
  11. Blur2040

    Blur2040 Game Genie

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    Sorry if I came off as angry or something, but those screenshots made me say "what the hell."
     
  12. negora

    negora Guest

    Well, I'm sorry about the "Daytona USA" pics, but I cutted and pasted them quickly and I didn't take care about the origin. The rest are from a 32X demonstration video which SEGA shown time ago to some press people.
     
  13. Yakumo

    Yakumo Pillar of the Community *****

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    Some excellent pictures you've posted there negora. I'd seen those 32X Panzer and Clockwork Knight shots before but had completely forgotten about them. The Panzer Video I have looks well different from the version you have posted.

    Anyway, I've been a busy beaver again today and found a few more videos of beta Saturn stuff plus an E3 video from 1995 hosted by none other that Dave Perry. Yes, that git that always wore a bandana.

    BUG ! - Very early map test beta. Notice the large white rectangles?
    [​IMG]

    BUG ! again. The numbers shown at the top of the screen so Bug's position I guess.

    [​IMG]

    BUG ! - I love this shot.
    [​IMG]

    GOTHA - Very early looking Title Screen
    [​IMG]

    GOTHA - The ships have no textures at all and there is no sound.
    [​IMG]

    VIRTUAL HYDLIDE - Notice how there are no stats or map on the screen? The game still moves like total crap (10fps I'd say) just like the final release.
    [​IMG]

    MAGIC KNIGHT RAYEARTH - One of the Saturn's most beautiful RPGs. This very early Beta features nothing more than map tests and collision tests.
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    VAN BATTLE - This really poor fighter developed by Naxat was finally released under the name of BATTLE MONSTERS by Sega. The game shown on my video is almost complete apart from a few changes in the character select screen and the title screen.
    [​IMG]

    More nice pictures will be on the way soon.

    Yakumo
     
  14. Yakumo

    Yakumo Pillar of the Community *****

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    [​IMG]
    This picture was kindly posted by Johnny as a 32X version of Daytona USA. To be honest though the scan was from Sega Power which was a pretty crappy Sega Mag. The picture shown is from a very early version of the Saturn Daytona. It's the same one that's shown on my video that I posted pictures from. I'm still looking for the Daytona Hornet car driving around a screen is high rez'.

    Yakumo
     
  15. Anthaemia.

    Anthaemia. The Original VF3 Fangirlâ„¢

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    Well...

    This topic is AMAZING! Before today, I had absolutely no idea that Clockwork Knight and Panzer Dragoon were being developed on the 32X - I was under the impression that their respective developers, Team Aquila and Team Andromeda, were formed by Sega of Japan in 1994 to specifically work on launch titles for the Saturn. However, if early versions of both games were being produced for the 32X this suggests that maybe we did get to play Sega's "interim" 32-bit hardware after all? If this turns out to be correct, it could help us to understand the position of such projects as Mars, Neptune and Jupiter in the Sega hierarchy.

    Then again, didn't someone from STi say that they were coding Sonic X-Treme one of of these systems (possibly Jupiter)? I'm still as confused as ever, though I must admit that the alleged 32X screenshot of Daytona USA looks very much like the early Saturn footage - considering the quality of that recent Zyrinx video, it's possible that the 32X had quite a lot of untapped power, so maybe it is real?

    However, I can assure you (Yakumo) that there was a genuine screenshot from the high resolution Saturn prototype of Daytona USA printed in the UK official Sega Saturn Magazine. I don't remember which issue this picture can be found in, but it was included as part of a massive article on the CCE version and that the image appeared close to the spine of the magazine (I've tried scanning this before, though I wasn't prepared to ruin the magazine for it).

    It's been a great month for unreleased Saturn material showing up, and the revelations don't seem to be ending soon - hopefully we'll soon get to see proper images/footage of Saturn VF3, and I for one can't wait...
     
  16. negora

    negora Guest

    It's curious, but the most extended legend on the Internet about the games development for Saturn is that Team Andromeda, Team Aquila, (part of the old Team Shinobi) and Team Ara were funded as exclusive teams to develop for this console. I can't understand why people does such a big division between 32X and Saturn. Maybe the mass media has make people be wrong about this. I don't know...

    32X and Saturn were very "nearby" projects. SEGA forced itself to start projects for 32X since they had announceed it and they couldn't go back. They had to support it... But, having the Saturn hardware available and 32X being a big market failure, it's obvious that they finally decided to support the more powerful, and move many of their projects to this console. The 3 teams creation was done later, althought they had already started to develop games. In fact, members of that teams were joined years before, temporally, to work with the new hardware, althought they were still part of their original studios.

    Althought it isn't exact, it could be said that many projects were being developed, in paralel, in 32X and Saturn, comparing results. That's because many videos and pics of these projects have so similar dates.

    People should start to think about 32X and Saturn almost as a whole hardware project and not seperating them. They've much more in common that many people think.

    Salutes ;) .
     
  17. negora

    negora Guest

    Ops, I forgot to say that I'm still looking for an interesting video (recorded in a private conference) where appears some scenes of "Ecco - The Dolphin" for Saturn. It moved incredibly soft. There're more stuff but I've to ask someone, because it doesn't depends on me only...

    To Yakumo: Is the "Panzer Dragoon" video more advanced than the pics which I've shown? I had two videos, one from the first part and another from the second one ("Zwei") They were from very early states, althought they both from the Saturn version, not from 32X.

    Salutes ;) .
     
  18. PrOfUnD Darkness

    PrOfUnD Darkness Familiar Face

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    These are very nice pics guys. Johnny's pic looks like a Daytona on the winter, doesn't it?

    So Panzer Dragoon and Clockwork started on 32X? really nice.

    Yakumo, do you plan to make videos of those tapes when you go back to Japan?



    PD
     
  19. Yakumo

    Yakumo Pillar of the Community *****

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    From what I remember, the Panzer Dragoon video I have looks nothing like the Saturn. It's a Dragon with a guy sitting on it flying around a cavern like Panzer Dragoon Zwei then enters a cave. The whole think looks so ugly. The same tape has the Daytona Car driving around a mode 7 floor with the Sega logo on it then it changes to the AM2 logo. The car looks far bigger and more detailed than the one used in the final game. And then there's some Virtua Fighter demos using shapes in place of the character models. Sort of what's shown on the Virtua Fighter History GDROM that comes with Shenmue II in Japan.

    It's unlikely because these videos are PAL. I seriously doubt that my video player at home can play PAL tapes. I am thinking of setting up my Digital Video Camera in front of the TV here in the UK and recording it that way. I once did that with an anime with excellent results.

    Yakumo
     
  20. Johnny

    Johnny Gran Turismo Freak and Site Supporter 2013,2015

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    See, sometimes i find rare stuff too. :smt040

    Anyway, like i told you before posting the pics, i was more curious about the info (they said there was a build running on 32X, but with not the same quality as the Saturn). They probably put that pic there to increase the hype.
     
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