I'd say mine would have to be a Nintendo AVS or the Sony SNES Playstation combo. I read in an old EGM (mid to late 90's) that when they took a tour of SCEI in Japan they saw a stack of them just sitting in either a corner or open storage closet.
I think that was the project that aimed to do a GBA likewise handheld back in the mid 90's but instead ended up being the Gameboy Color.
Project Atlantis made headlines in 1996 in Next Generation magazine. It was to be Nintendo's 32-bit (or 64-bit) next-gen color handheld with a StrongARM110 Processor. Those processors came in 100 MHz, 160 MHz and 200 MHz variants, and it was assumed Nintendo would use th 160 MHz flavor. They were aiming for 30 hours of battery life. Yet even the slowest of these processors had a higher clockspeed than N64. Even if SA110 were not comparable clock for clock with the MIPS R4000 in N64, it would've been odd having a handheld "faster" than the current console. Atlantis was total-overkill for 1996-1997, let alone 2001 since GBA had a much slower processor. Atlantis was most certainly not GameBoy Color. The only thing Atlantis and GBC have in commen is timing. Atlantis was never released in its original form, but it could be said that at most, the Game Boy Advanced was *maybe* a scaled back Atlantis released (in 2001 with a much, much slower 16 MHz ARM processor) some years after Atlantis was supposed to be out (Atlantis was meant to come out in 1997 or the late 90s). The GBA probably inherited souped up SNES-like graphics that observers felt Atlantis probably had, more or less. If Atlantis had launched in 1996-1998 I gyess it may have been used connectivity-wise with Nintendo 64, much like GCN and GBA were used together.
I know... what I meant was that the project was meant to be the successor to the Gameboy, and was certainly what you showed in that scan, but due to several problems (mostly money) the project was canceled, and they ended up making the GBC instead of the Atlantis.
Funny just read how SNK held back a new Crystalis for the new format [Neo Geo CD]. EDIT: I would add the Ghoul and Ghost prototype for N64, that was witnessed , in a very early stage, by an Edge journalist at Capcom headquarter.
There was a Nintendo Power issue that featured a preview for a N64 Mario RPG sequel. The graphics were similar to Mario 64, but eghh, I wish I could remember the rest. My memory is extremely hazy, but I know that there were lots of goombas. (And no, the pictures were not from Mario 64.) I am almost certain that it was the issue with "Mario RPG: Legend of the Seven Stars" plastered on the front cover, with a castle in the background. I have yet to see anything on the game ever since (Even on Unseen64.). I really need to snatch it on Ebay or something, because it's driving me nuts. EDIT:According to this: http://wikibin.org/articles/list-of-nintendo-power-covers.html the issue was published in 1996-- the same year that Mario 64 came out. Maybe it was a joke? :shrug:
I never heard of it and I doubt that's right. Paper Mario before the rebranding was known as Super Mario RPG 2 though ( albeit it was unveiled at Shoshinkai '97 ). Another obscure one ( albeit I'm not sure how much was produce of it, if any ) is Final Fantasy VII for Super Famicom that would have used pre-rendered graphic and a 64Mbit cartridge.
That's the one, I have a massive archive of video's and screenshots from when I did an article about it on my old website. Would literally kill for a working copy of the old version of the game. Saw this on YouTube and made me remember that RE4 was based on the PN03 engine, and rumour has it that Leon was actually based on Vanessa's model. If you look at screenshots there are some similarities in the face. http://www.youtube.com/watch?v=Cl_t6KwVvMY&feature=related
Store Kiosks are usually great as a Holy Grail, especially older ones. How about this Kiosk cart? For the Atari obscure Starpath?
I believe Lords of Thunder for PC-FX is actually hoax. The image put in mags back in the day is actually from the CG parts of Winds of Thudner TV commercial. Magazine scan from pcenginefx.com Screen capture made by me from the commercial:
Panzer Dragoon X (the early dev stages of Orta when it still looked like an RPG), and Starcraft Ghost.
Yep looks like you have a point on LoT FX [video=youtube_share;_i-vPaaWkJk]http://youtu.be/_i-vPaaWkJk[/video]
32X version of Super Street Fighter 2 Turbo would be fun to see. Tekken prototype, aka "Rave War" Mario Bros. 4 for NES Mario Kart SFX for SNES Virtual Boy F1 game And last but not least Sonic 4, aka "Crackers" on Mega Drive, before it became that Chaotix game.
Yeah, that's the video I've uploaded from NicoNico (I swear though I've seen that commercial before on YT). I'd really like to see in-game graphics for Tengai Makyou III Namida for PC-FX, IMO it would have looked very similar to IV Apocalypse (sadly the budget for many PC-FX games were very low and part of it was devoted to the anime cutscenes). BTW Sabre it's a pity your videos about the PCFX GA (3d demo samples) aren't anymore on YT.