All of the guitar fake band games are weak. My brother has Rock Band for the PS3 and when he plays the fake drums, you can't even hear the actual music..The beating/tapping is too loud. The real deal is DDR and The Typing of The dead.(when it comes to those kinda games)
Dreamcast 2 that comes with a 500 gig HDD and runs Linux with the new slogan " SEGA dose what SONY wont "
The only way Sega is going to regain it past glory. Is to forget about producing the Dreamcast 2 and building a time machine and turning it back 1992!
They should merge with Nintendo and start making good games again. Sega's probably never gong to regain it's PAST glory, but that way both companies could maybe regain new glory. Although I believe Nintendo recently started working on this alone, DKC Remake, Kirby and SMG2 come to my mind. Sega would need that too, Sonic 4 looks awesome but other than Kirby or SMG2 Sonic 4 doesn't seem like an evolution but more like the same old good game in better graphics (which is still an amazing job, keeping in mind we're talking about a Sonic game here ).
1986 would be a better starting place. Been playing some old school arcade games. For me, that was Sega's highest point. Such dope shit.
yes and no. Guitar Hero had NO MARKETING until Guitar Hero 2. Remember before activision stepped in, the first guitar hero was published by red octane - a company who previously had only made third party, special order, high end metal DDR pads and custom arcade sticks. the first GH had a budget to get the music (which were covers), but its popularity grew through word of mouth.
I don't want a Dreamcast 2 anymore neither SEGA to come back. Why would we want SEGA to release shitty games under the name of our beloved upgraded system "DC2"? That would ruin its nostalgic feel even more. All I have to say is... RIP SEGA, R.I.P. for once and for all. And as a side note guys...: Don't get wety dreams with Shenmue 3, cause it won't come out! Remember, you heard here first! Stop dreaming! "It's not thinking" anymore god damnit!
In that case why not 1984/85 and launch the SMS in america before the Nes? That way SEGA would've taken over that market like it did with europe.
SEGA's glory days, for me at least, were during the MegaDrive era. Those days can never come back in the same way that I ll never be 8 years old again.
I never thought I would say this, but I want Nintendo to have the rights to Sonic so they can make a good platform game out of Sonic. As said above, the megadrive era was Rocky I, the Saturn was Rocky V and The Dreamcast was Rocky VI. A good one to end on, but everyone wants the might of Rocky I back.
I have no sentimental past with Sega whatsoever and discovered all of their games afterwards. From my point of view, Mega Drive and Saturn were the most interesting hardwares in the Sega timeline. Other than the Famicom, the Master System and Mark III don't seem too attractive to me in terms of interesting games, but from 1988 to 2000 Sega sure had the most stylish and unique concepts at hand.
Don't get me started on PSU..... :banghead::banghead::banghead: and Sega pretty much beat sonic to death with an iron bar
But there's plenty of 8 year olds out there for you. Too bad they didn't make it. B/c their arcade games started rocking the house around 86
This. The people who made Sega great aren't even there anymore. Sega is but a shell of its former self, and the bulk of the quality that bears the name Sega is simply published and not produced by them. To answer this question though, here is what Sega would have to do: -Smack some sense in Yuji Naka and bring him back. -Bring back Naoto Ohshima, Yukio Futatsugi, Tetsuya Mizuguchi, and let Yu Suzuki make games again. Also, let the aforementioned bring their teams with them. -Get Toejam and Earl Productions, Camelot, Platinum Games, and Treasure as 2nd party developers. -Let Kalinske run SoA again. -Have Segata Sanshiro reincarnate into a new equally awesome mascot for their new console. -Make a new console. Then, and only then, would I consider Sega to be remotely near their past glory.
Some of those names would be great to see once more in Sega's ranks, although Team Andromeda splintered into Land Ho, Polyphony Digital and Smilebit. Also, it's highly unlikely we'll see a version of Sonic Team featuring the main core of Yuji Naka, Naoto Ohshima and Hirokazu Yasuhara again - that group is now Takashi Iizuka's, and in my opinion he can keep the scraps of what was once a major force in videogame development. In a similar way to how Yuji Naka's latest group still has ties with Sega, it's possible we may not have seen the last of Tetsuya Mizuguchi just yet, even though he's probably not going to deliver something comparable with Sega Rally ever again. You could argue the same for Toshihiro Nagoshi, who now seems content to pick up where Yu Suzuki failed with Shenmue, which is mostly because management had been squeezing out the former AM2 producer for a long time. Still, if we're talking dream scenarios, I'd love Fumito Ueda (later of Team Ico fame) to rejoin Kenji Eno and the rest of Warp to do one more Sega-exclusive title... but that would require Sega to produce a new console in the first place!
This is true. The success of the first Guitar Hero game had no massive budget, PR hype, or anything like that behind it - Harmonix' previous games (Amplitude and Frequency) sold in the 100,000s, they were a tiny company, and GH1 was an incredible risk. Most of the tracks on GH1 are indeed covers, not originals. Same kind of deal for Pokemon, as it happens. I guess any time something becomes a cultural phenomenon, the ill-informed decide it must be the work of a cynical advertising executive.