Info about Resident Evil 1.5

Discussion in 'Unreleased Games Discussion' started by santo_reska, Jan 5, 2008.

  1. davenixdorf

    davenixdorf Peppy Member

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    many years ago the webmaster of the bioflames site had a contact, that i believe was a friend of a capcom employee, with access to the game.
     
  2. davenixdorf

    davenixdorf Peppy Member

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    some kind of dispute which led to the loss of the contact i think?
     
  3. Cyantist

    Cyantist Site Supporter 2012,2013,2014,2015

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    ID must have some of the best stuff hidden away, Wolf3D Alpha's etc. If Doom 0.1 showed up I think I'd literally die. I was quite the Doom enthusiast back when I was a kid (Still am a little.)
     
  4. syntax error

    syntax error Spirited Member

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    Quake Alphas may have much more cut content than Doom.
    Doom 0.4 still looks incomplete but has some of what was described in the Doom Bible.

    We cant judge from the many backgrounds that RE 1.5 was almost complete.
    Perhaps puzzles or sounds or FMVs werent ready.We dont know about bugs.
    Usually screenshots say RE 1.5 or 2 but not the development stages and what changed during development like item boxes or Leons Uniform.
     
  5. 90s Gamer

    90s Gamer Guest

  6. Cyantist

    Cyantist Site Supporter 2012,2013,2014,2015

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    Thanks for the post! I hadn't seen that before and by the look of it it must be post 0.5 because of the HUD so that video is dated after may 22 1993. Romero's upload says November 1993 which to not have the music and sfx by then suggests the guys at ID worked fast because Doom was released on December 10th 1993.!

    If that video is from November 1993 in less than a month between October and November they changed the HUD from the one found in the press beta to the later one. not to mention they also made some major changes to the maps! In the days between November and December. I don't know how John did it but he made them work fast!

    Speaking of John Romero, one thing I would also like to see surface is the Daikatana build running on the Quake engine before it was scrapped in 1997.
     
  7. pato

    pato Resolute Member

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    check out in moddb, romero had uploaded the 1997 quake engine demo.
     
  8. Alzaire

    Alzaire Active Member

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    No, it was a Japanese guy. All took place in 1999. Actual identity of the person is Inflames's secret. He never even told me and even now he refuses to say. All that needs to be known though is they had a falling out and some issues arose that caused no transfer of disc. This contact has been long missing and unreachable since 2000.
     
  9. 90s Gamer

    90s Gamer Guest

    Thanks for filling me in on this. What a extraordinary history surrounding this game...
     
  10. Duckula

    Duckula Member

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    The amount of history regarding 1.5 almost makes me wish it never sees the light of day and is left as one of the great gaming mysteries.
     
  11. 90s Gamer

    90s Gamer Guest

    No...no...NOOOOOOOOOOOOOOOOOOOOOOOOOO (Not THAT :p)

    I understand what you mean tough, there can be written volumes about this game. It's extremely interesting in my opinion. That's what's great about this particular thread; a gathering of all information regarding Biohazard 1.5...

    A great (scanned) interview that was posted on the Bioflames board...

    Page 1
    Page 2
    Page 3

    Original Bioflames thread
     
    Last edited by a moderator: Aug 17, 2011
  12. davenixdorf

    davenixdorf Peppy Member

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    I've got a cracking back issue of Edge where they did a big article on 1.5 ... will have to try and dig that out and get it scanned! :)
     
  13. willcrook

    willcrook Rapidly Rising Member

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    I wish the same kind of data existed for Zelda 64 DD - not even a single screenshot exists despite the near completion of the game (minus the title which can be summoned/sommoned/summened/pick which ever one is the correct spelling/ with gameshark/hacking from the original OOT cart.
     
  14. syntax error

    syntax error Spirited Member

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    there are screenshots out that show a lot of changes.
     
  15. CrAzY

    CrAzY SNES4LIFE

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    Finally, someone who makes sense. :)
     
  16. Cyantist

    Cyantist Site Supporter 2012,2013,2014,2015

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    Lord forbid what would happen if the game leaked and was shit :X
     
  17. browzers

    browzers Spirited Member

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    There are more then just that one around. There are probably a few that didn't even make it into the game magazines and what not.
     
  18. MoonDog

    MoonDog Robust Member

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    That's the earliest known build, but the bit of info from UG below mentions a 0.0 build. I find it interesting at which build exactly the alpha stage ended. There is another full debug build still unleaked (according to the info from UG) , Additionally a lot of pre-release stuff can be seen in magazines and video previews. If we look at Capcom doing one build a month, there are surely lot's more out there to pursue. :nod:

    [​IMG]
     
  19. browzers

    browzers Spirited Member

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    yea i read that stuff... but how do we know there wasn't other builds during the process?... just because we've never heard of them or about them does not mean they ain't out there. There is also a build out there where a zombie is in the piano room, seen in one of the videos out there. Interesting stuff to ponder as a hardcore Resident Evil fan/beta fan.

    Before that debug build leaked no one even knew it was out there, so i'm sure there are more beta/alpha builds of BH1 we don't even know about !
     
  20. MoonDog

    MoonDog Robust Member

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    There are definitely more builds out there that we don't know about yet, what we have is just a small glimpse into the beginnings of development. Hand over the builds I seek! :flamethrower:
     
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