[PS2] POPS stuff & POPStarter

Discussion in 'Sony Programming and Development' started by krHACKen, Apr 9, 2013.

  1. spyro

    spyro Member

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    I join all of you...
    And thank you very much for your work, KrHACKen!
     
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  2. TOEDLAERGA

    TOEDLAERGA Member

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    someone know if :abess odisey oddworld run fine whit the last POPS ????
     
  3. larrykoubiak

    larrykoubiak Member

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    Hi Toedlaerga,

    i tested Abe's Odyssey NTSC on the latest beta and i'm afraid that the graphical glitches are still present, and i found no compatibility mode that helped.
     
  4. AlGollan84

    AlGollan84 Spirited Member

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    Hi Larry,

    Exact, les 2 ABE disponibles sur nos PS1 sont tous les deux affectés par ce problème vidéo. Aucune autre possibilité de le régler car il faudrait trop travailler sur POPS (le hacker en profondeur) pour parvenir à le corriger. D'autres jeux PAL ont aussi ce problème sur quel que soit le périphérique employé pour y jouer.

    Bon courage mon ami.

    Bons jeux aussi à vous Tous et Toutes.

    Algol "le papy".
     
  5. TOEDLAERGA

    TOEDLAERGA Member

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    Hello again ill have a problem whit sfa3 and ill do everything to try work it ( sorry for my english its to bad i know ) and in my cloud of newbie ill find a answer ill try the same answer whit pe2 ill hope work it too ( ill try whit a lot of isos of sf3 and ill have the same result for that reason ill post this i hope work , work whit games dont work whit opl any version of opl but if work everything be happy whish me luck ....
     
  6. ruffonetas

    ruffonetas Member

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    que raro Street fighter alpha 3 funciona perfecto mira el .cue y que solo tenga una pista algunos vienen con dos pistas y no funcionan bien, desde el opl no he tenido problemas lanzando este juego, mira el tutorial de El_Patas del otro lado hay muestran como configurar el opl para lanzar juegos de ps1 con el popstarter
    FILE "Street Fighter Alpha 3.bin" BINARY
    TRACK 01 MODE2/2352
    INDEX 01 00:00:00
     
    Last edited: Dec 19, 2015
  7. TOEDLAERGA

    TOEDLAERGA Member

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    se como lanzar los juegos con el opl pero la bronca es que el metodo me ha resultado efectivo con varios juegos que segun en el opl no funcionan en opl
     
  8. BestSiteEvar

    BestSiteEvar Newly Registered

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    Any update/news on Yu-Gi-Oh Forbidden Memories for PSX? I've heard the strong flickering makes the game unplayable and was wondering if there will be a fix in the next update or if I missed any game fix for it?
     
  9. retro

    retro Resigned from mod duty 15 March 2018

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    @AlGollan84 @TOEDLAERGA This is an English forum. Please speak in English. If you HAVE to post a translation, do exactly that - speak English then translate into your mother tongue.

    I've removed several of your posts as they seemed rather pointless. Please don't double post - if you didn't say enough in your last post, edit it. And yes, typing all in capital letters is considered shouting, hence rude.
     
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  10. ruffonetas

    ruffonetas Member

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    Oppppssss..... Sorry:p
     
  11. Vinimax

    Vinimax Newly Registered

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    Hi guys, Could someone explain me why the Tomb Raider 4 character has a dark coloring? Is there a fix for this? Sorry for my bad english rs
     
  12. ElPatas

    ElPatas Spirited Member

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    Its a problem of the emu relationed with the GPU and there is no fix, in overall for any graphic problem which do not fixes the Mode 4 there is no any fix or general solution, unfortunately.

    Best regards.
     
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  13. Vinimax

    Vinimax Newly Registered

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    Thank you!
     
  14. Ggabriel

    Ggabriel Newly Registered

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    First of all, Sorry for bad english, :cool:
    Hi guys, I am trying to "convert" some codes to use with Popstarter, some few codes i converted and worked like a charm, but with some of them just don't know what to do,
    Here's what already know:
    Change the 80 at beginning of code with 11:
    Change the D0 at beginning of code with D1:
    Change the 30 at beginning of code with 01:
    Change the 63 at the end of the code with FF:
    And add 0000 at second part of the code:

    Is there other any other replacements that would be done in codes, if yes,
    you could specify what they are, please ?

    This is an exemple of code that i don't know how to convert:
    Character 2-One-Hit Level Up Weapons
    (GS 2.2 Or Higher Needed!)

    50000802 0000
    800C0BEA 0064

    Thank you for the amazing job !!
    :)

    (again, sorry for horrible english :D, and for the newbie question)
     
    Last edited: Dec 28, 2015
  15. carl88

    carl88 Active Member

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    Another bugs, it redirect to ule in smb mode when some button pressed when pops starting.
     
  16. Денис

    Денис Member

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    Try This.
    Example for Resident Evil 1 Dir. Cut :
    Almost All Doors Open (GS 2.2 Or Higher Needed!)
    50000502 0000
    800D20CC FFFF
    Working code turned:
    Almost All Doors Open
    110D20CC 0000FFFF
    110D20CE 0000FFFF
    110D20D0 0000FFFF
    110D20D2 0000FFFF
    110D20D4 0000FFFF
    110D20D6 0000FFFF
    __________________
    Try This :
    Character 2-One-Hit Level Up Weapons
    (GS 2.2 Or Higher Needed!)

    110C0BEA 00000064
    110C0BEC 00000064
    110C0BEE 00000064
    110C0BF0 00000064
    110C0BF2 00000064
    110C0BF4 00000064
    110C0BF6 00000064
    110C0BF8 00000064
    110C0BFA 00000064
    --------------------------------
    But you can use CHEAT.TXT in a folder with game saves. Built cracker supports (50) codes ...
    P.S.: Sorry for my english :)
     
    Last edited: Dec 29, 2015
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  17. Ggabriel

    Ggabriel Newly Registered

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    Денис thank you very much !
    I'll try this codes righ now,

    There is any rule that i can use to make these conversions ?
    i don't wanna bother you guys everytime i have some code like these to convert, :)
    (using Cheat Device to apply codes)

    tried to use the cheats.txt in folder with game saves but it didn't work, guess i am doing something wrong.

    In the meantime, thank you so much for your attention and participation.
     
  18. Денис

    Денис Member

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    Read this instruction...
    5000RR00 0000 ; where RR is the number of repeats

    5000000S 0000 ;S is the size. 2 for words, 1 for bytes (use 2 with 80 codes and 1 with 30 codes). This value is added to the code address each repeat. So if the code after the 5 code was an 80000000 and this value was 2 - each loop the address would be 80000000, then 80000002, then 80000004, etc. If this S value was 4 the addresses would be 80000000, then 80000004, then 80000008, etc. Note that with 80000000 codes this S value must be even (2,4,6,8,A,C), with 30000000 codes which work on bytes this S value can be any number from 1 to F.

    50000000 IIII ; IIII is the value to increase the written value by (optional). If this value is say 4, and the code is 80000000 0000 - the first write will be 80000000 0000, the second 80000002 0004, the third 80000004 0008, etc.
    _____________
    eg.
    50000602 0000
    80123456 00ff

    _____________
    is equivilent to :
    80123456 00ff
    80123458 00ff
    8012345a 00ff
    8012345c 00ff
    8012345e 00ff
    80123460 00ff
    _____________
    eg. :
    50000602 0001
    80123456 0000

    _____________
    is equivilent to :
    80123456 0000
    80123458 0001
    8012345a 0002
    8012345c 0003
    8012345e 0004
    80123460 0005
    It very easy. First Name cheat, cheat and then himself (in front of him to put $ ) ...
    Everything should work :) EXAMPLE in attachment...
     

    Attached Files:

    Last edited: Dec 29, 2015
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  19. Ggabriel

    Ggabriel Newly Registered

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    hahahahh i am a total newbie, :D
    Just found where my mistake was,
    I put $ on the name also, i don't know if is relevant but i will try again.

    About the instructions,
    undestood,
    I will do some more testing here, then get back to talk about what happened,

    again, thank you so much for the help, and time spent ! :)
     
  20. Денис

    Денис Member

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    You are welcome :)
     
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