Rumor: PartnerNet Bricking Kits?

Discussion in 'Xbox 360 Development' started by Alec, Apr 26, 2010.

  1. bearkilla

    bearkilla Robust Member

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    I was also on 9328.9
     
  2. Does_anyone

    Does_anyone Gutsy Member

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  3. Does_anyone

    Does_anyone Gutsy Member

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    On another note, I bring home Natal tomorrow..
     
  4. gabe_k

    gabe_k Rising Member

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    So if they're not bricking by recovery, I guess that leaves friends lists and played games as the most likely way they've been finding kits.
     
  5. bearkilla

    bearkilla Robust Member

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    not in my case, i'm going with the 'whitelist' theory
     
  6. XboxGamer23

    XboxGamer23 Rising Member

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    bearkilla said he only downloaded, never played and had nobody on his friends list
     
  7. Does_anyone

    Does_anyone Gutsy Member

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    As I've said listed games are what my rep said was the case.
    I think its great they are cleaning PN, but I think they overdone themselves..
    Might go on Xbox Central tomorrow and see if any refrence is there.
     
  8. bearkilla

    bearkilla Robust Member

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    wish i had grabbed my cpu key before this, if there ever is a fix you will certainly need a full and backup + cpu key
     
  9. Does_anyone

    Does_anyone Gutsy Member

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    Well then a lot of reviewers will be calling MS, to my knowledge a lot of reviewers actually have bought kits from the blackmarket...
     
  10. bearkilla

    bearkilla Robust Member

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    been thinking actually i did boot a few titles that were protected to see if i could find anything with xbwatson - probably that
     
  11. gabe_k

    gabe_k Rising Member

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    If you're talking about arcade titles I doubt MS would ban for that, many devs download and play arcades on Partnernet.
     
  12. soniciso

    soniciso Guest

    9328.9 over here too
     
  13. hl718

    hl718 Site Soldier

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    FYI to all, I had to delete a few posts of people insulting each other.

    Remember the forum rules KEEP IT CIVIL.

    If you can't discuss something without insulting another, then don't post.

    -hl718
     
  14. Doom

    Doom Robust Member

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    Well watching with watson, you can see all the partnernet reports that get sent up to the server for simply browsing around the dash or even opening up your game library. Doesn't matter if you actually load the game or not, but there's tons of information sent with all these reports. All the way from your profile and console ID, down to wether you're using an HDMI cable or Composites.

    I can see them easily looking through their stored logs to find said 'homebrew' content, but it seems like a really half assed and unreliable way to detect kits.

    -Doom
     
  15. fusion

    fusion Peppy Member

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    anymore info on this?
     
  16. bearkilla

    bearkilla Robust Member

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    tried a few things when i got in, nothing appears on xbwatson on boot

    i tried booting with recovery disk and it spins up, reads then rrod
     
  17. l_oliveira

    l_oliveira Officer at Arms

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    I went to an videogame shop in my town like two hours ago and what I saw was a guy playing the new Sonic DX game on an JTAG console. I asked him how he got it and he said "bittorent". I just said "oh ok" and left the shop.

    No wonder Microsoft is so pissed...
     
  18. fusion

    fusion Peppy Member

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    it only takes a few to ruin it for all!
     
  19. hl718

    hl718 Site Soldier

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    Put quite simply, if you didn't get your kit from Microsoft, you have no claim of being wronged nor do you have any "right" to go online with it.

    The *vast* majority of grey market 360 dev kits are those that were slated to be destroyed. A small number of them were lost/stolen.

    Basically Microsoft paid for the kits to be shredded and recycled, but they weren't. Instead they were reported as destroyed but diverted. This is how the primary source sellers get their kits (usually at around $300 a pop). Many have flaws, but a little reflow work and/or DVD swap can typically fix it right up.

    Now no company that sends out assests to be destroyed doesn't keep track of what was sent. They have to for tax reasons alone.

    So once word got out that kits were common on the secondary market and causing trouble it would have been a simple matter to target the known "destroyed" serial numbers. Not to mention any kits reported as lost or stolen.

    I subtly pointed out in an earlier thread that there is a lot of tracking done by Microsoft when it comes to Xbox 360 consoles. No one should be suprised that a piece of grey market hardware which connects to a private, company owned network can be accessed remotely and manipulated.

    While the leakers have brought some attention to the issue, it is the sellers of the kits that Microsoft would love to stop because if there was no one stealing hardware and reselling it, there would be no one to leak. It was something of a backburner issue for awhile but the whole Splatterhouse incident quickly raised the profile on the issue. According to a few folks that I know and trust, Namco was NOT pleased in the least and it wasted no time in letting Microsoft know that it wasn't pleased.

    -hl718
     
  20. lllsondowlll

    lllsondowlll Fiery Member

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    I think you have been misinformed on what side I'm actually on....

    When is that we will live in a society when people will take responsibility of their actions. Seller's gave baseball bat's to people to play baseball not to beat Microsoft with it. This reinforces what I have been saying for months and now look at this mess. If people kept to themselves none of this would have happened.
     
    Last edited: Apr 27, 2010
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