Saturn Virtua Fighter 3 add-on,. Sonic Adventure, Soulstorm , confirmed 100%.

Discussion in 'Rare and Obscure Gaming' started by saturn_worship, Jun 2, 2009.

  1. sonik

    sonik Site Supporter 2013

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    Interesting thing!
    This "bug" works on a saturn emulator?
     
  2. GigaDrive

    GigaDrive Enthusiastic Member

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    I agree with you. The first version of Daytona USA on Saturn released in 1995 was nowhere near as close to the Model 2 arcade version, as the PS1 conversion of Ridge Racer released in 1994, which was closer to the System22 arcade version.


    The 2nd version of Daytona USA for Saturn, Circuit Edition, was graphically a closer conversion, about as close to the arcade as the 1994 PSX version of Ridge Racer.

    Nothing on Saturn compares to the 2nd conversion of Ridge Racer on PS1, RR High Spec, released in 1998 and included with RR Type 4. That looked about 75% as good as the arcade.

    People might disagree with me, but here is how I rate the conversions of Daytona and Ridge Racer, in terms of GRAPHICS, compared to the arcade. It might be completely unfair, because I'm not taking into account how much weaker the consoles were vs the arcade machines. Just a 1:1 comparison taking into account polygons, textures, framerate, resolution, etc

    PS1 Ridge Racer (1994): 25%
    Saturn Daytona USA (1995): 10%
    Daytona USA Circuit Edition (1996): 25%
    Ridge Racer High Spec (1998): 75%
     
    Last edited: Jun 16, 2009
  3. Yakumo

    Yakumo Pillar of the Community *****

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    Not a very good comparison when you consider that Model 2 was more powerful than System 22 in the first place.

    Yakumo
     
  4. GigaDrive

    GigaDrive Enthusiastic Member

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    That's not entirely true, so I have to disagree.

    System 22 and Model 2 were both in the same class. Both were much more powerful than Saturn or PS1 overall. Both were highend arcade hardware of the same timeframe (1993-1994). Both were first-generation texture-mapping polygon arcade boards. Both used custom technology from companies that did 3D flight & tank simulators for industry and the military.
    One used 3D tech from Evans & Sutherland (System 22) and the other used 3D tech from Martin Marietta (Model 2). Both were actually heavily upgraded versions of older, flat-shading polygon boards (System 21 and Model 1). Each had certain strengths and certain weaknesses compared to the other.


    Some of System 22's strengths over Model 2
    *higher screen resolution: 640x480 vs Model 2's 496x384
    *hardware gouraud shading (Model 2 had none)
    *higher texture resolution


    Some of Model 2's strengths over System 22
    *more textured polygons/sec: 300,000 vs System 22's 240,000
    *some form of texture filtering (System 22 had none)
    *more image quality features


    Was Model 2 more powerful than System 22? In some ways yes, in other ways no.
    It's not like they were arcade boards of 2 different generations, in different classes.
    Same generation, same class. They're comparable, in the same way that Namco's and Sega's low-end boards were comparable to each other, the PS1-based System 11 and Saturn-based ST-V.
     
    Last edited: Jun 18, 2009
  5. saturn_worship

    saturn_worship Intrepid Member

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    what gigadrive said is true..too bad system22 games pale in comparisson with model2 ones.
     
  6. GigaDrive

    GigaDrive Enthusiastic Member

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    Overall, Model 2 had a far bigger and far better library of games compared to System 22.

    Only if we bring in Super System 22, an upgrade of System 22, does Namco's System 22 series begin to compete, as far as number of games. Also, It's not unfair to include Super System 22, because Model 2 also went through upgrades, especially Model 2C.


    I'd take SEGA's Model 2's lineup of games over Namco's System 22 + Super System 22 lineup any day, but that has nothing to do with the technical side of things.
     
    Last edited: Jun 18, 2009
  7. Taucias

    Taucias Site Supporter 2014,2015

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    System 22 only had a handful of games. Ridge Racer was awesome. 4 of the 7 (total) System 22 games were Ridge Racer/Rave Racer.

    It's not really a good comparison. Model 2 had a shed load of games.
     
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