sd2snes comming soon

Discussion in 'Super Everdrive' started by KRIKzz, Jan 15, 2012.

  1. HMPoweredMan

    HMPoweredMan Member

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    Yeah I'm pretty sure there is no MSU-1 Chrono trigger.

    When I get my hands on the SD2SNES, I plan on learning to make a Mega Man X3 ROM with the anime cut scenes using the MSU-1
     
  2. sdekaar

    sdekaar Rapidly Rising Member

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    Chrono Trigger - Intro Enhancement

    Author: smkdan

    This adds the animated opening from the PSX version to the SNES version. It is seamlessly integrated with the game, and replaces the original opening sequence.
    http://byuu.org/21fx/software-projects
     
    Last edited: May 17, 2012
  3. HMPoweredMan

    HMPoweredMan Member

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    Last edited: May 17, 2012
  4. brainpann

    brainpann Site Supporter 2012

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    Well, Super RoadBlaster comes downloads as a file called "roadblaster.sfc.zip". If I leave the file extension .zip, sd2snes doesn't recognize it. Removing the .zip let's sd2snes recognize it but it does not play. I am unable to unzip it because it gives me some warning about a second file being needed...I don't remember exactly what. Honestly, I am more interested.in seeing these games work more than I am in actually playing them.




    ***update

    ok, I got the MSU1 games to work. I had to change the .wav files in the Super Mario Odyssey to .pcm files and had to re download Super Road Blaster. Not sure why 7zip was giving me the weird unzipping error about needing a second file.
     
    Last edited: May 17, 2012
  5. Srimok

    Srimok Member

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    Can anyone update me on the latest one shipped? I'm still waiting at 3 weeks.
     
  6. MottZilla

    MottZilla Champion of the Forum

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    You're probably on the back-ordered list I would guess.
     
  7. Dr.Wario

    Dr.Wario Spirited Member

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  8. JohnnyBlaze

    JohnnyBlaze Rising Member

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    Did you have to use a converter to do that for Super Mario Odyssey? If so, which one?
     
  9. brainpann

    brainpann Site Supporter 2012

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    No, .wav files contain all the PCM data anyway so you can just change the file extension.
     
  10. JohnnyBlaze

    JohnnyBlaze Rising Member

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    I tried that and I don't get any sound in bsnes. Are you sure it will work for the SD2SNES?
     
  11. Gravedigger

    Gravedigger Member

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    Yeah ! My sd2snes has shipped ^^

    Invoice ID: 0000002236
     
  12. hyarion

    hyarion Member

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  13. HMPoweredMan

    HMPoweredMan Member

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  14. Shakey_Jake33

    Shakey_Jake33 Robust Member

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    I know they changed the MSU1 spec a couple of times (specifically the audio format), maybe these homebrew projects have not been updated to accomodate the changes?
     
  15. webrat

    webrat Member

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    Sorry if this was asked hundreds of times, but I can't seem to find any recent response.

    Is there any plan to have another batch of SD2SNES for sale at RetroGate and/or StoneAgeGamer?
    If so, are there any expectations regarding an estimated timeframe (I expect not, but just wondering if there are any inclinations)?

    Thanks. :)
     
  16. MottZilla

    MottZilla Champion of the Forum

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    Ofcourse there will be more. But there has been no estimate on when it will be. Right now they are busy producing more to fill all the orders made so far I think.
     
  17. KRIKzz

    KRIKzz Well Known Member

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    sd2snes pre order is open!
     
  18. webrat

    webrat Member

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    I Just put my order in.
    #2362. :D
    Thanks KRIKzz!

    EDIT: Since I live in Canada will I need to provide my own lithium battery or does the ban only apply to U.S. customers?

    Either way, I just wanted to confirm that the CR032 lithium battery is the correct one for SD2SNES. Is this accurate?
     
    Last edited: May 23, 2012
  19. KRIKzz

    KRIKzz Well Known Member

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    you will receive cart with the battery
     
  20. webrat

    webrat Member

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    Thanks again, KRIKzz! :)
     
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