EDIT: This was a Facebook exclusive but I've put it on my channel: http://www.youtube.com/user/PocketTim?feature=mhum But after months of speculation it seems to be a 3D remake of the classic games. Which is what everyone suspected anyway. Pretty cool all the same though. Not to fall into the traps of the "Sonic cycle" but this may actually be half decent.
Lol, that wouldn't surprise me. Anyway I stuck the video on YouTube, probably get a slap on the wrist but it makes it more watchable for people.
Not that I'm coplaining or anything, but it seems that all develepors of games are just making remakes of old games. :/ But this game looks to be good! Of what the 50 seconds show... Hopefully it'll be like Sonic CD, just revamped... Hmm...
So they are gonna rape the oldies now? what the pokemon-esque shit is not enough anymore? What about giving a call to the SFR team? nah guess if those guys got the job all the idiots at SOA would lose their jobs, which consist of pushing this shit and "pranking" co-workers with sonic-themed cubicles Doing that in your late thirties: The definition of LAME
I'm pretty sure than even the game will be awesome most Sonic fans will still complain. After all...the sonic fandom doesn't know what it wants.
Please, that bullshit got old a while ago. The reason why new sonic games suck is because they are bad games, really mediocre ones, thats all. In the original franchise every game was AAA for its time, but today sonic games are low budget and buggy as hell, you cant even compare them to newer franchises like Jak or Ratchet&Crank, let alone today's AAA games. Mario Galaxy 1&2 are up to the standards set by previous mario games, but shit like nextgen and unleashed arent, not by a long shot. The sonic franchise today is just a cash cow that even little kids think is lame.
Yeah, pretty much. There's an obvious gulf in quality between the Galaxy games and any recent Sonic game. Sonic 2006 was unplayable, Unleashed wasn't much better. I finally got around to trying the demo of Sonic 4 on XBLA the other day and it's junk too - the fan games put it to shame, and that's a damning indictment given that they're mediocre anyway. It's strange, I'd love to play another Sonic game that was actually worth playing but it seems like Sega of today don't have it in them, and unless this new one gets rave reviews I probably won't even bother trying it.
The only decent Sega game I've played on a current-gen console was Afterburner Climax, and that was a port of an arcade game. And I guess VF5 was alright too. Looking back on it, there were actually quite a few quality games on the previous-gen (Panzer Dragoon Orta, JSRF, VF4, Super Monkey Ball), but there's pretty much nothing current-gen.
Sonic Team has yet to catch up with Mario 64 - never mind Galaxy! Actually, is the developer of today even worthy to bear this once reliable name? For me, the last really decent game in this formerly amazing series was Sonic 3 (and that feels like a lifetime ago now). Let's face it, Sega's been content to rely on its past glories since late into the Dreamcast's life instead of pushing the envelope as it used to so easily. You know something's wrong when the Megadrive conversion of Virtua Fighter 2 is repeatedly pushed as being the definitive edition in various emulated retro packages. Management simply doesn't give a care about the overall legacy, and unless this changes we'll never get the kind of products Sega was once capable of as the norm rather than in very rare exceptions. I don't honestly believe the post-Sammy takeover Sega will ever invest in risks like a new Shenmue or a Sonic game that isn't a million steps behind his main rival, no matter how much a tiny handful of die-hard fans cross their fingers or hold their collective breath for such miracles because the company in general has changed beyond recognition...
Agreed. With the lock-on, S3&K is superior, but nothing since has been anything like as good. Sonic Adventure 1 and 2 are both poor efforts in my eyes, and everything after that was dire. Rush on the DS was ok but failed to capture the early greatness. Shame, really. I had to laugh at this. Worried about expletives in a thread about ancient games?
Nailed it! Although SA2 was a step in the right direction since it was way more polished and fun to play than SA1, it still needed some improvement, and no game after it did that. Honestly, the only way this series could get out of the gutter its with a full reboot, batman style. And the only way thats gonna happen its if some team completely unrelated to the series steps up and takes charge of it. But really, what are the odds of that? sonic is a running joke among developers these days, nobody takes these games seriously anymore. And why should they?
SA2 was awful in my opinion, the only good levels were the Sonic/Shadows ones, the rest are just an awful punishment (especially Pumkin Hill).
Naoto Ohshima left Sonic Team because of Takashi Iizuka trying (well, failing) to convince him of this, and Yuji Naka abandoned the rapidly-sinking ship a few years later when it became obvious the damage caused under his increasingly-diminished leadership may prove impossible to fully reverse... I often picture both laughing now at what remains of this group's once untouchable legacy while safe in the knowledge they got out just in time to survive personally! Does anyone honestly think Naka cares much for the Wii sequel to NiGHTS, and did Ohshima stop to even acknowlege the likes of Shadow The Hedgehog or Unleashed as worthy of comparison with the classic era output? Neither may have enjoyed particularly great careers outside of Sonic Team, but I'm sure they are happy to have not gone down with their former mascot's reputation. At least they will be remembered for being there when things weren't so desperate and lacking in creativity. Meanwhile, let's all patiently wait for the latest round of high-speed tube/rail sections featuring a wealth of new and pointless cast additions, presented using yet another middleware-based engine that's filled with the kind of bugs even your average homebrew programmer would give a damn to fix before releasing their efforts to the public. Considering my relative lack of faith in Sega as a whole at the moment, I won't be holding my breath for this or most other future titles as there doesn't appear to be any sign of reform, never mind a sincere apology for past mistakes and the most basic acknowledgement that anything wrong has been done in the first place.