The unoriginal carts of super famicom games works on all region consoles, at leats on Super Nintendo USA and Super Famicom works and fix in the cartridge slot, no idea but I think they fix too in PAL Super Nintendo obviously doesn't work the game if SNES PAL isn't modded for region free
If anyone in Australia has brought one of these and is looking for a 74hc04 I have just ordered 10 of them and will only need to use one. PM me if you need one.
If somebody could upload a youtube video of installing the DSP-1 chip and the other required components or just pictures of the whole thing complete it would help a lot because i still don't get it how to install the chip. Obviously I'm retarded when it comes to things like these but hey I'm trying lol Thx in advance!
OK, For all of those people that want to add the DSP chip to there cart have a look at the attached pictures. It was juts a very quick job and I used the original pictures that Krikzz has posted. Just added some comments of what to do. Please ask any question if you have any. I am more than happy to help get this working for you.
by the way, boards v1.4 use modified design where dsp instalation is much more easy. just need unsolder quartz crystal (white thing with 3 legs), dsp1 and dip 74hcu04, and solder them in everdrive
most simple method for old boards demonstrated my Tomy in this thread. need to solder DSP and quartz generator only photo: http://www.tototek.com/tomy/add_dsp.jpg
I see... Haven't got my cart yet since they're sold out but wanted to see how it was done to know if I should order an everdrive with pre-installed dsp or if I could do it myself So it's only those 3 components from a used game with dsp chip, no other resistors or something? Also does it matter if everything comes from a PAL or NTSC cartridge? I'm gonne use the everdrive on a PAL snes. If it's not to much to ask could anyone link me a picture of 1.4 board? Tried to google but couldn't find any, I guess that's the one that'll be sent to me when I order Thanks a lot for all your answers, made everything much clearer!
PAL parts will work just fine. I am in PAL land and got it working fine. I had to buy the 74HC04 from the internet but from what Krikzz was saying you can use the one from the donor cart on the new 1.4 board revision.
Having looked at the dsp games list i think i will just buy the cart as there is only mario kart i actually want to play from that lot and i was intending on buying that anyway (as i do with all the games i really like).
Hi! I have finally gotten my SNES Everdrive (rev. 1.5) and it's pretty straight forward how to implement the DSP-1 chip with the two extra components... my only question is: does it matter how i solder the quartz crystal since it doesn't tell exactly how to solder it onto the board (upside down)? Thx in advance! seganerd
I'm also from AUS just wondering where you ordered yours and how long it took to arrive i really want to get one like now lol
Hi krizz soz to be a pain but I have a bit of an issue, I have recently got my super everdrive and I have installed the dsp1 chip however no dsp1 game works and reading this thread I have noticed that other stuff can be installed. Do I have to install the white block on my everdrive for the dsp1 chip to work and is there anything else that needs installing? if so can I get these parts from my super mario kart game which I got my dsp1 chip from? btw I think I have the latest board V1.5 thanks
Hi there. I got in on the group buy and got it in like 2 weeks. My ms everdrive took like 5 weeks so it depends on the Ukraine postal service. Well worth the wait!!!!!
Usually its not shippers postal that's the problem. Its normally importers customs/postal that causes longer waits.
How many of those "fixed" versions of snes roms (originally done for the earlier copiers I guess) are needed for proper functioning on the super everdrive?
I haven't had to use any [h1] or "copier fix" versions of ROMS yet. I have had to go in and adjust the ROM header (not the 512b copier header) to bump up the ROM size for translation patches that made the ROM bigger than reported. My guess is the SED attempts to mimic the original hardware as close as possible and doesn't allow addressing outside the size that is reported by the ROM header, which many games use for copy protection, etc. So if it's a 16 MB game that was patched to 20 MB, you need to change the header ROM size byte from 16 MB to 32 MB. That's the single main cause for non working games I've run into. Terranigma requires changing a single byte to make it work on NTSC (originally a PAL title). Only issues I've encountered so far.