There something very wrong with the game industry.

Discussion in 'General Gaming' started by Johnny, Feb 5, 2013.

  1. Johnny

    Johnny Gran Turismo Freak and Site Supporter 2013,2015

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    I know, that's not something news and i that i suddenly just noticed. But after reading an article about Resident Evil 6, i had to post this so we could discuss it.

    http://www.destructoid.com/resident-evil-6-is-officially-a-failure-243965.phtml

    To sum things up, a total crap game sold 4.8 million copies and CrAPCOM still considers it a failure! I don't know what amazes me the most. The game selling almost 5 million copies or CrAPCOM not happy about it. No wonder these companies are shoving DLC, micro-transactions and any sort of stupid bullshit on their games, not to mention rereleasing "complete" editions 6 months later. They simply lost their minds.

    These companies are spending too much on development costs and marketing, that they demand huge sales and profit. And i wonder what will happen on next gen, that most people are looking forward.

    Same is valid for EA. After reading some Dead Space 3 reviews, they mostly tell the exact same thing: The story is weak, co-op fails, John Carver (the new character) is uninteresting, the cover system is bad and the micro-transaction system is lame. So everything that still good about the game is the stuff that remained the same from previous games. So why they changed it?!

    The corporate dipshit thinking: "Why we don't make it more "action oriented" so we will attract Gears of War / COD / BF players? This could help sales!"
    The other corporate dipshit: "Great idea! Let's do it!"

    I bet Gears of War / COD / BF Players won't care and most fans of the previous 2 games, like me, will avoid it. I might get it when it's dirt cheap. And i'll prefer a 2nd hand copy.

    So in the next months, just wait for the same corporate dipshits complaining about bad timing, not so great reviews, and other lame excuses for the bad sales.
     
    Last edited: Feb 5, 2013
  2. sabre470

    sabre470 Site Supporter 2011, 2012, 2013, 2014 & 2015

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    Greed... very old world... Res6 is too complex, should have only focused on Leon. Capcom should realise that their core audience for Res is getting old (me included) so games need to be rock solid to compel people to play them, let alone buy them. Love Res but isn't it time to put it to rest? At least for a while...
     
    Last edited: Feb 5, 2013
  3. 7Force

    7Force Guardian of the Forum

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  4. sabre470

    sabre470 Site Supporter 2011, 2012, 2013, 2014 & 2015

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  5. MottZilla

    MottZilla Champion of the Forum

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    It sounds to me like if it sold that many copies but wasn't financially successful then they simply spent too much money developing it. And that is a real issue these days. I played RE6, I enjoyed it. But the market is very competitive, so many different games coming out all the time. It's hard to stay fresh in people's minds to get them to buy the game past the launch window. Plus the habit of dropping the prices of games as soon as a few months after release I think trains people to wait for the prices to drop. I think the clear answer to their problems is just to have smaller budgets without sacrificing important quality areas.
     
  6. Goemon

    Goemon AG Member since 2005!

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    Almost 5 Million and a failure... yeah my ass... they just put their expectations way too high and they are greedy as hell.
    In the SNES/PSX days Capacom was cool but now they just suck... Same for Konami.

    But thee is indeed one Problem. The Development Cost going up and up and up because the Games get more complex. With creating 3D Content you can burn money.
     
  7. Vosse

    Vosse Well Known Member

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    RE6 was very FAR from a Crap game IMO.

    I do however think Capcom is insane for considering 5 million a failure. (Which reminds me of "Lost planet 2 only sold 2 million. It's a failure!" Western sequel!)

    I don't know WHY everybody is trying to compete with CoD level of sales. That's about as smart as Square Enix trying to compete with FFVII level of sales.

    It's INSANE for 1 and 2ndly these are FLUKES. You could make the best game in the world and you could still not sell anywhere near that amount. It's all luck.
     
    Last edited: Feb 5, 2013
  8. sabre470

    sabre470 Site Supporter 2011, 2012, 2013, 2014 & 2015

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    True dat!
     
  9. Unknown-Organization

    Unknown-Organization <B>Site Supporter 2014</B>

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    Correct me If I'm wrong, it all down to Call of Duty Franchise. Since Call of Duty 4 debut and became one of famous FPS on XBOX360 and that is where other company developers going down to similar root to please/ target new younger audience with Call of duty aspect ?

    Dead space 3 got the lowest scores 5.5 due to lack of horror and scary, instead it had more action which Dead space fans don't want !

    EA had announce Medal of honor series is now officially finished due to poor sales. Medal of Honor 1 and 2 on playstation in late 90's were dominated before Call of duty ever existed. However EA went similar way and against Activision but failed in the end.

    Resident Evil 6 ( which I never played) Capcom admitted trying and going for similar root as Call of duty genre. lack of horror and atmosphere.


    In my opinion, Sony handed very well with their exclusive games. Unlike Microsoft do.

    Today in gaming industry, it all about money and lack of time for development which get pushed out the door before deadline and end up many errors like Bug and glitch.

    It is Multiplayer that has taken over the single player and that what Developers is target for the audience. Thanks to Microsoft for started the DLC or Timed exclusive crap.

    I reckon Microsoft is bad for gaming industry. Just think about that one for a minute, it does make sense though.
     
    Last edited: Feb 5, 2013
  10. Goemon

    Goemon AG Member since 2005!

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    Well hopping on that COD train is obviously the wrong way. It hurts more than it helps. It is a shame that they really ruined a Game like Dead Space with COD features.
     
  11. Johnny

    Johnny Gran Turismo Freak and Site Supporter 2013,2015

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    Let me rephrase it then. It was a crap Resident Evil game. Better?

    And i agree with everything else you wrote.

    It might take some time, but eventually people will get bored of the same thing. "Fast and the Furious" style racing game, "GTA style" games, Music games, Motion controlled games, ... all trends eventually come to an end.
     
  12. stevo9389

    stevo9389 Plays It Loud

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    I certainly did not consider it a failure. Had as more fun with RE 6 as I did playing RE 4 because of the different scenarios as well as agent hunt. Maybe it is just me but I like the fact that you can melee at all and that the knife is not totally useless.
     
  13. mooseblaster

    mooseblaster Bleep. Site Supporter 2012, 2014

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    As someone in the comments pointed out, that's 4.8 million copies shipped, not sold. But still, I imagine it was more than 50% of that number.
     
  14. Yakumo

    Yakumo Pillar of the Community *****

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    This quote says it all. Corporate dipshits always fuck it up. They just haven't got a clue. The same goes in any business. They guys at the top are always fucking clueless.
     
  15. A. Snow

    A. Snow Old School Member

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    I wouldn't go so far as to blame Microsoft for this since much of it was inevitable. I do think they should crack down though on the practices of some of these developers since it gives them a bad name as well.
     
  16. Zhaeld

    Zhaeld Active Member

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    Exactly. And that's what a lot of these top dogs don't understand. Capcom may think that making RE more action-oriented will attract the CoD crowd and such, but I've always been under the impression that the types of gamers who are hardcore into CoD and other FPS titles won't even care - they've picked their game(s), and I really doubt that they're looking forward to much beyond the next installment in the CoD franchise.

    So, now they've alienated former-supporters of their games and it's economically unsuccessful. Hmm.
     
  17. HEX1GON

    HEX1GON FREEZE! Scumbag

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    It's why they make DLC straight away, they are greedy.
     
  18. Santaros

    Santaros Member

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    It's a frame of mind that I can't really understand, and at the end of the day it benefits nobody, the original premise is watered down in the name of mass appeal and as has been said, fans of the franchises they are trying to hone in on will tend to stick with their series of choice. For the most part I think it weaken the franchise, the original fans are no longer getting what they want, but neither does it copy what they are attempting to borrow from well enough to better it. Personally I think that they would be better off developing a new series if that's a direction they want to head in, I tend to follow developers as well as series. I keep an eye out for anything they may offer if I know it's probably going to be solid due to their previous releases.

    Said companies don't seem to understand that it's the specifics and nuances of the series that attracted the fans in the first place, if the game your currently producing wasn't what they were looking for then they would've bought something else. That is the exact reason I no longer maintain a WoW account, everything started to become so generic with Cataclysm that I could no longer maintain interest. Hell think about it from the opposite side, sticking with what you are currently doing may well bring in converts from similar series disappointed with it's current incarnation. Not that I think innovation is inherently a bad thing, just do it within the bounds of the title as opposed to trying to copy other successful franchises.
     
  19. ASSEMbler

    ASSEMbler Administrator Staff Member

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    It's because the lifespan of games has become stupidly short.

    DLc to get people impatient spending money not theirs (mom and dads money)

    However as capcom and ea are both in financial trouble, I hope they both soon go out of business.
     
  20. Keberasky

    Keberasky Spirited Member

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    Or because these companies are in financial trouble they are doing these stupid things in attempts to separate more money from more fools.

    Personally I think management in these companies is worried about the wrong audience. Shareholders can't save their companies, but consumers can. It's only by active listening can they figure out what the consumer wants and therefore actually make a product worth purchasing.

    But what do I know. I'm just another silly gamer.
     
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