This one actually caused my soul a pain that shall never disappear. I love Front Mission, and was very excited hearing that there was a new one coming. And then I saw what Square Enix defecated. That is not even deserving to be mentioned in the same sentence as Front Mission. It is repugnant. It is a travesty and a crime against humanity. It is heresy and blasphemy and also it sucks.
Virtua Figther 4 and Virtua Fighter 4 Evolution are the best fighting games ever released. And i'm not the only one saying that.
You're missing the point. Just cause the game's number is next in line, it doesn't mean it's a sequel. You can't say FFVII is the sequel to FFVI. It's an entirely different game. How I'd enjoy a remake of FFVII with HD, refresh the ability system and it'd be freakin' awesome.
Panzer Dragoon Orta. Yukio Futatsugi, the father of Panzer Dragoon himself, said that the series was supposed to end at Saga. And, of course, as was already mentioned, NiGHTS: Journey of Dreams. That new Alien Syndrome was pretty wretched too. ... OK, how about we just say "Post-DC Sega" is an unnecessary sequel.
Hell yeah ! I don`t mean GTA 4 is a bad game, but I found it took itself too seriously and that it had veered away from the bombastic of old to a more realistic take compared to the previous ones.
I liked VIII but haven't played it in years, and I honestly thought XII was fantastic though I have yet to beat any final fantasy game, I keep getting side tracked . . . For me I would have to mostly agree with what other people said, Most of the Sonics come to mind . . . -Disjaukifa
http://www.youtube.com/embed/7GB7BBLrrYQ Be glad this POS didn't get released. They were going to explain in the back story how Vectorman went from a body of orbs to a robot body by him getting scrapped at some point and then revived by being put into a solid robot body but since it got canned who knows. A Vectorman sequel doesn't HAVE to suck but you'd have to convince someone that making it 2.5D is the best way to go.
They change the setting and the story, but the game mechanics and even some of the design philosophy are still there, so it's a sequel.
Agreed, although I don't share the opinion that all predecessors were worse than IV. I played all the big GTA games when they first came out (except for III) and they were always a huge improvement over the previous title. IV is by far the openrange game I have ever played and that concerns graphics, physics engine, AI, story and characters. Stuff like Saint's Row isn't that bad, but what makes it utter garbage are the featured characters. I don't want to play some douchebag with a gold chain who's talking like some idiot on MTV. I want to play sarcastic Niko Bellic. GTA always managed to introduce characters who are not only popular and sympathetic but also intelligent.
I wholeheartedly agree with that! I can't even put into words how pissed off I was with that game. Why can't they just officially translate the old titles and re-release them as a boxset in the west? It would certainly sell more than than the veritable steaming hot nugget of sh*t that Double Helix have served up.
I thought that Panzer Dragoon Orta was incredible, a worthy addition to the Saturn series. I bought an xbox just to play that! I've been hoping that there would be another one someday, but with that state that Sega is today, there's little hope that it would be as good.
I would have gone with Virtua Fighter 4 as my choice, though Evolution and Final Tuned managed to just about redeem what I'd once seen as a step back from the revolutionary third installment of this series. Panzer Dragoon Orta was definitely an unnecessary sequel, as Team Andromeda had planned from the beginning for Panzer Dragoon's story arc to be realised over a trilogy that had already been long since completed on the Saturn. Then again, I guess by this point Sega was focusing more on generating profits rather than being purely creative, and I doubt any new VF games would have been released back in the Saturn or Dreamcast periods without the involvement of Yu Suzuki. I noticed that someone before mentioned Clockwork Knight 2, even though the only reason this "sequel" happened in the first place is because developers Team Ara were forced to split the first game in half or else risk not having a launch title for the Saturn - bear in mind this group's very purpose was to make a new IP for day one of the console's life. If there's one game that I feel is deserving of this particular honour more than any other, it must surely be Resident Evil 3. Wasn't the original plan at Capcom to bring the entire Biohazard story to a close with the RE2, and didn't this change when Shinji Mikami shot down the Hideki Kamiya-produced "1.5" version in favour of a far different end product that left the door wide open for more cash-printing sequels? I'm not sure if it's my awareness of what happened behind the scenes, but I've not been able to fully appreciate any of the later RE games in quite the same way as I could with the first two...
Hey! I really liked RE3, to me it's the best PSX Resident Evil game. Back on topic, I wouldn't call this a sequel that was only made for money, but more as a disappointing game. I'm talking about Alone In The Dark 2008, that game was a HUGE fucking letdown, I was really hyped at the concept art and the tech videos, that game looked like the shit, but it played like shit. The control is completly busted, is horrendous, the driving mechanics are the WORST thing of the game, they are awful. But what really pissed me off was the ending and the how the story evolves, it seems that the developers decided to put all their time and effort in making the first hour of the game amazing so that you get hooked and buy the game. After that you're tortured with a driving stage, and from there the game just goes downhill. Like I've said earlier, the ending is awful, there is no ending, as simple as that, you play the game and go through the last sequence expecting a climactic battle, but you get NOTHING, it doesn't wrap up the story at all. But I have to the game credit tough, the OST is amazing.
Nailed it exactly. Bioshock 2 wasn't necessary from a storyline perspective but it was still a great game, at least if you enjoyed the gameplay of the first. I actually liked it a lot more than the sequel on that front.
To make long answer short. Almost anything good & classic 2D, which then later was ported into 3D sucks big balls in deep hell.
Link's Crossbow Training for Wii, Wii Sports Resort for Wii, Civilization Reveloution, Zelda and Mario CD-i, Guitar Hero On Tour for DS, TLOZ Spirit Tracks (im not against the mobile Zelda games, but it is just so similar too Phantom Hourglass), The Flowers of whoever his face is for CD-i (srsly, who wants to buy a book of flowers taken by a porn photographer [yes i looked it up]) and Plumbers dont wear ties