I wasn't that much into doom and FPS in general at the time, mouselook in quake really changed everything. Still quake is way closer in gameplay and level design to doom than to COD and modern FPSs
huh? some of you guys crap on PS1 titles graphics like Final Fanasty 7 for looking like straight legos but yet you can't shit on DKC?! What in the heck has this world gone too?!
Least Sega Genesis games like Super Thunder Blade & Shinobi III: Return of the Ninja Master has way better music than those two above in my opinion.
16bit art has always resembled what it is portraying (unless the artist was shit). Early 3D games may not be pretty anymore, but they're still fun.
Perhaps, though a few N64's 3D graphics are terrible compared to Sega Saturn's and a tiny bit of PS1's but yet still more fun than crappy hyped up overrated pre-rendered garbage.
You clearly haven't played all of them to know that. Have a look at Double-S.T.E.A.L The Second Clash.
Played some Contra 3 recently, thought it was still pretty rad (if a little 'Nintendo Hard') I can remember for certain that Double Dragon 2 on a PAL NES, on a CRT has the garbage along the bottom.
I don't know, personally i feel is that people takes any SNES game too considerably to the fact that any other system tries to do the same it gets shatted on or the particularly console will never have e.g Donkey Kong Country on it! now don't get me i love Donkey Kong 64 much more but yet that gets a few hate for no reasons whatsoever cuz it was nothing like the Super NES one. And also i really think both Vectorman 1 & 2 were much much better than DKC overall! The game itself is wayyy to overrated cuz of graphics and nothing else, even Shigryu Miyamoto himself hates it & thought it was mediocre.
DKC was the first to use pre rendering the way it did and got tons of attention for it. Vectorman is amongst the list of games that tried to imitate it appearance wise hence some of the criticism. They are both good games at the end of the day. I agree that the SNES gets too much love, and I can not stand it when fanboys act like some of the games have absolutely no faults. Personally I have yet to see someone dislke DK64 for not being a 2D platformer but have read that it has too many collectables. Would be nice if DK64 got more love, but it gets overshadowed by Banjo Kazooie.
I agree that Vectorman is better than DKC, but they're both great games. They're pretty different too, so it's kind of unfair to compare them. It's true that Vectorman was trying to imitate DKC in a way, but it didn't actually have much prerendered stuff - most of the really impressive stuff (for the system and the time) was done with sprite manipulation. It also had really cool music by Mr. Jon Holland, whom I've been speaking to via Facebook. He's a cool guy, and a really good musician.
I just googled it, it's on the Xbox, racers from then have aged well (well, the good ones, the crap ones were crap). I said BEFORE DC/PS2/GC/Xbox. OOOOOOOOOOOOHHHHHHHHHHHH, my guess would be crummy port. NTSC has less vertical lines, so they didn't properly port the game to Europe. Sorry (for both the misunderstanding, and Konami's crappy European porting)
I've noticed that when I'm playing a Genesis on my PVM, there's a line of random colors at the bottom of the screen on certain games. This may be because the PVM underscans the image somewhat by default. Or it may just be the way the Genesis handles RGB, I'm not sure. My Genesis has very faint vertical bars - you can tell if you look very closely, but it isn't noticeable in normal use. That's different from what Sonny is describing though, I think.