If you can't tell the difference between a DVD and a Blu-ray, you're either blind or watching a very small TV from far away.
DVD is so cheap and adequate for movies it won't be going away soon. And Blu-ray also I don't think will go away as they won the HD market from HD-DVD and there really is a difference between Blu-ray and DVD. For those seeking higher quality they will get Blu-ray. For those that don't see the difference (how can you not?) they will stick with the cheaper DVD. Anyway, I'm not really interested in the WiiU. I'm tired of Nintendo's crazy ideas. Here is a crazy idea for you, make a game console and produce good games for it! I don't need crazy gimmicks.
i already pointed that out. Thank you though. That is not really the argument. For the record, microsoft did not want to pay the cost either and the xbox 1 suffered for it. The remote control you would buy for the system to play dvd's was basically purchasing the codec needed to get dvd's decoded.
Even in older movies you can clearly see the difference between Blu-Ray and DVD, I'd bet most people who say you can't haven't ever actually watched a Blu-Ray movie. I do watch some stuff on DVDs that's not on Blu-Ray (like TV shows that weren't filmed in HD), and there's a world of difference between upscaled DVD and Blu-Ray.
I never used to notice the difference of DVD and Blu-ray, but once I started watching blu-ray on my HD TV I noticed. So there is a very big difference between them, depend on the film and you can clearly see if you watch Anime. Another interesting thing for Nintendo do to would be to make double-sided, dual layer DVDs for the WiiU, buuuut I'm thinking that would be expensive... Possibly silly question but; An interesting BD I found on Wiki, those BDXL discs, are they used for a game yet?
Nintendo is on the HVD Consortium! If Nintendo doesn't fuck up royally with the Wii U the system after the Wii U will probably use HVD and be the first to do so.
nintendo always used the argument of durability when defending their argument against optical media. Load times were also a factor, but seeing as the entire world us now used to seeing the word "loading" everywhere from the internet to the game console, then I suspect that they would still argue durability vs anything else.
Didn't nintendo say they were going to use "Nintendo Proprietary 25GB Discs"? I have a hard time believeing they'll implement HVD. Seriously, it's in the early stages. Also, Nintendo isn't really all about the latest disc technology. I could see Sony using HVD, but Nintendo? No way. Still, interesting to see that they're on the HVD Consortium. Prove me wrong, Nintendo...
Maybe the Wii U discs will implement some of the established Tech for HVD? I'm going to wait though. Nintendo let me down before they'll do it again.
i cannot find the article, but the main reason (possibly the only one) that nintendo is there is because about ten years ago they entered into an agreement with a different company who failed to raise $10,000,000 to keep operating, and had nintendo split some investments and patents with them, so nintendo at one time had been working with this company to get HVD tech further in development. Could you imagine what sort of game would fit on 6TB? i mean... how big was uncharted before compression? 24TB? cant post images for some reason, but here is a screenshot tweeted from naughty dog http://a.yfrog.com/img739/4184/yizmkw.jpg
Nintendo seems to be stuck in this gimmick mode. Instead of using state of the art technology, they find some area that is extremely unique and that other companies haven't or won't implement (motion control, 3D, a controller ipad thing). They release it, people buy, but theres always a feeling amongst developers that a console to really push the boundries exists on other platforms. Nintendo is almost going the way of those Tiger LCD games you find at the toy store. Good for the masses and kids but just a novelty really. What I don't understand is the cutting costs part. They are making so much money with the 3ds right now, why not create a state of the art console with no gimmick and just for pure gameplay. The SNES and N64 fans will all herald it as the return of a great company. Instead they use cheap hardware which will be out of date within only a few years (if not within a year of release) and hope the gimmick they come up with works.
By the time HVD is even viable digital downloads are going to be the mainstream. (they pretty much already are). Nintendo has shot themselves in the foot 10 years ahead of time. -adrianc
The conversation in this thread has me shaking my head. When I worked at Best Buy, we literally had a Blu Ray player hooked up to two identical TVs - one with HDMI one with composite. The Bluray player doing all the scaling made it look like pure shit. And no joke, a ton of people could not see the fucking difference. Mostly women.
what i have learned by being in a management position in the workplace: more people than you would know have terrible eyesight.
not until we upgrade our internet infrastructure. Amazing how many people forget how much of this country is still on dial up
I like the ipad control thingy. I think it's badass. I just don't want them to rely on that selling the console. The wii was released about a year after the 360 and the 360 still had more power. I would gladly pay 100-200 more dollars for a console with state of the art hardware. Nintendo needs to make a real gaming controller, and fix their online set-up. Xbox live has the best online....why? because you have to pay for it. I've always picked Nintendo over everything else, but if the Wii-U doesn't kick the shit out of the 360 or Ps3 in terms of graphics. I'm going to buy the new xbox.
too late, as they are basing the console on the controls. Additionally, the Wii was always just the gamecube inside. It made no effort to try and be anything other than a gamecube in a white shell with a motion controller. heck, the launch game (zelda) was a gamecube game with a waggle tacked on.