MOST people do not understand what and how and why broadband works, and how much it would actually take to stream real hd.
That's for sure, but don't forget that's what is making their systems sell. If the Wii had standard controllers and no motion I doubt it would of sold at all. Mostly parents buy the Wii for their children, my auntie children have a Wii but no other console, because they see it as "interactive". That the whole system is basically a gamecube with a bluetooth module, but many parents will never know that.
Hell most broadband in this country is slow as fuck. Before I had Verizon I had Cox and Cox internet is slow...like almost dial up slow. Plus unless it's DSL you share bandwidth with your neighbors. So yeah........ Streaming real HD unless you have like Korean Internet it's not gonna happen anytime soon.
nah, it isnt the ISP as much as 1. where you are 2. the quality of the cable/fiber in your area 3. The quality of the equipment coming from the ISP 4. The bandwidth available to the signal for internet. AFAIK, the main problem is the "last mile" which is the final run to most actual buildings. The cable companies got a TON of money in the late 1990s from the federal government for this, and they spent it on other things. Figures. I have had Cox in Las Vegas, and it was blazing fast. Here is an article on the problem http://www.dslreports.com/shownews/Getting-That-Last-Mile-Coax-Run-Can-Be-Costly-116676 and here is a wikipedia entry on it http://en.wikipedia.org/wiki/Last_mile
As far as I understand it, there's also a terrible telecom cartel in the US that won't spend money on upgrading the cable infrastructure.
Not so much won't upgrade but are slow to adapt. In Las Vegas they were upgrading to the new version of docsis which would allow for faster connections, but the wiring in certain parts of that city (107 years old which is fairly new) was too old which means deployment was delayed because they cannot force charges to parts of the city that can't use the new system. Currently they are so mired in legal pressure to enacted a three strikes law to disconnect serial copyright infringement they aren't building infrastructure as fast as they could... There is more to it than that I'm certain.
Couple of things here: Waggle? 2006 says hi. A GC with a motion controller? Just because they share the same architecture means they are the same system? Following that logic, every proc since the introduction of the i386 has been the same.
yes, that is correct. hence why a 64bit version of windows always has an x86 folder and why the install folder on every version of windows from windows 95-xp was /i386 see? all 32 bit system archetecture was the same. Do you understand why nintendo is using such similar specs to the xbox 360? It is because they share the same sort of system architecture and therefore can have games ported to it much quicker. hey, less crappy shovelware on the new Wii U, that should make anyone happy. Real games like Darksiders 2, and Assassins Creed 3. Take a look at the cube compared to the wii. The CPU btw is not even as close to important as you might think. This will come down to the graphics. See, the "new" GPU in the wii is essentially the same chip as is in the Gamecube. Unfortunately, when you go to purchase a graphic card for your PC you would be foolish to go off sheer processor clockspeed. Instead you want features that add texturing, lighting, and other things to the GPU. The truth is, the GPU is slightly faster, the CPU is definately faster The CPU? Well you can chalk that up to the virtual console. You need a snappy CPU to emulate a variety of systems. The GPU? You can emulate any old console with any off the shelf PC video card, so why speed it up? Hence, no real change. Nintendo used similar specs to make money. They made a profit from day one on the wii, and they are a business so do i hold that against them? Absolutely not. Unfortunately they could not make money from the licensing of games for the cube, there were few third party sellers. The solution was a profit from day one on the Wii. Brilliant really. Gamecube CPU 486 MHzIBM "Gekko" PowerPCCPU Gamecube GPU 162 MHz "Flipper" LSI (co-developed by Nintendo andArtX, acquired by ATI) Wii CPU CPU: PowerPC-based "Broadway" processor, made with a 90 nmSOICMOS process, reportedly[SUP]†[/SUP] clocked at 729 MHz[SUP][129] [/SUP]Wii GPU GPU: ATI"Hollywood" GPU made with a 90 nm CMOS process,[SUP][130][/SUP] reportedly[SUP]†[/SUP] clocked at 243 MHz[SUP][129][/SUP] Now they share the same system archetecture, and the Wii is slightly faster than the gamecube, however they are essentially the same system
Look at Super Mario Galaxy 2 and tell me that doesn't look better than a GC game. Twilight princess is a bad example because it was basically a port of the GC version.
Still with the "wii isn't a gamecube" bullshit? give me a fucking break... About the WiiU, rumors point at it having the same CPU from the X360 That means another round of lastgen specs at nextgen prices... But its not going to fail, if the 3DS didnt fucking die as the POS it is then the WiiU is going to do OK, maybe not as amazingly great like the Wii did but it wont make iwata commit seppuku, or reggie getting his body ready for the trucker on the other side of the glory hole...
Just because you disagree with something or it doesn't seem interesting to you, doesn't mean you have to be an asshole about it.
Still going to pre order this no matter what. Yes I am a Nintendo Fanboy , Yes I agree the Wii sucked and Yes I agree that 99% of the games are the same or remakes. But it's Fing Nintendo people! We should "hope" for this console to be great! Atleast they release things like the classic controller and things suitable for all gamers. I am praying this console takes a huge leap of change for the Nintendo Entertainment System!
There are some really nice games for the Wii, but I wouldn't say that those were not possible on the Gamecube in terms of technical specs. F-Zero GX runs in 480p with smooth 40-60fps and the framerate never drops. There's still no racing game on the Wii that looks near as fantastic... and Mario Galaxy looked great, but except for some sparkling effects I don't see how it's different from GameCube platformers in terms of graphics.
Honestly we've reached a point with graphics, they have zero effect on my buying choices now or how I even perceive the game. Most games look pretty damn well presentable, and you gotta be nitpicking to find flaws in graphics for even the crappiest game now most of the time.
I think we've reached a point now where graphics this generation on games have been maxed out. I no longer play a new game and suddenly go 'Woah these graphics are insane' I really hope the new Sony and Xbox consoles push the boundaries of graphics again like the PS3 and 360 did when they were released (Note I'm not really much of a PC gamer) I remember seeing MGS 4 and FF 13 when they were first announced and been blown away. Now I reckon the WiiU will be more powerful than the 360. Judging by the Zelda tech demo it seemed a lot more pologons were on screen and a lot crisper.
If there will be good games i'll buy it. I don't care much about graphics anymore. And some games just look great no matter how old they are.
Have you felt that PS3 and XBOX 360 have very similar graphics that doesn't really stand out any more? I was playing my Nintendo 64 last night and I remember thinking "N64 over Playstation in terms of graphics" That's what differences we don't see today, it's really boring now. There isn't much choice anymore apart from different button layouts...