B/c you can still consider stuff from the late 80's and early 90's as old school 2D. It's still old school, and it's 2D. Developers/artists were getting good with it, and the hardware could handle it. Enter first gen 3D: The hardware couldn't handle anything beyond a turd, and it looks just like that now. I enjoy those games, but that's not to say I like the way they look.
I enjoy the low quality of graphics actually, including the SNES Starfox games. Then again , I love listening to low-fi music and scratched/dusty records on old 1920's pickups.. ^_^
Old 2D, new 2D, old 3D, new 3D, it's all good to me. Talented artists can make any platform look good.
All the more reason to port it to the US! Easy money for Sega due to the lack of translation, and we won't have to dig out our Japanese/Modded PS2s to play it (Well, unless you live in Japan).
This is looking good, I wonder if it'll be full retail price or cheaper though. What also sucks is I just have an HDTV and even on component PS2 looks nasty.
I believe it's retailing somewhat cheap. $39.99 it's listed for at Play Asia, so likely a 3900 yen game? I'm going off of memory, so don't kick me in the balls if it's more expensive when it comes out. Well, if the game doesn't support component, there's really no benefit of component over RGB. In theory you'll have less signal loss than S-Video but I don't know exactly how all that shit works. From what I understand component signal from a non-component source on an HDTV = cocked up quality.
Actually, old school 2D would be that of the Atari days (2600) while the 16bit would be advanced one, like the equivalent of today's gen 3D. 2D games from the 70s and early 80s also suck ass...
I dunno, I just know that my TV is only good for HD and composite, S video and component looks like goatse on it. Totally playable but trash compared to a good CRT. At least it looks great HD/VGA wise. Cheapo TV's FTW.