Most FPS that came out in the last 5 years or so... and trust me, I love the genre! I'm sure there are others, but nothing else comes to my head right now.
Quoted for truth. Plus I never understood the fascination with Pokemon. My son was watching it on TV last night and I can tell you that the story is the same every bloody week. At least cartoons in the 80's when I grew up had some sort of plot variation.
I played Pokemon blue and a very little bit of silver. I loved Pokemon blue when I was a kid (around 10-11), but I was never involved with anything else like the cards or tv show. The games are amazing little RPG's with a very fun collecting and training aspect which was revolutionary at the time, I don't think anyone can deny that. I started disliking it once they introduced new Pokemons, but well, you can't create tons of sequels with the same 150 creatures if these are basically what makes the game.
Metal Gear drives me nuts. I can't stand the original Resident Evil games. I have a hard time getting into the early Zelda titles. Final Fantasy VII does nothing for me. I hate Donkey Kong 64.
My brief first impression with Final Fantasy XII was finding its gameplay a shameless KOTOR ripoff. I've never gotten far enough to see what else it might offer. I was turned away by the sad excuse for "visual style" in early Resident Evil 4 areas too. How anyone can respect that muddy seemingly-limited-color approach is beyond me. Even if the actual environment and character polygon modeling was alright. While for HDTV users thatWii version fake widescreen only made things worse, making a purposely grim looking game (necessity for its type of horror setting) onto a train wreck.
- Ocarina Of Time is complete garbage when comparing it to ALTTP or Wind Waker - Megaman is super shitty when comparing it to the X series (Mainly X - X4) - Donkey Kong 64 sucks ass when comparing it to any of the Country Titles - Pokemon RPG's blow when comparing them to... anything.
Let's see here: Fighting games except for Evil Zone - because I can never figure out the button combinations. Racers - Because I find most of them either too easy or too hard, I haven't found anything in the middle. Zelda Hour Glass DS - Who thought controlling Link with a pen would be any fun or/and easy? Don't even get me started with the time limits for being in the dungeon, when you have to go back and forth between levels. :disgust: Mega Man (NES) - Always couldn't get the guy to do what I want him to do in time. My fault or the game, who knows? Those are just some that come to mind right now. =hugh
Mega Man, I hate you and your numerous sequels which looks the same as the original. I also hate Turok for the N64. And ALL classic turn-based RPGs.
Just thought of something else (amazing the things you think of while trying to revise immunology) F1 racing games, hate them with a burning passion, I have many of them and I hate them all.
No, the thread title said "classic titles" not "late 90s polygonal poo". That's why I didn't put Tomb Raider on my list...well, partly because it'd mean Tomb Raider was considered "classic" and also because one of the most embarrassing and most cringeworthy things in a period full of embarrassing and cringeworthy things for video games was how popular Tomb Raider and Lara Croft became.
What's with all the Turok hate? I know the series doesn't have many fans, but I wasn't aware it had haters that still remember it to this day. I've had more fun playing the first two than any FPS I've played that came out this gen. Then again, I was never a huge fan of the genre in the first place, so I guess that's not saying much. Anyway, for me, I could never get into Chrono Trigger or Earthbound (or the Mother series, whatever you want to call it). I've heard from numerous people both online and in real life that these games are some of the best RPGs in existence, and as a huge fan of RPGs (one of my all time favs being FF6 on the SNES), I thought I'd give them a shot. I've been giving them a shot for over half a decade but no matter what, I always get extremely bored and lose interest. I like the idea of traveling through time and having multiple endings (13?), and I even forced myself through many hours of Chrono Trigger thinking it would get better, but I always lose interest. As for Earthbound, I guess it just doesn't click with me. I don't understand the "charm" or "humor" the game supposedly has, and every time I try to play it, I feel like I'm playing a RPG made for 5 year olds. I'm not saying these are bad games or anything, just that with the constant praise these games get, I feel like I'm the only person who doesn't enjoy them.
Resident Evil series before 4. I really hate those tank-style controls. They basically ruined a great game.
That is the reason people gave the Silent Hill HD collection a poor score. People too young to appreciate what was and why they should be grateful for what is now because of it. Now let me adjust the onion on my belt.
No offense, but I don't think you can compare Resident Evil 1-3 and Silent Hill 1-4 at all. To me, Resident Evil has always been the Nightmare on Elm Street of video games while Silent Hill is the "Grudge". Both are good, both are enjoyable, but I don't think Resident Evil is scary at all. It surprises you, well yeah, so does Freddy Krueger, but are you ever as scared of him as of a little boy with a distorted face? Personally I can't really stand the RE-games before 4 because I didn't grow up with them and when I tried to play them way later, maybe around 2003, I found that it's boring and unnatural. Silent Hill though is perfect horror and the controls are pretty good and suit the gameplay while RE just feels horribly outdated, like a stiff late-90's 3D adventure game. And that's what the old games were, basically, no?
Sonic the Hedgehog. I don't think I've ever played a Sonic game I actually liked, and that includes the Megadrive originals.
DK Country was garbage to me. Mediocre and the start of when graphics started mattering more than gameplay.
No. I feel as though I'm jumping on a bandwagon now but I also couldnt get into MGS. Hiding in a corner and rolling the dice as to whether you're gonna get spotted gets old pretty quickly. Plus the cheesy dialogue was... cheesy. Also I always refused to play Diddy Kong racing over Mario Kart 64. Trying to fly a plane/steer a hovercraft around a race track is rubbish.
Huh? Both controls were nearly identical from what I remember. Both had shitty tank controls, so how are the controls good for SH but stiff for RE? Tomb Raider, embarrassing and cringe worthy? Why? Because of her monster cleavage and short shorts? And how were the 90's embarrassing and cringe worthy for video games? I'm not a big fan of Tomb Raider either, but it is a "classic title" whether you like late 90's polygonal poo or not.