I know I'm late in saying this but fuck it, it needs to be said. Bungie hyped this game up to hell and back by saying you would NEVER finish it and how they had a "ten-year plan" for it. BULLSHIT! You can finish the story in like 10 hours after which there is literally NO content other than grinding the same strike missions over and over hoping to maybe get a good item drop (spoiler alert: you won't, because the loot system is shit). The most insulting thing is that there's already two expansions that you can pre-order: "yeah, we released this game with very little content, but if you pay us more money, you can have more!" As for the gameplay itself, it's pretty much Halo with everything fun sucked out of it: the bullet sponge enemies have pathetically bad AI, bosses are mostly the same as regular enemies except they have more health and every story mission is exactly the same (go to place, hold down square/X to put ghost in thing, listen to horribly voice acted exposition about a story you can't possibly force yourself to give two shits about, fight either a boss or a few waves of enemies). The environments are also boring and there is virtually no reason to explore them even though the game gives you some freeroam missions. Overall, don't bother with this game. Literally the only reason it sold so well is because of the hype, there's a reason why reviews didn't come out until well after launch day.
Never pre-order or buy until the reviews are out. I know many people want to be day 1 with some games, but there's a risk ( a high one it seems lately) the game is terrible.
And yet I'm having a blast playing it. Is it perfect? God no. But at this stage of the game, I've played all sorts of games. I avoid reviews unless there is no way to experience it myself otherwise. I'm having fun so that is all I care about.
I think the issue is not everyone like games with a "grind". Diablo III comes to mind, it had very bad content on release.
The biggest problem destiny has with its loot is that it is a lot of work for very little reward. The end game is virtually nonexistant. But I don't care how something looks when I don't see it anyway. And the large majority of my time is spent on PVP surprisingly, which while the stats matter far less as the damage is leveled out, but stability and even clip size makes some difference. Like I said, its a flawed game for sure, but I've more than gotten my $60 out of it. I also didnt board the hype train and knew what I was getting based on the alpha
This. Although for 'I'm having fun' read, for me, 'I'm having a shit ton of fun'. End thread. At OP - you rated Halo 4 didn't you? I think that was you, as I distinctly remember a big Saturn fan on this forum (like yours truly) losing all my respect in about three words. That was you wasn't it. Ahahahahaha...four words...my bad...
Halo 4 is way better than Destiny. The campaign wasn't utter shit like Destiny's and the multiplayer was better. The funny thing is I'm not even close to being alone in this, I've seen people who didn't even like Halo 4 say the multiplayer in Destiny is worse.
Yes, my brother said that the story line is extremely short, they payed attention to the multiplayer.
Stop it, you're killing me. Seriously. You're right about the campaign though. Halo 4 was not utter shite like Destiny's, it was/is far far worse, and I will agree that Destiny campaign is weak. Both have major flaws, but for me there is one huge distinction. Halo 4 - chore howsoever you play it. Destiny - great fun in many of the ways you play it. Killing me dude.
By all means, Bungie Halo 2'd the story out of destiny. And yet even the campaign was fun to play, even of it didn't hide behind a layer of gloss and explosions.
It's actually Destiny that is a chore to play. The campaign was literally the same fucking thing over and over, Halo 4's missions had variety. Destiny is just shooting boring bullet sponges and then shooting a bigger bullet sponge with a shitty story narrated by voice actors that make House of the Dead 2 sound like the fucking Incredibles. Bungie even made the PVP shit by making unlocked skills count even if the gear stats don't, plus a ton of the weapon types are just completely useless. Great fucking job, maybe you should leave balancing to people who don't need a manual to figure out how not to piss their pants.
This and Watchdogs are the big contenders this year for overhype. Both of them are these million dollar budget games which in the end don't add up to much but time wasters. Also you couldn't walk into Gamestop for the last year without them pushing Destiny on you as a pre-order. No matter what system you were buying a game for, Destiny came up. Finally switched to getting my games from Amazon.
Maybe the people at my Gamestop have finally realized I don't do pre-orders, but I never got a huge push for Destiny pre-ordering. Except the signs everywhere (which were replaced the day it came out with something else, probably Call of Duty). I rented it, and it felt like Halo meets Borderlands with none of the charm of either. Plus of course when the server went down for a bit (or I couldn't connect, or whatever), I couldn't play. If this is the future of videogames, I'm glad I have a stockpile of classics.
Watch Dogs wasn't bad at all (nothing special though), definitely better than Destiny. It had a decent amount of content and some variation to its story missions unlike Destiny. Destiny isn't honestly that bad of a game, but it just pisses me off that it could've easily been much better and the fact is that there's no real reason to keep playing after finishing the story. I couldn't believe the company that made Halo 1-3 could fuck up so many things they did right in those games. You know the game's got real problems when players would rather sit around shooting into a cave than play the game normally - reminds me of GT5 where the grinding was so tedious people would rather rig rubber bands to their controllers to grind oval races than actually play the game.
x3, I enjoy the game quite a bit. You can tell it's a Bungie game. But I can see why people wouldn't like/ be disappointed in it though, I had a few friends dislike the game.
I'm not interested in this game until they release a PC version. Who knows when/if that'll ever happen. I saw some interview with a Bungie executive where he said that it would be really complicated to port the game to PC. Really? It's already been released on Xbox One and PS4, and those consoles are basically PCs. How difficult could that be for a company like Bungie?
So glad I never bothered with this. Can't say I ever liked Halo either but then again I only ever played Halo 4 and while it was good I didn't think it was great. The multiplayer aspect was no different than a billion other games just like it IMO. So going off Halo 4 I knew Destiny probably wouldn't be for me. Now Forza Horizons 2 is much more my cup of tea.
Maybe he's just lying so that way PC gamers won't be able to enjoy it and also they probably wanted the game to be completely exclusive to consoles only i guess.
And as for my two cents for this thread, reasons like this and the future generation of gaming is why i only play Japanese exclusive games because so far every western games i play it never really catches onto me like how older western titles has this special feeling to when they use to make creative games like back in the PS2 era or pre-2006 through 2009 Xbox 360/PS3 games used to have before. Don't take this the wrong way but i sorely blame Call of Duty 4 Modern Warfare 1 & Modern Warfare 2 for it's overuse of having the same exact gameplay and it's HUGE inclusion of adding automatic health recovery system! Ever since the popularity of those two Multi-Million selling "trilogy" games, EVERY developer took inspiration from those games and add that system to every shooter game possible! And it's exactly the reasons WHY casuals and "fake gamers" can't get enough of it and sucks at older games that REQUIRES actual thinking skills! It's mainly the reasons why i went back to older/classic systems or import games