If the plan is to upgrade current carts with faster loading times and more options (a.k.a. "deluxe carts"), I'd definetely would want them
the reason stone age gamer puts a ton of logos"depending on what you call alot" on his stuff is because other sites could use his labels, second were are all trying to make a living wage , if someone else is using his labels then he isn't making as much money . derekb try to look at it through stone age gamer's eyes. were all trying to make money.
Obviously I don't agree with that. I've been sharing stuff for over 20 years including many hundreds of SNES and Genesis rom dumps that are being used today. People who steal stuff and call it their own creation are losers imo. Anyway, it's OT..
The only plan Igor has said is that he intends to add SDHC support into the OS of EverDrives previous to the ED64. Whether Igor plans on redoing anything else is just speculation and might be years out.
This N64 cart should be a big seller. I'd love to see a Neo-Geo AES cart, but I think that's pretty doubtful.
And that's great... I asked before about it and he said it was going to be an OS update. What I wanted to say is that, even if I buy the previous Everdrives, i'll buy them again if they're expanded with more features. Of course, when it's done, as you say, that can be, maybe, some years from now
AES cart would be sweet, but I heard its difficult (almost impossible?) to do and my guess would be quite pricey (like all Neo-Geo stuff is).
Given that there are AES multicarts widely available with a hundred or so games at pretty cheap prices my guess is it's not impossible, and probably not all that hard either to someone with the right skills. (Note: this is not a request. I understand and respect that KRIKzz is sick and tired of people telling him what he should do with his time and energy.)
I don't see why not. The carts were pricey mainly because of the amount of on-board memory at the time, but even today the largest Neo-Geo ROM board wouldn't be that all that much. There are quite a few Chinese bootleg Neo-Geo MVS multi-carts that are being sold for under $100 that contain upwards of 100 games on a single board. There was actually a Neo-Geo AES copier add-on available in the early 90's for use with the Bung Multi Game Doctor 2 copier. I believe it could be used with games up to 128Mbits (16MB) so it was pretty limited, but hey, it worked! Someone send him a Neo-Geo and maybe he'll have more interest in making a cart for it.
These Everdrive threads usually drift off into other Everdrives that should be made next, followed by reasons on why it could/couldn't be done. BOT; Everything is looking great! As it's still in Alpha, I'm sure the menu will come to resemble the familiar simple menu that we've all grown accustomed to on all Everdrives. I honestly don't think you need any more for a menu. I'm excited to see the final product, especially the NES emulation on this Everdrive! Keep up the great work, KRIKzz!:thumbsup:
The "soft" reset is the NMI line on the opposite side of the edge as the cold reset line. A "true" reset is generated by power on; the reset switch just triggers an NMI.
some days ago i check nmi line by oscilloscope, but not detect any reaction if i push reset, probably i should check beter. thanks again
Hmm - odd. The docs say I had assumed the NMI generated would show on the NMI line, but maybe that is an input to allow carts to generate an NMI. That doesn't make much sense, though. The osResetType is 0xA000030C, and the game's NMI buffer (which should be clear for a hard reset and not cleared for a soft reset) is 0xA000031C (and 64 bytes long). My menu clears these before starting the rom.
What? You mean you can run NES games just like on Super 8? I always like NES but lack of RGB is painfull. Some time ago I've modified french model and playing NES games makes sense on N64. Is this hardware or software emulation?
Don't know if this is the emulator krikzz is using but here you go: http://hcs.freeshell.org/neon64.cgi