Final Fantasy XIII

Discussion in 'General Gaming' started by ASSEMbler, Mar 13, 2010.

  1. MitsuruX

    MitsuruX Spirited Member

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    I know... and the prices for wepons are out of hand... unless something changes after chapter 9... i see all this cool stuff in the stores (which are accessable at save points..for those who don't have the game). and am no where near close to being able to afford anything...
     
  2. graciano1337

    graciano1337 Milk Bar

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    Enemies don't drop money right?
     
  3. SilverBull

    SilverBull Site Supporter 2010,2011,2013,2014,2015.SitePatron

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    You are supposed to sell stuff you don't need (esp. components normally used to enhance weapons) to get Gil, but enemies usually don't drop enough to make this worthwhile. There is a notable exception right at the start of Chapter 9, though: http://www.youtube.com/watch?v=ViQZFhQKh7o

    If you are really desperate and want to save phoenix downs, make sure your characters stay alive :p. There is no penalty for restarting battles (at least none I'm aware of ;-)), so you can retry indefinitely.

    On another note (I wonder nobody has brought this up yet): am I the only one around here with a PS3+SDTV setup and getting massive tearing artifacts? Here's an example (directly from the intro video):

    [​IMG][​IMG][​IMG]

    And another one (few seconds later):
    [​IMG][​IMG][​IMG]

    Captured via my laptop's composite-in, but it looks extremely ugly on a real TV as well. The lines at which the video tears remain at their position over time; reminds me of an ancient VHS recorder in fast-forward mode :dammit:.

    Either the PS3 (mine's a brand-new 120GB slimline) is doing a piss-poor job of downscaling videos to SD, or Square Enix screwed up the video decoder.
     
  4. XerdoPwerko

    XerdoPwerko Galaxy Angel Fanatic Extreme - Mediocre collector.

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    I just want Vanille to die a slow, painful, and if possible silent death. I want her to shut up... I just... hate her voice ... or however you'd call every squeaky horrible sound she makes when she opens her mouth... with the white hot burning passion of a thousand suns. Where's our Katana Armed Bishies when someone needs a big stabby-time? Someone make her shut up, for the love of Segata Sanshiro...

    Everything else in the game is very enjoyable so far.
     
  5. GodofHardcore

    GodofHardcore Paragon of the Forum *

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    I knew Digital Foundry lied

    He'll be back once his wii games sell jack and shit

    I never did Finish Lost Oddessy I'm stuck in that Cave on Disc 2
     
    Last edited: Mar 17, 2010
  6. skavenger216

    skavenger216 Familiar Face

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    Just picked it up earlier today, so far im only a few hours in, but im liking it so far. It is definately a LOT simpler than any other FF game, but i gotta admit im a fan of the battle system. The graphics are by far the best ive ever seen ( and im playing the supposedly inferior 360 version). Storylines ok so far. Agreed about Vanilles voice, couldnt they have found someone slightly less annoying?
     
  7. GodofHardcore

    GodofHardcore Paragon of the Forum *

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    My theory is that Sony Paid off the press to make the PS3 version out to be the best while Microsoft bought the TV ads.
     
    Last edited: Mar 18, 2010
  8. skavenger216

    skavenger216 Familiar Face

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    Nahh, the PS3 version is definately superior, im only a little bit in and already i can tell you that fmv on the 360 version suffers from blocking and artifacting because of compression. Still looks fucking amazing though :)
     
  9. MitsuruX

    MitsuruX Spirited Member

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    I now present you with quite possiblythe stupidest thing (explanation) for the FFXIII Battle system:

    Game informer issue 204 pg.15

    GI: Does traditional turn-based combat even have a place in Final Fantasy anymore?

    Motomu Toriyama: If we were to implement a turn-based system on a high-def system, the time that characters stand completely still on standby would seem to long, and the battle scenes would not seem visually realistic......(quote continues)

    :banghead:
     
  10. Borman

    Borman Digital Games Curator

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    Eh, just get something that isn't all interlaced. It's easy to fix for recorded content anyway, or decent video playback if you are using the computer
    [​IMG]
     
  11. mairsil

    mairsil Officer at Arms

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    Yup, definitely not buying this for full retail price. First time I have skipped a real Final Fantasy at release. 11, 12 & 13 has pretty much killed off most of what made FF the popular franchise it is today.
    :gravedigging:
     
  12. SilverBull

    SilverBull Site Supporter 2010,2011,2013,2014,2015.SitePatron

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    Is there a method to get progressive material over composite or S-video? I don't have an HDTV or other equipment that could capture from component or HDMI sources; only a normal PAL CRT TV (which supports composite and RGB over SCART, but no component). I can use an external time-base corrector (Canopus ADVC300; 1394, composite and S-video connectors) if necessary, but I don't think its the analog sync signal that is causing this mess.

    As an alternative, can you recommend an external box that could downscale an HDMI signal (720p or something) to PAL or NTSC? I read in other forums that many (all?) people using an SDTV on their PS3 have this problem; the only means of fixing it seems to be an HDTV connected via HDMI @720p or higher. Interestingly, it also happens when using HDMI at a lower resolution like 576i ("PAL"), so there seems to be something wrong with the downscaling performed by the PS3 :DOH:.

    The problem is not about deinterlacing captured content, or correctly displaying correctly [!] interlaced content in the first place. CRT TVs are quite good at that, but the artifacts also show up on my CRT, not just the laptop monitor. That's why I think the output of the PS3 is just bad: two images mixed into the same interlace field. Or how would you get something like this :confused:?

    [​IMG]
     
  13. GodofHardcore

    GodofHardcore Paragon of the Forum *

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    Well I just got the game and I'm enjoying it quite a bit.
     
  14. SilverBull

    SilverBull Site Supporter 2010,2011,2013,2014,2015.SitePatron

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    Quick update on the tearing problem: it is caused by software (either PS3 firmware or game), not by the analog transmission over composite. I used an oscilloscope to check the sync signal, and it is perfectly fine. However, the tearing is clearly visible while the Square Enix logo is being faded in or out (the screen is almost-all-white/-gray then, so tearing results in a very sharp "jump" in the video signal that can be recognized easily on an analog oscilloscope).

    I also recorded the intro FMV via the ADVC300, and it displays the tearing as well. This is the same setup I used to copy old VHS tapes to DVD quite a while ago, so it is known to work even with bad analog material having massive line scintillation :nod:.

    Example screenshot:
    [​IMG]

    Full video (193MB): http://www.megaupload.com/?d=7VFOMKO7
    (Might be interesting for HDTV users as well, just to get an idea what SDTV guys like me are moaning about ;-))
     
  15. ASSEMbler

    ASSEMbler Administrator Staff Member

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    Sure it's not the slow speed of your lcd? Slow = tearing.
     
  16. Carnivol

    Carnivol Dauntless Member

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    ^He pointed out that it happens on his PAL CRT. He's not the only one I've seen say the game has issues when played on a non-HD setup (requiring the PS3 to downscale stuff)

    I've not really bothered to chase it, but could it be that they messed up downscaling to 576 in the PS3 version? (making 1080->720->480 go smooth, while 1080->720->576 goes ass) Guess it's not unlikely, as the PS3 version probably has homemade software scaling all the way...
     
  17. skavenger216

    skavenger216 Familiar Face

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    Yeah, im about 7 or 8 hours in now. a LOT simpler and more linear than any other FF for sure, but a damn fine game nonetheless. Story so far has me hooked. Battle system is definately wierd too, but its a nice change of pace.
     
  18. Pulsar_t

    Pulsar_t Spirited Member

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    Why is everyone obliged to get the game simply because it's FF? Whereas games like Resonance of Fate don't even get half a chance? <insert derogatory human droid insult here> As for me, maybe if they release one with a storyline I can appreciate. Sure, I liked the twist in FFX but when you grow up you realise how silly most FF games are. All the excitement over the 360 receiving a port was for nought.
     
    Last edited: Mar 20, 2010
  19. ASSEMbler

    ASSEMbler Administrator Staff Member

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    Ah ok, so perhaps poor localization for pal?
     
  20. Carnivol

    Carnivol Dauntless Member

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    Could be poor LOC QA, I guess.

    (People forgetting to test it in different resolutions, I presume... or no one ever testing 720x576 on the PS3, as localization might've been done outside of Europe or their PS3 TEST kits were set to US, disabling the 720x576 option, and people didn't dare to change region manually or something... beats me.)


    Personally, it doesn't come as a big shocker to me, as I'm not really as impressed or wow-ed by their tech as others seems to be.

    Another odd issue I keep hearing people bring up is that the lip-sync seem to be pretty broken during the cutscenes that uses pre-recorded game footage of seemingly realtime stuff (these can be hard to spot in the PS3 version, thanks to the high quality of them, but the steady 30 FPS is a bit of a give away to the keen eye, while in the 360 version the compression artifacts are a dead giveaway). Anyway, guess they recorded those sequences from the JP version and never re-synced things for the English audio... or maybe the realtime scenes generates lip-sync realtime based on wave patterns... again, beats me.
     
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