I broke the RTC on mine which caused me to be able to remove the activation warning whenever I want by simply rebooting one time after I initially plug it in and power on, It was also fully wiped before I got it so it never had any old activation on it so the current methods which work for PDELs and even the PTEL refuse to work for me. Can't downgrade the 1.60 or below either since it tosses an error at me. Don't use it much since I just use my retail if I want to play anything but its just odd that it doesn't want to activate :/ Oh that RTC thing happened after I took the kit apart to get pictures of the inside of it, the backup batt sorta came out and after an hour or so when I put it back together I noticed the warning would go away on any kind of reboot and the activation time screen in settings was completely blank. The clock would never save the time either but iirc that was fixed in one of the activation tests with a plugin to manually set the RTC.
I've got an activated PS Vita devkit. What's the most convenient way to make homebrew? I want to port my PS3 homebrew game to PS Vita. I tried PS Vita leaked SDK 0945 but compiled selfs are not running because this SDK is too old. Is there any way to integrate unofficial Vita SDK with Visual Studio so applications can run automatically when you compile them?
You need a newer SDK, projects compiled on .945 or .990 will not run on 1.00+, I don't think any full 1.00+ SDK has been publicly leaked. Projects built using the open source vitasdk will not run without using henkaku as it no longer builds standard fself so the firmware needs extra patches to run these.
Is there any way to automatically run compiled SELFs on the open source vitasdk? I tried running Henkaku on my PDEL-1001 but the browser freezes and nothing happens. Javascript is enabled. Any ideas?
Unfortunately henkaku does not work on activated units unless you do not have a memory card inserted (I found out the hard way), so you need to remove the memory card, run henkaku through the web browser, put the memory card back in, unlink the memory card in the henkaku settings and run a shell like vitashell from neighborhood. (that's how I did it at least). When the unit isn't activated henkaku runs like a charm. There is no way to remotely spawn processes on retail as far as I am aware of. It can be a pain to test builds that way. P.S. you can spawn processes on PDEL running henkaku through neighborhood.
Thanks for the info. I was thinking about using app_home for running compiled applications. Is it possible to set app_home directory through neighborhood? That would be a bit faster.
Thanks, it looks like I’ll have to use Henkaku and run my apps through app_home on my PDEL until a newer SDK gets leaked. That’s still better than transfering selfs via FTP on a retail Vita.
Hey mathieulh, I saw your tweet on twitter about activation. How did you increase the activation time? Do you use the tutorial from Jerry Yin from this thread or do you use another way?
I use a taihen plugin to set the RTC to an arbitrary value, this is essentially the exact same hack except I am using software for convenience so I don't have to take my device appart.