I was recording the whole thing on fraps, but my connection was bad enough (with nothing else doing anything) that it would be just as bad. stuttered every 5-10 mins.
From a developers point of view the PS4 makes a lot of sense. Look the the PS2 and PS3, both were great machines for their time. Both consoles were also very very complex. The emotion engine and the Cell processor really were great for gaming. The issue is that programming them is a complete nightmare. There are no other devices that use those architectures, at least not that I'm aware if. Even if other devices did use them, there are not that many. Everyone who learns to program usually starts on x86, it's common knowledge in the programming world. I would imagine the xbox360 will be x86 as well, although powerpc is well know as well. Although i don't like the idea of online game streaming as primary delivery, it doesn't surprise me. Say by to piracy unless we get modded bios's / OS's. And then we will have to deal with getting banned and other issues.
yay for physical media. I don't want to be hampered by Internet bandwidth. (Which could be another excuse for poor FMV quality. "we want smaller downloads so we have to compress the FMVs!) Hopefully MS follows suit. I'm tired of FMV quality being shit even on PS3 and PC because of the 360's DVDs. At least there is a large list of 3rd parties on board with the PS4 http://i.imgur.com/fcwxL5D.jpg Also: Since the PS4 is PC like in architecture, when we eventually see "Full HD Edition/collection" versions of PS3 gamse. I wonder if we'd see PC versions too? That'd be nice. I'd love to play many PS3 games in beyond 1080p. ;p
I hate to break it to you, but just about every console since the Psone days have had a OS in the background managing like you said things like "RAM allocations, and has it's own background applications which slows down software, like game" Hell both the PS3 and Xbox 360 had a hypervisor that ran the system within a virtual like machine and checked all code executed on the system,this really decreased cpu speed,PS4 and Xbox 720 both will have a OS or they wont be able to function. I think what your getting muddled up about is Direct GPU access, and yes on pc we use to suffer losses due to the APIS being used , DirecX and Opengl, but OpenGL is moving to direct GPU access now any way so more power can be obtained from the GPU. PS Never said PS4 with a x86 is a bad thing, hell my favorite console was just that Xbox 1 they did some amazing work with it, even after the hardware had been obsolite for a long time, and you couldnt come close to running the same games on similar hardware on a PC back then (733MHZ P3/Celeron with a Geforce 4(technically faster than the 3 on the Xbox))
Sorry, I just deleted my post because I thought it was too ranty-sounding. Whatever. Feel free to leave it, if you want.
There is a difference between Firmware and a whole OS, back the PS1 days that "OS" is just a prettied up BIOS with some added features like CD playback, no where near as complex as something like Windows, and also they didn't do RAM allocations for games back then, I dunno where you got that from? RAM allocations required the programmer to manually manage RAM in the game code, and they still do now. As for new consoles it's only been since the previous generation (Dreamcast, PS2, Xbox) that would run anything in the background to manage stuff like network connections, new consoles do more in the background these days but are still able to make something that looks like Halo 4, so to have PC amounts of GDDR5 RAM would mean the PS4 can handle that stuff and still give better performance than the equivalent PC
The PlayStation had an operating system, which included an implementation of malloc. Most games then implemented their own memory pool routines on top of that, similar to how software in Windows & Linux works.
This will make people that spent tons of money on the PlayStation Store "very happy": http://www.destructoid.com/psn-purchases-will-not-carry-over-to-playstation-4-246229.phtml Digital distribution comes back and bites you in the ass. lol I wonder how this will affect the sales on their store from now on. For anyone curious, here's the game devs working on the PS4. 149 so far: http://www.vg247.com/2013/02/21/playstation-4-boasts-over-60-third-party-partners/
Wow... good thing the only thing I ever bought from PSN is a PS1 game (Mobile Light Force) and I think it was 5 bucks at that. Surely... SURELY they can make things transfer over... Seems like such a simple thing to do.
This is exactly how they fucked PS2 owners over with the PS3, when they started selling your old games back to you.
Really? That's impressive since the PS4 doesn't exist yet. The hardware apparently is not completely finalized yet. And they haven't actually told us the exact specs either. How can you just assume your PC is *better*? And just remember that numbers don't always tell you the true performance of a machine. Just remember the whole mess with Pentium 4's with really high clock speeds that sounded really fast.
Interesting and long interview with Mark Cerny (PS4 System Designer) He is asked about his work at Sony, but at that time he obviously couldn't say much.
I really like that guy. He has been behind some really great stuff. His presentation at the Feb 20th conference was fantastic. I think if it was just some other asshat giving me the same information I would be as pessimistic as a lot of the users around here seem to be about the PS4. Somehow he made me feel comfortable and excited.
You should actually play some games before you generalise about them. Halo 3, Reach, and 4 are very good. Halo ODT is good, not great. I don't personally like the Gears of War games, but most people who play them seem to love them. The Viva Pinata games are supposed to be excellent, but they're not my sort of game so I can't judge them. I don't know what other exclusives the 360 has, offhand.