Wow, that looks pretty complex (even the simple way).I would go with new way since you say it's better.I'm mildly expierenced with soldering.Would this be too much to handle for me? And I didn't understand, do I need to get any kind of special modchip for this to solder it on to the motherboard or is it just soldering existing wires in SNES on specific places? This is really hardcore stuff, you buy a 260$ worth flash cart and then you need to disassemble your SNES (which isn't really cheap as well if we're talking about system that's in good condition) and play around the motherboard with the soldetron just to play NTSC games.Really mental.But I guess it's worth it after everything.Playing NTSC games on your PAL system, cool stuff.
The old way is more traditional. You get immediate manual control NTSC or PAL speed at any time, even while playing. With reset button behavior left untouched. The new way offers some automation features to try and detect region.
yes, the new way is million times better than the switches... you do need some experience since the procedure involves messing with smd components and lifting pins... and you do need a "modchip" to solder into place... I suggest you invest some money and have someone like Bad_Ad84 (check his sales thread for snes super cic kits) or someone close to you to make the modification for you - unless you are determined enough to do it yourself , it's up to you to decide @Lum you can change 50/60hz as many times as you want during gameplay with the supercic too, just like with the switches. :smile-new:
Oh. I don't own an NTSC/PAL mod SNES. AFAIK in practice it's a bit tougher to use 50hz on NTSC SNES, than 60hz on PAL SNES. Mainly since our TVs lack RGB. We'd get something like NTSC50 without a color fix.
Yeah, in US you got the bad end of the deal with the lack of rgb sockets... There was a similar situation here with component inputs in EU, here they only became widely available with the new lcd/tv sets , never saw a local crt set that had component input personally.
i have a PAL SNES permanently modded to 60 hz and region-free. i bought it for about 30$ as a full set. i have it connected to my TV via RGB, so i get RGB at 60 hz. unfortunately there is a downside, some PAL games glitch with 60 hz mode, so you have to start them with 50 hz and switch back to 60 hz which i can't do as there isn't an external switch. this isn't a big problem for me, because i am not interested in PAL games.i mainly use my SNES for super gameboy. also super famicom games work perfectly fine (NTSC-U games need cartridge port enlargement though). i plan to buy a SD2SNES after the superfx support. agreed with keropi about component. i have never ever seen a CRT with component input. even s-video is rare here. i was very happy when i first bought a LCD tv and saw its component inputs in 2010.
For NTSC-U games you could use a Pro Action Replay, Game Genie, or Import adapter to avoid needing to enlarge the cartridge port.
Yeah too bad a JPN-US adapter is somewhat scarce to find. I think it's the best compatibility for what he's doing. (short of cartridge port enlarge of course)
well, just found out my SNES isn't 1-chip, so i might invest in a snes jr and pay someone to rgb mod it. it is already 60 hz so no need to do 50/60 hz mod. hope i can find one chaper than 60$ including shipping.
Modded a few of those for RGB myself, they look pretty good. Took me the better part of a month to find a 1CHIP SNES but you can use the serial number to aid your search.
yup, higher serials mean better luck for 1chip, but even those have inferior RGB to mini SNES according to the comparison pics i saw. plus mini SNES looks really cool. PAL SNES looks fine too, much better than US SNES.
US->Japan adapters are easy as hell to find and still being made. http://www.ebay.com/sch/?_nkw=super ufo pro 8&clk_rvr_id=440043451465 (Seriously, this is the cheapest thing you can get for this purpose unless you get REALLY lucky with a scarce Action Replay or a scarcer import adapter from back in the day. Plus you can even play special chip games!)
Oh I'm not familiar with it. I was thinking of bare bones import adapters. Those served no actual function, just purely 1:1 pin connectors. Not to be confused with the more popular type of import adapter who has an extra slot for lockout.
This thing then... 1 chip snes with sd2snes and supercic and igr mods with viletim scart to jamma v2... I have video and sounds working now. Lemony Vengeance Snes padhack will be here soon so I can start actually using this without a gamepad...
Anyone have an issue with DSP-1 games on their sd2snes? firmware 0.1.5 Snes 2/1/3 Mario Kart - freezes at nintendo logo, but makes coin sound. Pilotwings - plays until you select a mission then only a blank screen w/ sound effects.
have you placed the enhanced chip files on your sd card for dsp games? inside your sd2snes folder you should have these files cx4.bin (for megaman x games) dsp1.bin dsp1b.bin dsp2.bin dsp3.bin dsp4.bin (these files for various dsp type games) st0010.bin st0011.bin (these for some other type enhanced chip games)
"Automatic near-time SRAM saving to SD Card (while the game runs). Some limitations apply: near-time saving is switched to periodic saving when a game is found to use the SRAM as work RAM." Is there a list of games that this applies to? It'd be nice to have as reference so nobody gets surprised.