Does that matter? in every generation the least powerful console wins, even during the 16bit the Genesis had over 55% of the market well into 1994. At the end it was the decision to move more resources to the nextgen what killed it, not that the Snes had better hardware. Put it simply, while the Snes got Yoshi and 2 new DKC the Genesis was getting S3DBlast and that awful VF2. Even today this "law" is still valid: the Wii being mostly lastgen hardware has sold almost as much as the X360 and the PS3 combined.
Shadowlayer, what you say is a "law" is actually a coincidence that happens due to either a) cheaper manufacturing or b) more time in the market, with the relevant obsolescence that comes with it. For example, the PS2 was "more powerful" than the DC at the time of its release and the DC was ahead in sales, but you know the rest. The fact that the PS3 for example is weaker than the XBOX 360 in terms of graphics (to me the XBOX is a more advanced machine for gaming, sorry) doesn't put it behind the Wii either.
I say "law" because like most internet "laws" is more of a vox populi thing However when something repeats in every case it stops being a coincidence: Moore's "law" could've been averted considering other engineering fields have peaked, but silicon keeps getting smaller and more complex, just as he predicted. Nobody predicted this, it just happened, and no, time on the market has nothing to do with it: both Saturn and X360 were months ahead of the competition, yet when the PSX and the Wii launched they outsold those two in the blink of an eye. Only in the case of the Nes was launch time essential, since both SEGA and Nec were too late to respond, and when they did Nintendo had most of the market for itself, and 90% of all developers chained with contracts.
That's not true at all. Sony smashed its compettion with the PlayStation which sold over 102 million units, the Saturn got a pathetic 9.5 and the N64 managed at least 32.9 million. PlayStation may have bit a bit slighted in the graphics department, but made up everywhere else.
The Gamecube, while being "lastgen", was by far the superior machine in the previous generation when it comes to hardware, so it's not like they compete with the PS3 with PS2-like specs.
The PSX wasnt the most powerful of the three, in some areas it was even behind the Saturn And what about the Xbox? Didnt saw HL2 or Doom3 running on the GC, or the overhauled Wii
True, but in my opinion they ran horribly. What do you mean most respects? It had more RAM, but the GC had faster RAM, it had a 733 Mhz CPU, but the GC had PPC. Sure you had the HDD to improve loading and storing, but overall did the GC have a better build.
holy crap, a fanboy war.. Are you suggesting that Moore's law is of the same standard as this law? I mean really, is that your argument here? A product's success depends on many factors, some predictable, others not so much. If there was a magical law that you speak of analysts would have devised methods of making it profitable. Companies would pay top dollar to dodge RnD, release crappy hardware and win the hearts of millions. You see there's too many holes in your law and my scenario is therefore a plausible one under your criteria for success, not much logic in it is there?
Constructive criticism... :clap: Mind you, I actually don't own a GC, I own an Xbox, because I prefer the games on that system, but I guess that's not important for fanboys.
Faster CPU, more powerful graphics chip, more RAM, HDD as standard. That's better in most aspects, and it was reflected visually in many games (if you look at the peak of the Cube's capabilities - LoZ TP and RE4 - there's plenty of equally good-looking games on the Xbox). And anyway, you said "far superior", which is obviously nonsense to anyone who's spent time with both platforms.
It's not like it didn't have good games. the GC was a solid platform for its time and had a fair share of enjoyable exclusives as well.