Where did that come from? Makes a lot of sense, though it gets so complex it seems like it sums up to "If you wanna live life, forget it because you're wrong no matter what you do" or something
Interesting thoughts... not organized or written well though. I agree w/ some of them, although I think it's apparently clear that Jughead at the end of Season 5 did not create the alternate reality, but was indeed the cause of "the incident".
The big question I see a lot of people ask is whether or not Jughead really was "the incident." (The "incident" really being them hitting the Electromagnetic Pocket with the drill, while blowing up jughead basically "reset" it, like pushing the button every 108th minute, but with an effect roughly comparable to the fail safe.)
As one of you mentioned earlier, TV has the unfortunate characteristic of spelling things out for the lowest common denominator. The moment Miles told them they were probably causing it, it had to be true. There was no more mystery to it for me. They detonated jughead... next thing you know, there's a hatch there.
I still love the fact that they point out it had concrete poured all over the thing in Season 2. Pretty nice foreshadowing... wonder if my friends will pick up on that when we get to the end of season 5 this weekend. (Also, worth mentioning that the hilariously bad videogame has a lot of neat stuff based on on official concept art and such for stuff that never quite made it into the show for time and/or budget reasons, and various stuff that was also somehow officially updated for the game. Such as the blast door map. My favorite addition being the extra "core" room in the hatch.)
I was just thinking the other day, "I wonder how awful the game was". It had to be crap, and personally, if I was one of the writers of the producers of the show I would've done my best to prevent it from coming out. Call it fate or whatever you want, but games based on film/TV always suck the massive donkey cock.
The writers/producers were creepishly involved with the first game (though, I have no clue how involved they are with the second game that is currently being developed) Anyway, as a sample of its greatness (or shittyness), I shall first mention that I loved the 3D recreations of the Dharma stations and stuff. Cool stuff but some of them were hilariously randomly implemented (probably 'cause they couldn't fit them into their own little shitty story. So they put them there are the most random easter eggs, ever.) The game is SHORT. It's also SHIT EASY. I finished the entire thing in just one sitting. However, the real shit starts when you delve into the horrifying voice acting (very few of the actors lent their voice to the game. Besides Emmerson as Ben and Ian as Desmond, no one "important" -from the game's perspective- has their original actor. Sound-a-likes all the way. Though, you do get Steve Blum as Jack.) Anyway; YOU ALL EVERYBODY Hey, son! I'm over here... Not to mention that each chapter starts with a dreadful "Previously on Lost" collage that most of all looks like it was recorded from a non-existing PS2 version... The game's ending might be considered curiously interesting, if only for the fact that it features some sort of timetravel/afterlife-ish stuff. This all the way back when season 3 was still going.
It was actually mildly entertaining, shockingly bad in places, and yeah the voice acting was gash, but it does fill in a few things from the series that weren't explained. Not things you actually care about mind, but they at least tried.
The game did have easy achievements... I played the game long before I ever watched the show. The game takes through season 3 or something.
Watching Lost, mixed with school and work, is quite the bitch, but I finally finished today. Only took 2 weeks more than I aimed for.