Virtua Fighter 4 dreamcast ...any info??

Discussion in 'Unreleased Games Discussion' started by saturn_worship, Sep 22, 2007.

  1. exsegadev

    exsegadev Member

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    Your talking about the western release of Sonic 3D. Project Sonic was a Japanese promotion for Sonic. Not a codename of a secret project a marketing tool and some marketing materials were even produced. For Japan. Sonic 3D was released right at the end of the Saturns life in Japan, a lot later than the western version and was done so to be included as part of the Project Sonic promotion. Go look at the Japanese release date for Sonic 3D.

    In the west Sonic 3D was a replacement for Sonic Xtreme, that is correct.
     
  2. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    I had a feeling Sonic 3D might have been delayed in Japan to allow it membership of "Project Sonic," but did Saturn owners there really feel this outdated game deserved such a position? How old was the MegaDrive original by that point, and was knowledge of the Sonic World prototype enough back then? If not, perhaps Sega might have just escaped lucky as most consumers were far more interested in Sonic Adventure. However, to less-gullible indivuduals (such as myself, of course) this was yet another mistake - quite typical of the company around that period!

    P.S. Let's all hope that exsegadev holds on to give us plenty more revelations, as we've discovered enough during the last few days to kill many long-standing rumours I've wanted to see dead and buried...
     
  3. saturn_worship

    saturn_worship Intrepid Member

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    Hey exsegadev.. did you see in past years NINJA for saturn????

    That beta would be cool to know about.
     
  4. Druidic teacher

    Druidic teacher Officer at Arms

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  5. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    Sumo Digital pulled off something incredible with its Xbox port of OutRun 2, though I'm even more impressed they were able to do similar with the PlayStation 2 version - especially considering the huge difference between these platforms. In their capable hands a Dreamcast edition may even have been possible, along with perhaps a decent enough treatment of Virtua Fighter 4! Briefly on the subject of titles planned for Sega's last console, has anybody got information regarding the project known by its codename Sonic And Knuckles RPG? I remember being told elements from this led to Sonic Heroes, which is likely as I never could understand why such a key game didn't have a Dreamcast release. Also, it was around the same time other known DC cancellations were being completed for rival systems (such as Jet Set Radio Future, The House Of The Dead III, Panzer Dragoon Orta, Gunvalkyrie, etc). Anyway, let's not take this already diluted thread even further off-topic...
     
  6. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    sonic heroes started out as SA3 really, I recall reading an interview.
     
  7. saturn_worship

    saturn_worship Intrepid Member

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    Damn the end of dreamcast was too early, would have been really cool to see dreamcast titles 2 years after it's defunction..

    orta, shenmue 3 and sa3 would have been REALLY great.
     
  8. sayin999

    sayin999 Officer at Arms

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    Out of all the systems that have passed, the dreamcast is probably the most talked about one. In fact it's becoming harder to find games for it compared to the saturn!
     
  9. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    As much as I would like to think that AM2 somehow managed to make a port as advanced as that, reality is that luckily they were able to raise the bar a little bit higher than FMM did.

    VF3 is both gorgeous characters and very detailed levels that affect gameplay. For the Saturn version to keep the gameplay intact a great sacrifice should've been made on the character's models, thus destroying any impact graphic-wise the game could've had at the time. If they used detailed characters there goes the gameplay, thus making Saturn's VF3 a VF2 with new characters.

    What I remember from back in the day were all those rumors about a Saturn expansion pack meant to go into the expansion bay (the one for the VideoCD card) with extra hardware which would've given it a boost big enough to put it near the overall power of a Model3.

    With the M2 being a similar project back in the day (altought it was meant to boost the less powerful 3DO's capabilities to that of a Model3 or even higher) I see this rumor as more feasible that a VF3 port that could pull 750K poly/sec in a hardware that had a theoretical limit of 500k pol/sec flat shaded and 200k with texture mapping.

    The difference between Saturn's Shenmue and DC's one is immense, and that should give everyone an idea of the differences between the arcade and saturn versions of VF3.

    I remember hearing rumors of a S&K RPG since the 32X, then on Saturn and once of DC, that last time a couple months before PSO was released and everything went downhill...

    The whole idea was a result of the success of Mario RPG on Snes if you ask me.

    That makes sense, specially with the game's name and the concept of using 3 characters at the same time.

    Too bad what we got had an abysmal quality, even for post-DC standards, and too childish/not as dark as the SA games before it.

    Thats Skychase, where the sonic and tails models on the tornado airplane are exactly the same as those found in Sonic Jam/R.

    Speed Highway is just to heavy for the Saturn to handle properly.

    However theres the possibility of the entire level being just a big path like the special stage levels on Saturn's Sonic3DB.

    I can almost picture that, hilarious!:lol::thumbsup:
     
    Last edited: Nov 13, 2007
  10. saturn_worship

    saturn_worship Intrepid Member

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    Shenmue saturn beats graphically ANY psx effort ever.

    :)
     
  11. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    I know that a cartridge-based upgrade was in the planning stages, but this came from Sega's US division and would not have been used for the development of Saturn Virtua Fighter 3 or the Shenmue prototype - Yu Suzuki confirmed the latter (as seen in video footage) ran on "stock" hardware, and it is well-known exactly what techniques AM2 were relying on to make VF3 so faithful to the arcade source. Naturally, the frame rate, polygon count and resolution all took major hits, though I have no doubt the end product would have looked something between the quality seen in Fighters Megamix and Digital Dance Mix. After all, weren't those two games really just test beds for the conversion of VF3? If only someone would leak at least just a screenshot to silence the non-believers, as this "holy grail" was only ever cancelled because the powers that be (wrongly) felt a slightly watered-down Saturn edition would affect sales of Genki's then-upcoming Dreamcast effort... even if AM2's work more than likely would have been more well-received for being a greater demonstration of its host platform's capabilities!
     
  12. asasega

    asasega Rising Member

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  13. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    Not bad, not bad at all!
     
  14. Druidic teacher

    Druidic teacher Officer at Arms

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    Last edited: Jun 22, 2017
  15. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    I thought sonic jam used a different engine, anyway, what about SA2?
     
  16. sayin999

    sayin999 Officer at Arms

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    Those screen shots seem to be from the never released model 3 emu. This is most apparent by part of pai's dress being just black. So where did they get these screens?
     
  17. saturn_worship

    saturn_worship Intrepid Member

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    No, this is Saturn, look, quad polygons. And of course, it got some details very different to the arcade.
     
  18. saturn_worship

    saturn_worship Intrepid Member

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    hahahaha PSX fans, where's tekken now? hahahaha! if suzuki-sama could have released this, ...
     
  19. saturn_worship

    saturn_worship Intrepid Member

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    Sorry for the triple-posting.

    1.Look at Pai's face. it's clearly Saturn kind of modelling.

    2.Model 3 emu was pretty different , the textures mainly, a lot different. And of course bigger scenarios.

    I think those pics came from a 80% as much sega saturn build.
     
    Last edited: Dec 24, 2007
  20. Druidic teacher

    Druidic teacher Officer at Arms

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    Last edited: Jun 22, 2017
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