I haven't yet either. I played a bit of the first Metroid, but I never got into it. Probably because I only got an SNES a year or two ago (devout Sega fanboyism), and Super Metroid is about the price of 4 or 5 cheaper SNES games combined.
I think that's why Nintendo games age so well (even though your example, while valid, was a Sony game). Mario games never go for hardcore realism, and even Super Mario 64 still looks alright today. Not great, but alright.
Yeah the Wii and the DS both get a lot of flack for being platforms with plenty of shovelware, but it's not like crappy games didn't exist before. "Your honour, I call to the stand Home Alone for the Super Nintendo".
Cartoon graphics doesn't save games that had lethargic artists. SM64 had lots of effort from the whole team but isn't pleasant to the eyes. Nintendo games are usually playable in the future 'cus they're the ones that set certain development tricks in stone. The 16-bit era perfected side scrolling so many of them work wonderfully to this day. There's little you can do new in that genre that hasn't been done before (unless it's gimmicky). SM64 has too many billboard sprites, or low poly models.
I think the 2600 has aged fairly well due to the immediacy of those games, but later Atari stuff not so much. Games with digitized actors...definitely hit or miss. The only thing that really makes me wince are blurry, bilinear filtered, low-def textures.
Sports titles, they never age well. They depreciate faster than any genre. Other than that, PC games from the 90s. I'm a fanatic of classic PC gaming (pre 2002 era), but sadly my favourite PC games depreciate far too much. Shogun.
Some of the later Xbox sports titles actually hold up fairly well, I was surprised. A lot of them seemed to be 60 fps, which helped.
Really? Like, which ones? NFL Fever was decent, but most sports titles can be found for like 2 bucks and in overwhelming numbers. Shogun.
Ah, you're talking gfx and gameplay wise. I'm thinking of value, popularity, etc. Like when NBA 2k15 comes out, who even remembers 2k14 anymore?
It's all down to personal opinion, of course, but (graphics aside) the best N64 games are still as great now as they were then. This includes Perfect Dark, Goldeneye (though this game in particular has aged graphically, though it's gameplay is still superb once you get used to the low frame-rate and sometimes *very* rough graphics, especially the enemies' faces), Conker's Bad Fur Day, Body Harvest, Rocket: Robot on Wheels, Beetle Adventure Racing, Banjo Tooie, Super Mario 64, Pilot Wings 64, Space Station: Silicon Valley, Jet Force Gemini, etc. Though you do look at the games and wonder how once they could have been considered very good graphically...
I HATE that. I'll never know how any games designer can think that they are a good idea. Just like the way some games mix unskippable and unskippable cutscenese. But these exist in even modern, so I'd not necessarily call them an ageing factor. Also, considering that games companies seem to think that we want to watch their cutscenes, then why aren't cutscenes pausable (for when you're watching one and your phone rings), and why can't you re-watch cutscenes at will? Perfect Dark does a good job here (as it does at most thing) since not only re it's cutscenes skippable (unlike Jet Force Gemini, from the same company, Rare) but PD also lets you re-watch any cutscenes at will (from an option on the main menu) as long as you've first unlocked that cutscene via the main game. Perfect Dark (N64) did so many things right, as the makers tried so hard to add as many useful and innovative things as they could. No wonder it's so utterly superb. Much as I love the N64, I have to admit that it's sometimes blurry (though not nearly as much as some people say), and of course it's textures are low definition. It doesn't bother me though, but of course tastes differ, especially if someone is new to the N64 (or another older console), then they might well find the aged graphics a problem. But 'Early 3D platformers' includes games like Super Mario 64, Banjoo Kazooie, Banjo Tooie, Rocket: Robot on Wheels, etc, all of which are first class games, even today. Maybe (probably) some have aged, but not the classics, such as those I have named.
I think most repro carts are made out of sports games. Like 90% of them used to be Maddens. As for Early 3d Platformers... Jumping flash. That game is still fun and did the 3d Platform thing 2 years before Mario 64