1080p is a given. Whether all games are natively rendering at 1080p and not scaled up is the question. Personally I doubt it.
Gotta agree with Consumed too. "Lateral Thinking of Withered Technology" has been Nintendo's philosphy in terms of hardware, so I think you are right regarding cost and familiarity. You can see that philosophy in the DS (similar Sharp screens and ARM cpu as a GBA) the Wii (essentially a faster Gamecube, the wiimote tech already existed cheaply, just not combined in a single device for games) or even the Nintendo 64 (based on a cheap SGI chipset, Sega almost bought it) Even the Gameboy and the NES (their CPUs were already old and well known). Whatever ends on the Wii 2 will be cheap and familiar enough, since they aim to make money on the hardware and helps keep development costs down. The rumor that says that is going to be a bit better than an Xbox 360 sounds about right, since hardware like that is already 5 years old, plus 2 more when Nintendo releases the console. At that point everyone knows what is to develop to that kind of hardware, and it will be cheaper than the other consoles. The thing about graphics is that they never mattered THAT much. Look back at previous generations and you will see that the hardware that sells the most is not the most powerful. Who sells better is a much complex equation that involves not only the hardware and user interface, but also publishers and marketing.
What you wrote is actually wrong. Nintendo indeed use tricks ( cutting features or release an hardware 1 or 2 years later competitions when costs are lower ) to keep profitability on hardware on day one and it's sure they won't change that any day soon. But "Lateral Thinking of Withered Technology" refer to the use of technologies in already established fields to create new form of entertainment in an unexpected way. Think how the idea of Game & Watch line was born from Yokoi witnessing a guy play with his pocket calculator on a train ride. Or think how common were gyroscope or touchscreen even before the Wii and DS. EDIT: Also your examine of Nintendo hardware is wrong because the Famicom was the most advanced videogame console when was released in 1983. N64 cheap nature is more a result of Nintendo ditching the CD rom subsystem than SGI being cheap. DS was indeed a generation beyond the GBA, it is considered obsolete only because Sony went for a highly customized solution that blew away everything at the time ( contrary to that NGP use mostly off the shelf parts ). Wii indeed is the only example of mainstream console that used just an overclocked version of a gen-old system.
I disagree, but just a bit. I think we are saying the same thing, essentially. This might clear things up. From http://www.escapistmagazine.com/articles/view/issues/issue_87/490-Searching-for-Gunpei-Yokoi.2 The Famicom might have been the most advanced game console, but what I was saying is that it's hardware, it's components, were not, because by that time they were well known and affordable (the MOS 8-bit CPU was released in 1975, the Intellevison had a 16 bit CPU ). Yamauchi's goal to the team that developed the console was to create the cheapest console possible yet capable enough for games, and that is what it was. The other examples I gave illustrate the point: components were well known and affordable enough, and that rumors to the contrary on the Wii 2 should be taken with a big grain of salt.
E3 may say yes, but I say NO! I don't want to see a Wii2... all they are going to do is release another 50 Mario titles again with different names in...wait for it.... HD OMG *4yr old girls squeal, 50yr old men jump around*! and that will be the only difference. Yet people will be blinded by the awesomeness of shaking your butt in the living room trying to dance like Micheal Jackson. Then the little piggy went Wii Wii Wii all the way home. THE END.
First the R770 is a bullshit rumor like the 3-core G5. Mind that if its "like a X360" that means a GPU with the R520/600 architecture found in Radeons series 2xxx and 3xxx, a far cry from the 4830/70 (R770). Of course 1080i sounds stupid for a product thats still a year from now, but so did resistive touchscreens and the 3DS has one! and is not any cheaper for that...
Don't you just love all the stupid-ass rumors that always appear about new consoles? My uncy works at Ninty and said the new console will have five hundred processors and a touch-screen TV for a controller!
Hah, not even close. I can't say what it looks like due to NDA constrictions, but I can confirm that there will be a few demos at E3, nothing anyone didn't know, but I wouldn't be expecting anything demoing the operating system quite yet.
If Wii HD / Project Cafe uses the RV770 (Radeon 4850/4870) as the basis for its custom GPU, it'll have 4 to 5 times the graphics performance of Xbox 360's Xenos and PS3's RSX. That would allow developers to run current-gen games at 1080p, 60fps, without much effort. Of course, it doesn't mean next-gen games will run at that resolution or framerate, not all games will.
Yeah big mistake, it invalidates everything right? There are no limitations to the Wii2 using a 48xx radeon as GPU, the problem is that a lot of nintendo consoles in the past.............15 years have used somewhat old hardware, not exactly the best of the best available at the time. But why should the N care? shit sells anyway...