I'd make a poll but there's so much to choose from. Microsoft TRYING to get DRM on XBOX ONE, Sony removing Other OS, Nintendo's You Tube Policies, Nintendo's treatment of 3rd parties in the 80s. Basically everything EA has ever done. On Disc DLC/in code from Capcom. There is a long list of Corporate dick moves but of all the dick moves in the history of gaming...what is the biggest dick move?
Releasing POS Duke Nukem Forever after holding record for longest vaporware status. Cancelling one of the Zelda game after they decided making a trilogy type game for GBC was too hard. The other 2 was relabeled Oracle of Season and Ages. Anyone got prototype of the 3rd one? Maybe find a way to fix it so using password from 2 would unlock the 3rd one?
Nintendo being stupid with 3rd party companies and not making deals. GTA V was a possibility on the Wii U. Metro Last Light was supposed to come out on that system. Many, many other 3rd party games were canceled on the Wii U. What 3rd party games are coming on the Wii U this year anyway ? The only one I can think of is Project Cars, but I'm not even 100% sure that in the end it will come to this system. It's sad to see how ignorant Nintendo of Japan is. We live in 2015 and not it 1995.
Why ? If they could have Resident Evil on the Gamecube, why couldn't they have GTA V on the Wii U? It would have sold a large amount of Wii U consoles for sure. As far as I know, GTA V was planned on the Wii U, it was in development stages when it was canceled around early Spring 2013.
nintendo creators program Even though I can easily upload from the wiiu, I can't because it will be insta-flagged.....
Support of this costs a lot of money, pretty much nobody used it. Devs said Wii U CPU is insufficient for a game.
That's bullshit ! It's just not possible that a console released in late 2012 is less powerful than the Xbox 360 ( 2005 ) or PS3 ( 2006 ). It was just not worth the extra hastle for them to complete the port. And Nintendo was probably awful with communicating with them.
For Sega, I would say the whole mid 90s. Oh and cancelling the USA Dreamcast release of that one game and porting it to the original Xbox in NA instead. You know, the game with forklifts and martial arts. They really should do an HD port of both of those games to modern consoles and PC. For the big N, I would say the SNES CD mess, the recent YouTube controversies, removing RGBS support from consoles, region-locking U and your 3DS, removing the Digital AV port, not allowing Game Boy Player support on the Wii, discontinuing the GC's component cable (thankfully the GCVideo mods have solved that issue), adding 15KHz RGBS to PAL GameCubes and Wiis but not NTSC systems, adding S-Video to NTSC GameCubes and Wiis but not PAL systems, and the worst of all, not doing something about the flippin scalpers buying out everything before I can get a GameCube adapter! Shall we talk about Microsoft's foray into video games? For Sony, removing PS2 support from slim and super slim PS3s meaning that I have to beg and beg and beg my dad to let me have has fat 60GB PS3 we got for $600 (he still says no and he rarely uses it), not having C-Sync, H-Sync, and V-Sync on the PS1/2/3 AV port. Have to use Luma instead of C-Sync for RGBS or the not often supported SoG. Oh and their terrible customer service as of late.
SCE not planning ahead and/or completing some features in time. Like for example, there was originally no support for any of the GS's progressive video modes and the network adaptor seems to be a jury-rigged extension (The original PlayStation 2 had totally no support for it and the IOP is too insufficient to support these peripherals without performance loss) that came out late and in only selected territories. In the end, HDD support failed and they totally cut it out from the later lines of PS2 models. :/ Imagine what it would have been like, if the initialization part of the GS library was done by the kernel. Allowing most games to use the "newer" video modes like progressive scanning, although there will be restrictions (e.g. they might have to require games to not perform timing based on the H-sync and V-sync rates). And if the OSD and kernel were updated to support a video mode selector, then it wouldn't have been necessary to include the secret TRIANGLE+CROSS combination for allowing the user to select progressive scanning. Finally. Why doesn't their i.Link port have support for byte-swapping? D: In the end, DMA support was never enabled in any PlayStation 2 retail software and the whole port got removed.
Capcom making Dead Rising 3 an Xbox One console exclusive. I loved DR2 and Off the Record on PS3, it's a shame DR3 never made it to PS4. The original Xbox, I prefer the original big chunky controllers they had, they fit well in my big hands LOL WWE 2K12 on PS3, I got this game day 1, the servers where a mess, laggy, stats resetting, disconnecting and servers unavalible and they never fixed the problems. I held out to see what other people where saying about WWE 2K13 and it was pretty much the same story, WWE 2K12 was the last WWE game I have bought.
It got a Steam release so it isn't exclusive. You can also use an Xbox 360 or Xbox One controller on the PC version. It will feel the same as the console version but look and run better*. *Must have a PC that is more powerful than the hardware in the Xbox One for better performance.
In my opinion Microsoft hasn't done that much wrong. These are the worst things I think they have done : Poor design of the original Xbox 360 which made it to have the RROD. Very, very bad PR while Don Mattrick was the head of the Xbox division before the Xbox One was released. Failing to appeal to the Japanese market.
Region-locking by various companies and consoles over time. For the PlayStation consoles, it caused my region to be in a strange position: we don't understand Japanese, but yet our region is NTSC-J. So we have modded/imported consoles and US/European games. Also, the use of a "proprietary" HDD in the XBOX360. A 250GB unit here is more expensive than a standard 3.5-in 2TB disk. D:
I thought the Xbox 360 uses standard SATA connections. My Xbox 360 S (slim) model's 250GB hard drive has standard SATA connectors. I remember hearing the older model 360s used eSATA. I'll have to pop off the drive on one of my older 360s and see if it is eSATA.
It does use standard sata. The fat models had a housing with a connector that was meant only for the 360, although the HDD itself without the housing was a normal Samsung 2.5 HDD ( for the fat models) You can't just put any sata 2.5 drive in the console. It needs to be in FATX format. You could put in the older WD scorpios by flashing their firmware. Unfortunetly years ago, I was foolish and I bricked a 320gb WD scorpio blue while attempting to flash it.